73866669b8
ServerMonitor will now cleanup bloated Lobbies starting from the highest number lobby. Fixed issue with new servers getting cleaned up as excess as soon as they started.
119 lines
3.0 KiB
Java
119 lines
3.0 KiB
Java
package mineplex.serverdata;
|
|
|
|
public class MinecraftServer
|
|
{
|
|
// The name of this server.
|
|
private String _name;
|
|
public String getName() { return _name; }
|
|
|
|
// The ServerGroup that this MinecraftServer belongs to.
|
|
private String _group;
|
|
public String getGroup() { return _group; }
|
|
|
|
// The current message of the day (MOTD) of the server.
|
|
private String _motd;
|
|
public String getMotd() { return _motd; }
|
|
|
|
// The number of players currently online.
|
|
private int _playerCount;
|
|
public int getPlayerCount() { return _playerCount; }
|
|
public void incrementPlayerCount(int amount) { this._playerCount += amount; }
|
|
|
|
// The maximum number of players allowed on the server.
|
|
private int _maxPlayerCount;
|
|
public int getMaxPlayerCount() { return _maxPlayerCount; }
|
|
|
|
// The ticks per second (TPS) of the server.
|
|
private int _tps;
|
|
public int getTps() { return _tps; }
|
|
|
|
// The current amount of RAM allocated to the server.
|
|
private int _ram;
|
|
public int getRam() { return _ram; }
|
|
|
|
// The maximum amount of available RAM that can be allocated to the server.
|
|
private int _maxRam;
|
|
public int getMaxRam() { return _maxRam; }
|
|
|
|
// The public I.P address used by players to connect to the server.
|
|
private String _publicAddress;
|
|
public String getPublicAddress() { return _publicAddress; }
|
|
|
|
// The port the server is currently running/listening on.
|
|
private int _port;
|
|
public int getPort() { return _port; }
|
|
|
|
private long _startUpDate;
|
|
|
|
/**
|
|
* Class constructor
|
|
* @param name
|
|
* @param group
|
|
* @param motd
|
|
* @param publicAddress
|
|
* @param port
|
|
* @param playerCount
|
|
* @param maxPlayerCount
|
|
* @param tps
|
|
* @param ram
|
|
* @param maxRam
|
|
*/
|
|
public MinecraftServer(String name, String group, String motd, String publicAddress, int port,
|
|
int playerCount, int maxPlayerCount, int tps, int ram, int maxRam, long startUpDate)
|
|
{
|
|
this._name = name;
|
|
this._group = group;
|
|
this._motd = motd;
|
|
this._playerCount = playerCount;
|
|
this._maxPlayerCount = maxPlayerCount;
|
|
this._tps = tps;
|
|
this._ram = ram;
|
|
this._maxRam = maxRam;
|
|
this._publicAddress = publicAddress;
|
|
this._port = port;
|
|
this._startUpDate = startUpDate;
|
|
}
|
|
|
|
/**
|
|
* @return true, if {@value _playerCount} equals 0, false otherwise.
|
|
*/
|
|
public boolean isEmpty()
|
|
{
|
|
return _playerCount == 0;
|
|
}
|
|
|
|
/**
|
|
* @return the amount of time (in seconds) that this {@link MinecraftServer} has been online for.
|
|
*/
|
|
public double getUptime()
|
|
{
|
|
return (System.currentTimeMillis() / 1000d - _startUpDate);
|
|
}
|
|
|
|
/**
|
|
* @return true, if this server is currently joinable by players, false otherwise.
|
|
*/
|
|
public boolean isJoinable()
|
|
{
|
|
if (_motd != null && (_motd.contains("Starting") || _motd.contains("Recruiting")
|
|
|| _motd.contains("Waiting") || _motd.contains("Open in") || _motd.isEmpty()))
|
|
{
|
|
if (_playerCount < _maxPlayerCount)
|
|
{
|
|
int availableSlots = _maxPlayerCount - _playerCount;
|
|
return _motd.isEmpty() ? (availableSlots > 20) : true;
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
public void setGroup(String group)
|
|
{
|
|
_group = group;
|
|
}
|
|
public void setName(String name)
|
|
{
|
|
_name = name;
|
|
}
|
|
}
|