888 lines
21 KiB
Java
888 lines
21 KiB
Java
package nautilus.game.arcade;
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import java.io.File;
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import java.util.ArrayList;
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import java.util.HashMap;
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import java.util.HashSet;
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import nautilus.game.arcade.addons.*;
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import nautilus.game.arcade.command.*;
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import nautilus.game.arcade.events.GameStateChangeEvent;
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import nautilus.game.arcade.game.Game;
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import nautilus.game.arcade.game.Game.GameState;
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import nautilus.game.arcade.game.GameServerConfig;
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import nautilus.game.arcade.game.GameTeam;
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import nautilus.game.arcade.managers.*;
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import nautilus.game.arcade.shop.ArcadeShop;
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import nautilus.game.arcade.world.FireworkHandler;
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import org.bukkit.Bukkit;
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import org.bukkit.ChatColor;
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import org.bukkit.GameMode;
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import org.bukkit.Material;
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import org.bukkit.OfflinePlayer;
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import org.bukkit.craftbukkit.v1_7_R4.entity.CraftEntity;
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import org.bukkit.craftbukkit.v1_7_R4.entity.CraftPlayer;
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import org.bukkit.entity.Player;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.EventPriority;
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import org.bukkit.event.block.BlockBurnEvent;
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import org.bukkit.event.block.BlockFadeEvent;
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import org.bukkit.event.block.BlockSpreadEvent;
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import org.bukkit.event.block.LeavesDecayEvent;
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import org.bukkit.event.entity.CreatureSpawnEvent;
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import org.bukkit.event.inventory.InventoryType;
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import org.bukkit.event.player.PlayerCommandPreprocessEvent;
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import org.bukkit.event.player.PlayerJoinEvent;
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import org.bukkit.event.player.PlayerLoginEvent;
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import org.bukkit.event.player.PlayerQuitEvent;
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import org.bukkit.event.player.PlayerTeleportEvent;
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import org.bukkit.event.server.ServerListPingEvent;
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import mineplex.minecraft.game.classcombat.Class.ClassManager;
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import mineplex.minecraft.game.classcombat.Condition.SkillConditionManager;
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import mineplex.minecraft.game.classcombat.Skill.SkillFactory;
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import mineplex.minecraft.game.classcombat.Skill.event.SkillTriggerEvent;
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import mineplex.minecraft.game.classcombat.item.ItemFactory;
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import mineplex.minecraft.game.classcombat.item.event.ItemTriggerEvent;
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import mineplex.minecraft.game.classcombat.shop.ClassCombatShop;
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import mineplex.minecraft.game.classcombat.shop.ClassShopManager;
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import mineplex.minecraft.game.core.IRelation;
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import mineplex.minecraft.game.core.damage.DamageManager;
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import mineplex.minecraft.game.core.fire.Fire;
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import mineplex.core.MiniPlugin;
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import mineplex.core.inventory.InventoryManager;
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import mineplex.core.itemstack.ItemStackFactory;
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import mineplex.core.account.CoreClientManager;
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import mineplex.core.achievement.AchievementManager;
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import mineplex.core.antihack.AntiHack;
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import mineplex.core.antistack.AntiStack;
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import mineplex.core.blockrestore.BlockRestore;
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import mineplex.core.blood.Blood;
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import mineplex.core.chat.Chat;
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import mineplex.core.common.Rank;
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import mineplex.core.common.util.*;
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import mineplex.minecraft.game.core.condition.ConditionManager;
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import mineplex.minecraft.game.core.condition.Condition.ConditionType;
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import mineplex.core.cosmetic.CosmeticManager;
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import mineplex.core.creature.Creature;
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import mineplex.core.disguise.DisguiseManager;
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import mineplex.core.donation.DonationManager;
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import mineplex.core.movement.Movement;
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import mineplex.core.packethandler.PacketHandler;
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import mineplex.core.elo.EloManager;
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import mineplex.core.energy.Energy;
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import mineplex.core.explosion.Explosion;
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import mineplex.core.portal.Portal;
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import mineplex.core.preferences.PreferencesManager;
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import mineplex.core.projectile.ProjectileManager;
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import mineplex.core.stats.StatsManager;
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import mineplex.core.status.ServerStatusManager;
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import mineplex.core.task.TaskManager;
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import mineplex.core.teleport.Teleport;
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import mineplex.core.timing.TimingManager;
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public class ArcadeManager extends MiniPlugin implements IRelation
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{
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// Modules
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private AntiStack _antistack;
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private BlockRestore _blockRestore;
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private Blood _blood;
