ffbee4a9aa
Fix NPE with /game set
32 lines
1.1 KiB
Java
32 lines
1.1 KiB
Java
package nautilus.game.arcade.command;
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import mineplex.core.common.util.F;
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import mineplex.core.common.util.UtilPlayer;
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import org.bukkit.entity.Player;
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import nautilus.game.arcade.ArcadeManager;
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import mineplex.core.command.MultiCommandBase;
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import mineplex.core.common.Rank;
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public class GameCommand extends MultiCommandBase<ArcadeManager>
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{
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public GameCommand(ArcadeManager plugin)
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{
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super(plugin, Rank.ADMIN, new Rank[] {Rank.YOUTUBE, Rank.MAPLEAD, Rank.JNR_DEV}, "game");
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AddCommand(new StartCommand(Plugin));
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AddCommand(new StopCommand(Plugin));
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AddCommand(new SetCommand(Plugin));
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}
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@Override
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protected void Help(Player caller, String[] args)
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{
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UtilPlayer.message(caller, F.main(Plugin.getName(), "Commands List:"));
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UtilPlayer.message(caller, F.help("/game start", "Start the current game", Rank.ADMIN));
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UtilPlayer.message(caller, F.help("/game stop", "Stop the current game", Rank.ADMIN));
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UtilPlayer.message(caller, F.help("/game set <GameType> (Map)", "Set the current game or next game", Rank.ADMIN));
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UtilPlayer.message(caller, F.main("Tip", "Use TAB for games/maps!"));
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}
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}
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