60 lines
1.6 KiB
C#
60 lines
1.6 KiB
C#
namespace LOC.Core.Model.Server.PvpServer
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{
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public class CustomBuild
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{
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public int CustomBuildId { get; set; }
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public Account.Account Account { get; set; }
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public string Name { get; set; }
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public bool Active { get; set; }
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public int CustomBuildNumber { get; set; }
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public int SkillTokensBalance { get; set; }
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public int ItemTokensBalance { get; set; }
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public int PvpClassId { get; set; }
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public int SwordSkillId { get; set; }
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public int AxeSkillId { get; set; }
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public int BowSkillId { get; set; }
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public int ClassPassiveASkillId { get; set; }
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public int ClassPassiveBSkillId { get; set; }
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public int GlobalPassiveSkillId { get; set; }
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public string Slot1Material { get; set; }
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public int Slot1Amount { get; set; }
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public string Slot2Material { get; set; }
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public int Slot2Amount { get; set; }
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public string Slot3Material { get; set; }
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public int Slot3Amount { get; set; }
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public string Slot4Material { get; set; }
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public int Slot4Amount { get; set; }
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public string Slot5Material { get; set; }
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public int Slot5Amount { get; set; }
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public string Slot6Material { get; set; }
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public int Slot6Amount { get; set; }
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public string Slot7Material { get; set; }
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public int Slot7Amount { get; set; }
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public string Slot8Material { get; set; }
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public int Slot8Amount { get; set; }
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public string Slot9Material { get; set; }
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public int Slot9Amount { get; set; }
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}
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}
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