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private Chat _chat;
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private CoreClientManager _clientManager;
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private DisguiseManager _disguiseManager;
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private DonationManager _donationManager;
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private ConditionManager _conditionManager;
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private Creature _creature;
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private DamageManager _damageManager;
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private Explosion _explosionManager;
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private Fire _fire;
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private FireworkHandler _firework;
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private ProjectileManager _projectileManager;
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private Portal _portal;
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private ArcadeShop _arcadeShop;
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// Managers
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private GameFactory _gameFactory;
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private GameCreationManager _gameCreationManager;
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private GameGemManager _gameGemManager;
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private GameManager _gameManager;
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private GameLobbyManager _gameLobbyManager;
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private GamePlayerManager _gamePlayerManager;
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private GameWorldManager _gameWorldManager;
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private ServerStatusManager _serverStatusManager;
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private InventoryManager _inventoryManager;
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private CosmeticManager _cosmeticManager;
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private AchievementManager _achievementManager;
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private StatsManager _statsManager;
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private ClassManager _classManager;
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private SkillFactory _skillFactory;
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private ClassShopManager _classShopManager;
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private ClassCombatShop _classShop;
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private TaskManager _taskManager;
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private EloManager _eloManager;
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// Observers
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private HashSet<Player> _specList = new HashSet<Player>();
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// Server Games
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private GameServerConfig _serverConfig;
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// Games
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private Game _game;
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private HashMap<String, String> _tournamentTeam = new HashMap<String, String>();
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public ArcadeManager(Arcade plugin, ServerStatusManager serverStatusManager, GameServerConfig serverConfig,
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CoreClientManager clientManager, DonationManager donationManager, DamageManager damageManager,
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DisguiseManager disguiseManager, Creature creature, Teleport teleport, Blood blood, AntiStack antistack,
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Portal portal, PacketHandler packetHandler, PreferencesManager preferences, InventoryManager inventoryManager,
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CosmeticManager cosmeticManager, ProjectileManager projectileManager, String webAddress)
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{
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super("Game Manager", plugin);
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_serverConfig = serverConfig;
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if (serverConfig.Tournament)
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{
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AntiHack.Instance.SetEnabled(false);
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Bukkit.getServer().setWhitelist(true);
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}
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// Modules
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_antistack = antistack;
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_blockRestore = new BlockRestore(plugin);
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_blood = blood;
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_explosionManager = new Explosion(plugin, _blockRestore);
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_explosionManager.SetDebris(false);
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if (serverConfig.GameList.contains(GameType.ChampionsDominate)
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|| serverConfig.GameList.contains(GameType.ChampionsTDM)
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|| serverConfig.GameList.contains(GameType.ChampionsMOBA))
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{
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_conditionManager = new SkillConditionManager(plugin);
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}
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else
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{
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_conditionManager = new ConditionManager(plugin);
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}
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_clientManager = clientManager;
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_serverStatusManager = serverStatusManager;
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_chat = new Chat(plugin, _clientManager, preferences, _serverStatusManager.getCurrentServerName());
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_creature = creature;
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_damageManager = damageManager;
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_damageManager.UseSimpleWeaponDamage = true;
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_disguiseManager = disguiseManager;
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_donationManager = donationManager;
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_firework = new FireworkHandler();
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_fire = new Fire(plugin, _conditionManager, damageManager);
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_projectileManager = projectileManager;
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if (serverConfig.GameList.contains(GameType.ChampionsDominate)
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|| serverConfig.GameList.contains(GameType.ChampionsTDM)
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|| serverConfig.GameList.contains(GameType.ChampionsMOBA))
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{
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Energy energy = new Energy(plugin);
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ItemFactory itemFactory = new ItemFactory(_plugin, _blockRestore, _conditionManager, damageManager, energy,
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_fire, _projectileManager, webAddress);
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_skillFactory = new SkillFactory(plugin, damageManager, this, _damageManager.GetCombatManager(),
