63 lines
1.5 KiB
Java
63 lines
1.5 KiB
Java
package nautilus.game.arcade.stats;
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import java.util.HashMap;
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import java.util.Map;
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import java.util.UUID;
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import org.bukkit.entity.Player;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.EventPriority;
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import mineplex.core.common.util.UtilPlayer;
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import mineplex.minecraft.game.core.combat.event.CombatDeathEvent;
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import nautilus.game.arcade.game.Game;
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public class KillsWithinGameStatTracker extends StatTracker<Game>
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{
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private final int _necessaryKillCount;
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private final String _statName;
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private final Map<UUID, Integer> _kills = new HashMap<>();
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public KillsWithinGameStatTracker(Game game, int necessaryKillCount, String statName)
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{
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super(game);
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_necessaryKillCount = necessaryKillCount;
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_statName = statName;
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}
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public String getStatName()
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{
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return _statName;
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}
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public int getNecessaryKillCount()
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{
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return _necessaryKillCount;
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}
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@EventHandler(ignoreCancelled = true, priority = EventPriority.MONITOR)
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public void onCombatDeath(CombatDeathEvent event)
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{
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if (getGame().GetState() != Game.GameState.Live)
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return;
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if (event.GetLog().GetKiller() == null)
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return;
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if (!event.GetLog().GetKiller().IsPlayer())
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return;
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Player player = UtilPlayer.searchExact(event.GetLog().GetKiller().GetName());
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if (player == null)
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return;
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Integer killCount = _kills.get(player.getUniqueId());
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killCount = (killCount == null ? 0 : killCount) + 1;
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_kills.put(player.getUniqueId(), killCount);
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if (killCount == getNecessaryKillCount())
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addStat(player, getStatName(), 1, true, false);
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}
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}
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