Mineplex2018-withcommit/Website/LOC.Website.Common/Models/IAccountAdministrator.cs
Jonathan Williams 96b1df4ee0 Fixed global player count.
Fixed tasks.
2015-05-22 14:33:25 -07:00

46 lines
1.7 KiB
C#

namespace LOC.Website.Common.Models
{
using System;
using System.Collections.Generic;
using Core.Model.Account;
using Core.Model.Sales;
using Core.Tokens;
using Core.Tokens.Client;
using LOC.Core;
public interface IAccountAdministrator
{
List<String> GetAccountNames();
List<Account> GetAllAccountsMatching();
List<Account> GetAllAccountsMatching(string name);
List<String> GetAllAccountNamesMatching(string name);
Account GetAccountByName(string name);
List<AccountNameToken> GetAccounts(AccountBatchToken token);
Account GetAccountById(int id);
Account CreateAccount(string name);
bool GemReward(GemRewardToken token);
void ApplySalesPackage(SalesPackage salesPackage, int accountId, decimal gross, decimal fee);
Account Login(LoginRequestToken loginToken);
void Logout(string name);
bool ApplyKits(string name);
PunishmentResponse Punish(PunishToken punish);
PunishmentResponse RemovePunishment(RemovePunishmentToken ban);
string PurchaseGameSalesPackage(PurchaseToken token);
bool AccountExists(string name);
void SaveCustomBuild(CustomBuildToken token);
void Ignore(string accountName, string ignoredPlayer);
void RemoveIgnore(string accountName, string ignoredPlayer);
string PurchaseUnknownSalesPackage(UnknownPurchaseToken token);
string UpdateRank(RankUpdateToken token);
void RemoveBan(RemovePunishmentToken token);
void UpdateAccountUUIDs(List<AccountNameToken> tokens);
bool CoinReward(GemRewardToken token);
ClientToken GetAccountByUUID(string uuid);
}
}