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_conditionManager, _projectileManager, _blockRestore, _fire, new Movement(plugin), teleport,
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energy, webAddress);
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_classManager = new ClassManager(plugin, clientManager, donationManager, _skillFactory, itemFactory,
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webAddress);
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_classShopManager = new ClassShopManager(_plugin, _classManager, _skillFactory, itemFactory);
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_classShop = new ClassCombatShop(_classShopManager, clientManager, donationManager, webAddress);
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_eloManager = new EloManager(_plugin);
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}
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_statsManager = new StatsManager(plugin);
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_taskManager = new TaskManager(plugin, webAddress);
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_achievementManager = new AchievementManager(_statsManager, clientManager, donationManager);
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_inventoryManager = inventoryManager;
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_cosmeticManager = cosmeticManager;
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_portal = portal;
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// Shop
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_arcadeShop = new ArcadeShop(this, clientManager, donationManager);
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// Game Factory
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_gameFactory = new GameFactory(this);
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// Managers
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new GameChatManager(this);
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_gameCreationManager = new GameCreationManager(this);
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_gameGemManager = new GameGemManager(this);
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_gameManager = new GameManager(this);
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_gameLobbyManager = new GameLobbyManager(this, packetHandler);
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new GameFlagManager(this);
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_gamePlayerManager = new GamePlayerManager(this);
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new GameAchievementManager(this);
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_gameWorldManager = new GameWorldManager(this);
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new MiscManager(this);
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new IdleManager(this);
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// Game Addons
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new CompassAddon(plugin, this);
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new SoupAddon(plugin, this);
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new TeamArmorAddon(plugin, this);
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}
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@Override
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public void AddCommands()
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{
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AddCommand(new GameCommand(this));
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AddCommand(new WriteCommand(this));
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}
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public GameServerConfig GetServerConfig()
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{
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return _serverConfig;
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}
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public ArrayList<GameType> GetGameList()
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{
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return GetServerConfig().GameList;
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}
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public AchievementManager GetAchievement()
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{
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return _achievementManager;
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}
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public AntiStack GetAntiStack()
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{
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return _antistack;
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}
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public Blood GetBlood()
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{
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return _blood;
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}
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public Chat GetChat()
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{
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return _chat;
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}
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public BlockRestore GetBlockRestore()
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{
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return _blockRestore;
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}
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public CoreClientManager GetClients()
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{
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return _clientManager;
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}
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public ConditionManager GetCondition()
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{
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return _conditionManager;
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}
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public Creature GetCreature()
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{
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return _creature;
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}
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public CosmeticManager getCosmeticManager()
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{
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return _cosmeticManager;
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}
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public DisguiseManager GetDisguise()
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{
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return _disguiseManager;
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}
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public DamageManager GetDamage()
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{
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return _damageManager;
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}
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public DonationManager GetDonation()
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{
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return _donationManager;
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}
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public EloManager getEloManager()
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{
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return _eloManager;
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}
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public Explosion GetExplosion()
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{
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return _explosionManager;
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}
