64 lines
1.1 KiB
Java
64 lines
1.1 KiB
Java
package nautilus.game.arcade.stats;
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import org.bukkit.entity.Player;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.block.BlockBreakEvent;
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import org.bukkit.event.block.BlockDamageEvent;
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import nautilus.game.arcade.game.Game;
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/**
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* Created by TeddehDev on 15/01/2016.
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*/
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public class BlockBreakStat extends StatTracker<Game>
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{
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private Game _game;
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private boolean _blockDamage;
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/**
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* @param game
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* @param blockDamage
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* - true = triggers block damage event
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* - false = triggers block break event
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*/
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public BlockBreakStat(Game game, boolean blockDamage)
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{
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super(game);
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_game = game;
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_blockDamage = blockDamage;
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}
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@EventHandler
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public void blockBreak(BlockBreakEvent event)
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{
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if(!_game.IsLive())
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return;
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if(_blockDamage)
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return;
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Player player = event.getPlayer();
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if(player == null)
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return;
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addStat(player, "BlocksBroken", 1, false, false);
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}
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@EventHandler
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public void blockBreak(BlockDamageEvent event)
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{
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if(!_game.IsLive())
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return;
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if(!_blockDamage)
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return;
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Player player = event.getPlayer();
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if(player == null)
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return;
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addStat(player, "BlocksBroken", 1, false, false);
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}
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}
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