Mineplex2018-withcommit/Plugins/Mineplex.ServerData/src/mineplex/serverdata/MinecraftServer.java

106 lines
2.8 KiB
Java

package mineplex.serverdata;
/**
* A MinecraftServer represents a snapshot of the internal
* state of an active Minecraft host server.
* @author Ty
*
*/
public class MinecraftServer
{
// The name of this server.
private String _name;
public String getName() { return _name; }
// The ServerGroup that this MinecraftServer belongs to.
private String _group;
public String getGroup() { return _group; }
// The current message of the day (MOTD) of the server.
private String _motd;
public String getMotd() { return _motd; }
// The number of players currently online.
private int _playerCount;
public int getPlayerCount() { return _playerCount; }
public void incrementPlayerCount(int amount) { this._playerCount += amount; }
// The maximum number of players allowed on the server.
private int _maxPlayerCount;
public int getMaxPlayerCount() { return _maxPlayerCount; }
// The ticks per second (TPS) of the server.
private int _tps;
public int getTps() { return _tps; }
// The current amount of RAM allocated to the server.
private int _ram;
public int getRam() { return _ram; }
// The maximum amount of available RAM that can be allocated to the server.
private int _maxRam;
public int getMaxRam() { return _maxRam; }
// The public I.P address used by players to connect to the server.
private String _publicAddress;
public String getPublicAddress() { return _publicAddress; }
// The port the server is currently running/listening on.
private int _port;
public int getPort() { return _port; }
/**
* Class constructor
* @param name
* @param group
* @param motd
* @param publicAddress
* @param port
* @param playerCount
* @param maxPlayerCount
* @param tps
* @param ram
* @param maxRam
*/
public MinecraftServer(String name, String group, String motd, String publicAddress, int port,
int playerCount, int maxPlayerCount, int tps, int ram, int maxRam)
{
this._name = name;
this._group = group;
this._motd = motd;
this._playerCount = playerCount;
this._maxPlayerCount = maxPlayerCount;
this._tps = tps;
this._ram = ram;
this._maxRam = maxRam;
this._publicAddress = publicAddress;
this._port = port;
}
/**
* @return true, if {@value _playerCount} equals 0, false otherwise.
*/
public boolean isEmpty()
{
return _playerCount == 0;
}
/**
* @return true, if this server is currently joinable by players, false otherwise.
*/
public boolean isJoinable()
{
if (_motd != null && (_motd.contains("Starting") || _motd.contains("Recruiting")
|| _motd.contains("Waiting") || _motd.contains("Cup") || _motd.isEmpty()))
{
if (_playerCount < _maxPlayerCount)
{
int availableSlots = _maxPlayerCount - _playerCount;
return _motd.isEmpty() ? (availableSlots > 20) : true;
}
}
return false;
}
}