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public Fire GetFire()
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{
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return _fire;
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}
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public FireworkHandler GetFirework()
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{
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return _firework;
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}
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public ProjectileManager GetProjectile()
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{
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return _projectileManager;
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}
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public Portal GetPortal()
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{
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return _portal;
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}
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public GameLobbyManager GetLobby()
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{
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return _gameLobbyManager;
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}
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public TaskManager GetTaskManager()
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{
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return _taskManager;
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}
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public ArcadeShop GetShop()
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{
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return _arcadeShop;
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}
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public GameCreationManager GetGameCreationManager()
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{
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return _gameCreationManager;
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}
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public GameFactory GetGameFactory()
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{
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return _gameFactory;
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}
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public GameManager GetGameManager()
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{
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return _gameManager;
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}
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public GameGemManager GetGameGemManager()
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{
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return _gameGemManager;
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}
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public GameWorldManager GetGameWorldManager()
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{
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return _gameWorldManager;
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}
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public StatsManager GetStatsManager()
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{
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return _statsManager;
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}
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public ServerStatusManager GetServerStatusManager()
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{
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return _serverStatusManager;
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}
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public ChatColor GetColor(Player player)
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{
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if (_game == null)
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return ChatColor.GRAY;
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GameTeam team = _game.GetTeam(player);
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if (team == null)
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return ChatColor.GRAY;
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return team.GetColor();
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}
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@Override
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public boolean CanHurt(String a, String b)
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{
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return CanHurt(UtilPlayer.searchExact(a), UtilPlayer.searchExact(b));
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}
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public boolean CanHurt(Player pA, Player pB)
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{
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if (pA == null || pB == null)
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return false;
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if (!_game.Damage)
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return false;
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if (!_game.DamagePvP)
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return false;
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// Self Damage
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if (pA.equals(pB))
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return _game.DamageSelf;
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GameTeam tA = _game.GetTeam(pA);
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if (tA == null)
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return false;
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GameTeam tB = _game.GetTeam(pB);
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if (tB == null)
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return false;
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if (tA.equals(tB) && !_game.DamageTeamSelf)
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return false;
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if (!tA.equals(tB) && !_game.DamageTeamOther)
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return false;
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return true;
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}
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@Override
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public boolean IsSafe(Player player)
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{
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if (_game == null)
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return true;
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if (_game.IsPlaying(player))
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return false;
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return true;
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}
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@EventHandler
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public void MessageMOTD(ServerListPingEvent event)
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{
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String extrainformation = "|" + _serverConfig.ServerType + "|" + (_game == null ? "Unknown" : _game.GetName())
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+ "|" + ((_game == null || _game.WorldData == null) ? "Unknown" : _game.WorldData.MapName);
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if (_game == null || _game.GetState() == GameState.Recruit)
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{
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if (_game != null && _game.GetCountdown() != -1)
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{
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event.setMotd(ChatColor.GREEN + "Starting in " + _game.GetCountdown() + " Seconds" + extrainformation);
