package mineplex.hub; import java.util.HashSet; import org.bukkit.GameMode; import org.bukkit.Material; import org.bukkit.Sound; import org.bukkit.block.Block; import org.bukkit.entity.Entity; import org.bukkit.entity.Horse; import org.bukkit.entity.LivingEntity; import org.bukkit.entity.Player; import org.bukkit.event.EventHandler; import org.bukkit.event.player.PlayerInteractEntityEvent; import org.bukkit.event.player.PlayerInteractEvent; import org.bukkit.event.player.PlayerJoinEvent; import org.bukkit.event.player.PlayerQuitEvent; import org.bukkit.plugin.java.JavaPlugin; import org.bukkit.util.Vector; import mineplex.core.MiniPlugin; import mineplex.core.common.util.C; import mineplex.core.common.util.F; import mineplex.core.common.util.UtilAction; import mineplex.core.common.util.UtilAlg; import mineplex.core.common.util.UtilEnt; import mineplex.core.common.util.UtilEvent; import mineplex.core.common.util.UtilGear; import mineplex.core.common.util.UtilInv; import mineplex.core.common.util.UtilPlayer; import mineplex.core.common.util.UtilEvent.ActionType; import mineplex.core.itemstack.ItemStackFactory; import mineplex.core.projectile.IThrown; import mineplex.core.projectile.ProjectileManager; import mineplex.core.projectile.ProjectileUser; public class Stacker extends MiniPlugin implements IThrown { private ProjectileManager _projectileManager; private HashSet _disabled = new HashSet(); private HashSet _tempStackShift = new HashSet(); public Stacker(JavaPlugin plugin) { super("Stacker", plugin); _projectileManager = new ProjectileManager(plugin); } @EventHandler public void ToggleInvolvement(PlayerInteractEvent event) { Player player = event.getPlayer(); if (UtilGear.isMat(player.getItemInHand(), Material.GRILLED_PORK)) { _disabled.add(player.getName()); UtilPlayer.message(player, F.main("Stacker", "You are no longer stackable... boring...")); player.getInventory().setItem(4, ItemStackFactory.Instance.CreateStack(Material.PORK, (byte)0, 1, C.cGreen + "Enable Stacker")); UtilInv.Update(player); event.setCancelled(true); } else if (UtilGear.isMat(player.getItemInHand(), Material.PORK)) { _disabled.remove(player.getName()); UtilPlayer.message(player, F.main("Stacker", "You are back in the stacking games! Squeeeee!")); player.getInventory().setItem(4, ItemStackFactory.Instance.CreateStack(Material.GRILLED_PORK, (byte)0, 1, C.cRed + "Disable Stacker")); UtilInv.Update(player); event.setCancelled(true); } } @EventHandler public void PlayerJoin(PlayerJoinEvent event) { event.getPlayer().getInventory().setItem(4, ItemStackFactory.Instance.CreateStack(Material.GRILLED_PORK, (byte)0, 1, C.cRed + "Disable Stacker")); } @EventHandler public void PlayerQuit(PlayerQuitEvent event) { _disabled.remove(event.getPlayer().getName()); _tempStackShift.remove(event.getPlayer()); } @EventHandler public void GrabEntity(PlayerInteractEntityEvent event) { if (event.isCancelled()) return; Player stacker = event.getPlayer(); if (stacker.getGameMode() != GameMode.SURVIVAL) return; if (_disabled.contains(stacker.getName())) { UtilPlayer.message(stacker, F.main("Stacker", "You are not playing stacker.")); return; } if (stacker.getVehicle() != null || _tempStackShift.contains(stacker)) { UtilPlayer.message(stacker, F.main("Stacker", "You cannot stack while stacked...")); return; } Entity stackee = event.getRightClicked(); if (stackee == null) return; if (stackee instanceof Horse) return; if (stackee instanceof Player && ((Player)stackee).getGameMode() != GameMode.SURVIVAL) return; if (stackee instanceof Player && _disabled.contains(((Player)stackee).getName())) { UtilPlayer.message(stacker, F.main("Stacker", F.name(UtilEnt.getName(stackee)) + " is not playing stacker.")); return; } if (stackee instanceof LivingEntity) { if (((LivingEntity)stackee).isCustomNameVisible()) { UtilPlayer.message(stacker, F.main("Stacker", "You cannot stack this entity.")); return; } } while (stackee.getVehicle() != null) stackee = stackee.getVehicle(); if (stackee.equals(stacker)) return; Entity top = stacker; while (top.getPassenger() != null) top = top.getPassenger(); top.setPassenger(stackee); UtilPlayer.message(stacker, F.main("Stacker", "You stacked " + F.name(UtilEnt.getName(stackee) + "."))); UtilPlayer.message(stackee, F.main("Stacker", "You were stacked by " + F.name(stacker.getName() + "."))); UtilPlayer.message(stackee, F.main("Stacker", "Push " + F.skill("Crouch") + " to escape!")); event.setCancelled(true); } @EventHandler public void ThrowEntity(PlayerInteractEvent event) { if (!UtilEvent.isAction(event, ActionType.L)) return; Player thrower = event.getPlayer(); if (thrower.getVehicle() != null) return; Entity throwee = thrower.getPassenger(); if (throwee == null) return; thrower.eject(); Entity throweeStack = throwee.getPassenger(); if (throweeStack != null) { throwee.eject(); throweeStack.leaveVehicle(); final Entity fThrower = thrower; final Entity fThroweeStack = throweeStack; _tempStackShift.add(throweeStack); GetPlugin().getServer().getScheduler().scheduleSyncDelayedTask(GetPlugin(), new Runnable() { public void run() { fThrower.setPassenger(fThroweeStack); _tempStackShift.remove(fThroweeStack); } }, 2); } UtilPlayer.message(thrower, F.main("Stacker", "You threw " + F.name(UtilEnt.getName(throwee)))); UtilPlayer.message(throwee, F.main("Stacker", "You were thrown by " + F.name(thrower.getName()))); UtilAction.velocity(throwee, thrower.getLocation().getDirection(), 1.8, false, 0, 0.3, 2, false); _projectileManager.AddThrow(throwee, thrower, this, -1, true, false, true, false, 2.4d); } @Override public void Collide(LivingEntity target, Block block, ProjectileUser data) { if (target == null) return; //Velocity UtilAction.velocity(target, UtilAlg.getTrajectory2d(data.GetThrown(), target), 1, true, 0.8, 0, 10, true); Entity rider = target.getPassenger(); while (rider != null) { rider.leaveVehicle(); rider.setVelocity(new Vector(0.25 - Math.random()/2, Math.random()/2, 0.25 - Math.random()/2)); rider = rider.getPassenger(); } UtilPlayer.message(target, F.main("Stacker", F.name(UtilEnt.getName(data.GetThrower())) + " hit you with " + F.name(UtilEnt.getName(data.GetThrown())))); //Effect data.GetThrown().getWorld().playSound(data.GetThrown().getLocation(), Sound.HURT, 1f, 1f); } @Override public void Idle(ProjectileUser data) { } @Override public void Expire(ProjectileUser data) { } }