47 lines
1016 B
Java
47 lines
1016 B
Java
package nautilus.game.arcade.kit.perks;
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import org.bukkit.entity.Arrow;
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import org.bukkit.entity.Player;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.EventPriority;
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import mineplex.minecraft.game.core.damage.CustomDamageEvent;
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import mineplex.core.common.util.C;
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import nautilus.game.arcade.kit.Perk;
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public class PerkKnockbackArrow extends Perk
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{
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private double _power;
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public PerkKnockbackArrow(double power)
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{
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super("Arrow Knockback", new String[]
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{
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C.cGray + "Arrows deal " + (int)(power*100) + "% Knockback.",
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});
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_power = power;
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}
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@EventHandler(priority = EventPriority.HIGH)
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public void Knockback(CustomDamageEvent event)
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{
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if (event.GetProjectile() == null)
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return;
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if (!(event.GetProjectile() instanceof Arrow))
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return;
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Player damager = event.GetDamagerPlayer(true);
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if (damager == null) return;
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if (!Kit.HasKit(damager))
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return;
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if (!Manager.IsAlive(damager))
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return;
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event.AddKnockback("Knockback Arrow", _power);
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}
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}
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