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}
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else
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{
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event.setMotd(ChatColor.GREEN + "Recruiting" + extrainformation);
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}
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}
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else
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{
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event.setMotd(ChatColor.YELLOW + "In Progress" + extrainformation);
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}
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}
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@EventHandler
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public void MessageJoin(PlayerJoinEvent event)
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{
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if (_game == null || _game.AnnounceJoinQuit)
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event.setJoinMessage(F.sys("Join", event.getPlayer().getName()));
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else
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event.setJoinMessage(null);
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}
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@EventHandler
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public void MessageQuit(PlayerQuitEvent event)
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{
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if (_game == null || _game.AnnounceJoinQuit)
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event.setQuitMessage(F.sys("Quit", GetColor(event.getPlayer()) + event.getPlayer().getName()));
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else
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event.setQuitMessage(null);
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_tournamentTeam.remove(event.getPlayer().getName());
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}
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public Game GetGame()
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{
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return _game;
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}
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public void SetGame(Game game)
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{
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_game = game;
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}
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public int GetPlayerMin()
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{
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return GetServerConfig().MinPlayers;
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}
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public int GetPlayerFull()
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{
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return GetServerConfig().MaxPlayers;
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}
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public void HubClock(Player player)
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{
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if (_game != null && !_game.GiveClock)
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return;
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if (player.getOpenInventory().getType() != InventoryType.CRAFTING &&
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player.getOpenInventory().getType() != InventoryType.CREATIVE)
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return;
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if (!UtilGear.isMat(player.getInventory().getItem(8), Material.WATCH))
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{
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player.getInventory().setItem(
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8,
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ItemStackFactory.Instance.CreateStack(Material.WATCH, (byte) 0, 1, (short) 0, C.cGreen
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+ "Return to Hub", new String[] { "", ChatColor.RESET + "Click while holding this",
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ChatColor.RESET + "to return to the Hub." }));
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UtilInv.Update(player);
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}
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}
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@EventHandler
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public void Login(PlayerLoginEvent event)
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{
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if (Bukkit.getServer().hasWhitelist())
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{
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if (_clientManager.Get(event.getPlayer().getName()).GetRank().Has(event.getPlayer(), Rank.MODERATOR, false))
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{
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event.allow();
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event.setResult(PlayerLoginEvent.Result.ALLOWED);
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if (_serverConfig.Tournament)
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{
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event.getPlayer().setOp(true);
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}
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}
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else
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{
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for (OfflinePlayer player : Bukkit.getWhitelistedPlayers())
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|
{
|
|
if (player.getName().equalsIgnoreCase(event.getPlayer().getName()))
|
|
{
|
|
event.allow();
|
|
event.setResult(PlayerLoginEvent.Result.ALLOWED);
|
|
return;
|
|
}
|
|
}
|
|
|
|
event.disallow(PlayerLoginEvent.Result.KICK_OTHER, "Server Whitelisted!");
|
|
}
|
|
|
|
return;
|
|
}
|
|
|
|
// Reserved Slot Check
|
|
if (Bukkit.getOnlinePlayers().size() >= Bukkit.getServer().getMaxPlayers())
|
|
{
|
|
if (_serverStatusManager.getCurrentServerName().contains("BETA"))
|
|
{
|
|
if (_clientManager.Get(event.getPlayer().getName()).GetRank()
|
|
.Has(event.getPlayer(), Rank.HELPER, false))
|
|
{
|
|
event.allow();
|
|
event.setResult(PlayerLoginEvent.Result.ALLOWED);
|
|
return;
|
|
}
|
|
}
|
|
else if (_clientManager.Get(event.getPlayer().getName()).GetRank()
|
|
.Has(event.getPlayer(), Rank.ULTRA, false)
|
|
|| _donationManager.Get(event.getPlayer().getName()).OwnsUnknownPackage(
|
|
_serverConfig.ServerType + " ULTRA"))
|
|
{
|
|
event.allow();
|
|
event.setResult(PlayerLoginEvent.Result.ALLOWED);
|
|
|
|
return;
|
|
}
|
|
|
|
event.disallow(PlayerLoginEvent.Result.KICK_OTHER, "Server Full > Purchase Ultra at www.mineplex.com/shop");
|
|
}
|
|
}
|
|
|
|
public boolean IsAlive(Player player)
|
|
{
|
|
if (_game == null)
|
|
return false;
|
|
|
|
return _game.IsAlive(player);
|
|
}
|
|
|
|
public void Clear(Player player)
|
|
{
|
|
player.setGameMode(GameMode.SURVIVAL);
|
|
player.setAllowFlight(false);
|
|
UtilInv.Clear(player);
|
|
|
|
((CraftEntity) player).getHandle().getDataWatcher().watch(0, Byte.valueOf((byte) 0));
|
|
|
|
player.setSprinting(false);
|
|
|
|
player.setFoodLevel(20);
|
|
player.setSaturation(3f);
|
|
player.setExhaustion(0f);
|
|
|
|
player.setMaxHealth(20);
|
|
player.setHealth(player.getMaxHealth());
|
|
|
|
player.setFireTicks(0);
|
|
player.setFallDistance(0);
|
|
|
|
player.setLevel(0);
|
|
player.setExp(0f);
|
|
|
|
((CraftPlayer) player).getHandle().spectating = false;
|
|
((CraftPlayer) player).getHandle().k = true;
|
|
|
|
// Arrows go bye bye.
