package nautilus.game.arcade; import java.io.BufferedReader; import java.io.BufferedWriter; import java.io.DataInputStream; import java.io.File; import java.io.FileInputStream; import java.io.FileWriter; import java.io.InputStreamReader; import me.chiss.Core.Config.Config; import mineplex.core.account.CoreClientManager; import mineplex.core.antistack.AntiStack; import mineplex.core.blockrestore.BlockRestore; import mineplex.core.command.CommandCenter; import mineplex.core.common.util.FileUtil; import mineplex.core.common.util.UtilServer; import mineplex.core.creature.Creature; import mineplex.core.disguise.DisguiseManager; import mineplex.core.donation.DonationManager; import mineplex.core.energy.Energy; import mineplex.core.itemstack.ItemStackFactory; import me.chiss.Core.Loot.LootFactory; import me.chiss.Core.Module.ModuleManager; import me.chiss.Core.Modules.*; import me.chiss.Core.Plugin.IPlugin; import me.chiss.Core.Scheduler.Scheduler; import mineplex.core.message.MessageManager; import mineplex.core.npc.NpcManager; import mineplex.core.packethandler.PacketHandler; import mineplex.core.pet.PetManager; import mineplex.core.projectile.ProjectileManager; import mineplex.core.punish.Punish; import mineplex.core.recharge.Recharge; import mineplex.core.spawn.Spawn; import mineplex.core.teleport.Teleport; import mineplex.core.updater.Updater; import mineplex.minecraft.game.core.combat.CombatManager; import mineplex.minecraft.game.core.condition.ConditionManager; import mineplex.minecraft.game.core.damage.DamageManager; import mineplex.minecraft.game.core.fire.Fire; import nautilus.game.arcade.game.GameServerConfig; import nautilus.minecraft.core.INautilusPlugin; import org.bukkit.Location; import org.bukkit.Server; import org.bukkit.entity.Player; import org.bukkit.plugin.PluginManager; import org.bukkit.plugin.java.JavaPlugin; public class Arcade extends JavaPlugin implements INautilusPlugin, IPlugin { private String WEB_CONFIG = "webServer"; //Modules private ModuleManager _moduleManager; private Config _config; private CoreClientManager _clientManager; private DonationManager _donationManager; private DamageManager _damageManager; private Utility _utility; private BlockRegenerate _blockRegenerate; private BlockRestore _blockRestore; private Blood _blood; private ConditionManager _condition; private Creature _creature; private Fire _fire; private Logger _logger; private LootFactory _lootFactory; private Observer _observer; private PetManager _petManager; private me.chiss.Core.Server.Server _serverModule; private Spawn _spawn; private Teleport _teleport; private ProjectileManager _throw; private ArcadeManager _gameManager; @Override public void onEnable() { //Delete Old Games Folders DeleteFolders(); //Configs getConfig().addDefault(WEB_CONFIG, "http://api.mineplex.com/"); getConfig().set(WEB_CONFIG, getConfig().getString(WEB_CONFIG)); saveConfig(); //Init Modules GetModules(); _clientManager = CoreClientManager.Initialize(this, GetWebServerAddress()); _donationManager = new DonationManager(this, GetWebServerAddress()); CommandCenter.Initialize(this, _clientManager); ItemStackFactory.Initialize(this, false); Recharge.Initialize(this); ConditionManager conditionManager = new ConditionManager(this); new MessageManager(this, _clientManager); new AntiStack(this); GetCreature(); GetSpawn(); GetTeleport(); PacketHandler packetHandler = new PacketHandler(this); DisguiseManager disguiseManager = new DisguiseManager(this, packetHandler); _damageManager = new DamageManager(this, new CombatManager(this), new NpcManager(this, GetCreature()), disguiseManager); //Arcade Manager _gameManager = new ArcadeManager(this, ReadServerConfig(), _clientManager, _donationManager, conditionManager, _damageManager, disguiseManager, GetCreature(), GetBlood(), packetHandler); //Unreferenced Modules //new AntiStack(); Scheduler.Initialize(this); //new Information(this); new Punish(this, GetWebServerAddress()); //Updates getServer().getScheduler().scheduleSyncRepeatingTask(this, new Updater(this), 1, 1); } @Override public void onDisable() { GetModules().onDisable(); for (Player player : UtilServer.getPlayers()) player.kickPlayer("Server Shutdown"); if (_gameManager.GetGame() != null) if (_gameManager.GetGame().WorldData != null) _gameManager.GetGame().WorldData.Uninitialize(); } public GameServerConfig ReadServerConfig() { GameServerConfig config = new GameServerConfig(); //Load Track Data String line = null; try { File file = new File("ArcadeSettings.config"); if (!file.exists()) WriteServerConfig(GetDefaultConfig()); FileInputStream fstream = new FileInputStream("ArcadeSettings.config"); DataInputStream in = new DataInputStream(fstream); BufferedReader br = new BufferedReader(new InputStreamReader(in)); while ((line = br.readLine()) != null) { String[] tokens = line.split("="); if (tokens.length < 2) continue; if (tokens[0].equals("SERVER_TYPE")) { config.ServerType = tokens[1]; } else if (tokens[0].equals("PLAYERS_MIN")) { config.MinPlayers = Integer.parseInt(tokens[1]); } else if (tokens[0].equals("PLAYERS_MAX")) { config.MaxPlayers = Integer.parseInt(tokens[1]); } //Games else { try { GameType type = GameType.valueOf(tokens[0]); boolean enabled = Boolean.valueOf(tokens[1]); if (enabled) config.GameList.add(type); } catch (Exception e) { } } } in.close(); } catch (Exception e) { } if (!config.IsValid()) config = GetDefaultConfig(); WriteServerConfig(config); return config; } public GameServerConfig GetDefaultConfig() { GameServerConfig config = new GameServerConfig(); config.ServerType = "Minigames"; config.MinPlayers = 8; config.MaxPlayers = 16; return config; } public void WriteServerConfig(GameServerConfig config) { try { FileWriter fstream = new FileWriter("ArcadeSettings.config"); BufferedWriter out = new BufferedWriter(fstream); out.write("SERVER_TYPE=" + config.ServerType + "\n"); out.write("PLAYERS_MIN=" + config.MinPlayers + "\n"); out.write("PLAYERS_MAX=" + config.MaxPlayers + "\n"); out.write("\n\nGames List;\n"); for (GameType type : GameType.values()) { out.write(type.toString() + "=" + config.GameList.contains(type) + "\n"); } out.close(); } catch (Exception e) { } } private void DeleteFolders() { File curDir = new File("."); File[] filesList = curDir.listFiles(); for(File file : filesList) { if (!file.isDirectory()) continue; if (file.getName().length() < 4) continue; if (!file.getName().substring(0, 4).equalsIgnoreCase("Game")) continue; FileUtil.DeleteFolder(file); System.out.println("Deleted Old Game: " + file.getName()); } } @Override public JavaPlugin GetPlugin() { return this; } @Override public String GetWebServerAddress() { String webServerAddress = getConfig().getString(WEB_CONFIG); return webServerAddress; } @Override public Server GetRealServer() { return getServer(); } @Override public PluginManager GetPluginManager() { return GetRealServer().getPluginManager(); } @Override public void Log(String moduleName, String data) { System.out.println(moduleName + " : " + data); } @Override public ModuleManager GetModules() { if (_moduleManager == null) _moduleManager = new ModuleManager(); return _moduleManager; } @Override public Config GetConfig() { if (_config == null) _config = new Config(this); return _config; } @Override public Utility GetUtility() { if (_utility == null) _utility = new Utility(this); return _utility; } @Override public BlockRegenerate GetBlockRegenerate() { if (_blockRegenerate == null) _blockRegenerate = new BlockRegenerate(this); return _blockRegenerate; } @Override public BlockRestore GetBlockRestore() { if (_blockRestore == null) _blockRestore = new BlockRestore(this); return _blockRestore; } @Override public Blood GetBlood() { if (_blood == null) _blood = new Blood(this); return _blood; } @Override public Creature GetCreature() { if (_creature == null) _creature = new Creature(this); return _creature; } @Override public Fire GetFire() { if (_fire == null) _fire = new Fire(this, _condition, _damageManager); return _fire; } @Override public Logger GetLogger() { if (_logger == null) _logger = new Logger(this); return _logger; } @Override public LootFactory GetLoot() { if (_lootFactory == null) _lootFactory = new LootFactory(this); return _lootFactory; } @Override public Observer GetObserver() { if (_observer == null) _observer = new Observer(this); return _observer; } @Override public me.chiss.Core.Server.Server GetServer() { if (_serverModule == null) _serverModule = new me.chiss.Core.Server.Server(this, _clientManager); return _serverModule; } @Override public Spawn GetSpawn() { if (_spawn == null) _spawn = new Spawn(this); return _spawn; } @Override public Teleport GetTeleport() { if (_teleport == null) _teleport = new Teleport(this, _clientManager, GetSpawn()); return _teleport; } @Override public ProjectileManager GetThrow() { if (_throw == null) _throw = new ProjectileManager(this); return _throw; } @Override public Location GetSpawnLocation() { return null; } @Override public PetManager GetPetManager() { return _petManager; } @Override public Energy GetEnergy() { return null; } }