3e1c44bfa3
Lots of hacky NMS stuff. Ask me if you're confused Basically, decorate the world async Keep spawn chunks loaded Make sure view distance is capped so no chunks are genned on teleport Add regeneration and resistance on spawn to prevent damage Set health objective score manually Teleport player two times to ensure no block glitching Disable kicking and NCP while teleporting
28 lines
942 B
XML
28 lines
942 B
XML
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<project xmlns="http://maven.apache.org/POM/4.0.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
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xsi:schemaLocation="http://maven.apache.org/POM/4.0.0 http://maven.apache.org/xsd/maven-4.0.0.xsd">
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<modelVersion>4.0.0</modelVersion>
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<parent>
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<groupId>com.mineplex</groupId>
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<artifactId>mineplex-plugin</artifactId>
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<version>dev-SNAPSHOT</version>
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<relativePath>../plugin.xml</relativePath>
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</parent>
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<name>Arcade</name>
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<artifactId>nautilus-game-arcade</artifactId>
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<dependencies>
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<dependency>
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<groupId>${project.groupId}</groupId>
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<artifactId>mineplex-minecraft-game-classcombat</artifactId>
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<version>${project.version}</version>
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</dependency>
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<dependency>
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<groupId>fr.neatmonster</groupId>
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<artifactId>nocheatplus</artifactId>
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</dependency>
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</dependencies>
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</project>
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