|
|
((CraftPlayer) player).getHandle().p(0);
|
|
|
|
GetCondition().EndCondition(player, ConditionType.CLOAK, null);
|
|
|
|
HubClock(player);
|
|
|
|
GetDisguise().undisguise(player);
|
|
}
|
|
|
|
public ArrayList<String> LoadFiles(String gameName)
|
|
{
|
|
TimingManager.start("ArcadeManager LoadFiles");
|
|
File folder = new File(".." + File.separatorChar + ".." + File.separatorChar + "update" + File.separatorChar
|
|
+ "maps" + File.separatorChar + gameName);
|
|
if (!folder.exists())
|
|
folder.mkdirs();
|
|
|
|
ArrayList<String> maps = new ArrayList<String>();
|
|
|
|
System.out.println("Searching Maps in: " + folder);
|
|
|
|
for (File file : folder.listFiles())
|
|
{
|
|
if (!file.isFile())
|
|
continue;
|
|
|
|
String name = file.getName();
|
|
|
|
if (name.length() < 5)
|
|
continue;
|
|
|
|
name = name.substring(name.length() - 4, name.length());
|
|
|
|
if (file.getName().equals(".zip"))
|
|
continue;
|
|
|
|
maps.add(file.getName().substring(0, file.getName().length() - 4));
|
|
}
|
|
|
|
for (String map : maps)
|
|
System.out.println("Found Map: " + map);
|
|
|
|
TimingManager.stop("ArcadeManager LoadFiles");
|
|
|
|
return maps;
|
|
}
|
|
|
|
public ClassManager getClassManager()
|
|
{
|
|
return _classManager;
|
|
}
|
|
|
|
public ClassCombatShop getClassShop()
|
|
{
|
|
return _classShop;
|
|
}
|
|
|
|
public void openClassShop(Player player)
|
|
{
|
|
_classShop.attemptShopOpen(player);
|
|
}
|
|
|
|
@EventHandler
|
|
public void BlockBurn(BlockBurnEvent event)
|
|
{
|
|
if (_game == null)
|
|
event.setCancelled(true);
|
|
}
|
|
|
|
@EventHandler
|
|
public void BlockSpread(BlockSpreadEvent event)
|
|
{
|
|
if (_game == null)
|
|
event.setCancelled(true);
|
|
}
|
|
|
|
@EventHandler
|
|
public void BlockFade(BlockFadeEvent event)
|
|
{
|
|
if (_game == null)
|
|
event.setCancelled(true);
|
|
}
|
|
|
|
@EventHandler
|
|
public void BlockDecay(LeavesDecayEvent event)
|
|
{
|
|
if (_game == null)
|
|
event.setCancelled(true);
|
|
}
|
|
|
|
@EventHandler
|
|
public void MobSpawn(CreatureSpawnEvent event)
|
|
{
|
|
if (_game == null)
|
|
event.setCancelled(true);
|
|
}
|
|
|
|
@EventHandler
|
|
public void SkillTrigger(SkillTriggerEvent event)
|
|
{
|
|
if (_game == null || !_game.IsLive())
|
|
{
|
|
event.SetCancelled(true);
|
|
}
|
|
}
|
|
|
|
@EventHandler
|
|
public void ItemTrigger(ItemTriggerEvent event)
|
|
{
|
|
if (_game == null || !_game.IsLive())
|
|
{
|
|
event.SetCancelled(true);
|
|
}
|
|
}
|
|
|
|
@EventHandler
|
|
public void Observer(PlayerCommandPreprocessEvent event)
|
|
{
|
|
if (event.getMessage().equalsIgnoreCase("/spec"))
|
|
{
|
|
event.setCancelled(true);
|
|
|
|
if (_game != null && _game.InProgress())
|
|
{
|
|
UtilPlayer.message(event.getPlayer(), F.main("Game", "You cannot toggle Spectator during games."));
|
|
return;
|
|
}
|
|
|
|
if (!_specList.remove(event.getPlayer()))
|
|
{
|
|
_specList.add(event.getPlayer());
|
|
|
|
UtilPlayer.message(event.getPlayer(), F.main("Game", "You are now a Spectator!"));
|
|
}
|
|
else
|
|
{
|
|
UtilPlayer.message(event.getPlayer(), F.main("Game", "You are no longer a Spectator!"));
|
|
}
|
|
|
|
// Clean
|
|
if (_game != null)
|
|
{
|
|
// Remove Data
|
|
_game.RemoveTeamPreference(event.getPlayer());
|
|
_game.GetPlayerKits().remove(event.getPlayer());
|
|
_game.GetPlayerGems().remove(event.getPlayer());
|
|
|
|
// Leave Team
|
|
GameTeam team = _game.GetTeam(event.getPlayer());
|
|
|
|
if (team != null)
|
|
{
|
|
team.RemovePlayer(event.getPlayer());
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
@EventHandler
|
|
public void ObserverQuit(PlayerQuitEvent event)
|
|
{
|
|
_specList.remove(event.getPlayer());
|
|
}
|
|
|
|
public boolean IsObserver(Player player)
|
|
{
|
|
return _specList.contains(player);
|
|
}
|
|
|
|
public boolean IsTournamentServer()
|
|
{
|
|
return _serverConfig.Tournament;
|
|
}
|
|
|
|
public int GetDesiredPlayerAmount()
|
|
{
|
|
return _serverConfig.MaxPlayers;
|
|
}
|
|
|
|
@EventHandler
|
|
public void ObserverQuit(GameStateChangeEvent event)
|
|
{
|
|
if (_skillFactory != null)
|
|
{
|
|
_skillFactory.ResetAll();
|
|
}
|
|
}
|
|
|
|
public InventoryManager getInventoryManager()
|
|
{
|
|
return _inventoryManager;
|
|
}
|
|
|
|
@EventHandler(priority = EventPriority.LOWEST)
|
|
public void cosmeticState(GameStateChangeEvent event)
|
|
{
|
|
//Disable
|
|
if (event.GetState() == GameState.Recruit)
|
|
{
|
|
getCosmeticManager().setActive(true);
|
|
}
|
|
else if (event.GetState() == GameState.Prepare || event.GetState() == GameState.Loading || event.GetState() == GameState.Dead)
|
|
{
|
|
if (getCosmeticManager().isShowingInterface())
|
|
{
|
|
getCosmeticManager().setActive(false);
|
|
getCosmeticManager().disableItemsForGame();
|
|
}
|
|
}
|
|
}
|
|
|
|
public void setTournamentTeam(Player player, GameTeam team)
|
|
{
|
|
_tournamentTeam.put(player.getName(), team.GetName());
|
|
}
|
|
|
|
public void rejoinTournamentTeam(Player player)
|
|
{
|
|
if (_game == null)
|
|
return;
|
|
|
|
if (!_tournamentTeam.containsKey(player.getName()))
|
|
return;
|
|
|
|
GameTeam curPref = _game.GetTeamPreference(player);
|
|
if (curPref != null)
|
|
return;
|
|
|
|
GameTeam curTeam = _game.GetTeam(player);
|
|
if (curTeam != null)
|
|
return;
|
|
|
|
String teamName = _tournamentTeam.get(player.getName());
|
|
|
|
for (GameTeam team : _game.GetTeamList())
|
|
{
|
|
if (team.GetName().equalsIgnoreCase(teamName))
|
|
{
|
|
_gamePlayerManager.AddTeamPreference(_game, player, team);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|