157 lines
3.9 KiB
Java
157 lines
3.9 KiB
Java
package nautilus.game.arcade.kit.perks;
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import java.util.HashSet;
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import java.util.Iterator;
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import org.bukkit.GameMode;
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import org.bukkit.Material;
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import org.bukkit.Sound;
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import org.bukkit.entity.Entity;
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import org.bukkit.entity.Player;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.entity.EntityShootBowEvent;
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import org.bukkit.event.entity.PlayerDeathEvent;
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import org.bukkit.event.entity.ProjectileHitEvent;
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import org.bukkit.event.inventory.InventoryClickEvent;
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import org.bukkit.event.player.PlayerDropItemEvent;
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import mineplex.core.common.util.C;
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import mineplex.core.common.util.F;
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import mineplex.core.common.util.UtilInv;
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import mineplex.core.common.util.UtilPlayer;
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import mineplex.core.common.util.UtilServer;
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import mineplex.core.itemstack.ItemStackFactory;
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import mineplex.core.recharge.Recharge;
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import mineplex.core.updater.event.UpdateEvent;
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import mineplex.core.updater.UpdateType;
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import nautilus.game.arcade.kit.Perk;
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public class PerkFletcher extends Perk
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{
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private HashSet<Entity> _fletchArrows = new HashSet<Entity>();
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private int _max = 0;
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private int _time = 0;
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private boolean _remove;
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public PerkFletcher(int time, int max, boolean remove)
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{
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super("Fletcher", new String[]
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{
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C.cGray + "Receive 1 Arrow every " + time + " seconds. Maximum of " + max + ".",
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});
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_time = time;
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_max = max;
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_remove = remove;
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}
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@EventHandler
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public void FletchShootBow(EntityShootBowEvent event)
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{
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if (!(event.getEntity() instanceof Player))
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return;
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Player player = (Player)event.getEntity();
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if (!Kit.HasKit(player))
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return;
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for (int i=0 ; i<=8 ; i++)
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if (player.getInventory().getItem(i) != null)
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if (UtilInv.IsItem(player.getInventory().getItem(i), Material.ARROW, (byte)1))
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{
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_fletchArrows.add(event.getProjectile());
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return;
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}
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}
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@EventHandler
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public void FletchProjectileHit(ProjectileHitEvent event)
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{
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if (_remove)
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if (_fletchArrows.remove(event.getEntity()))
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event.getEntity().remove();
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}
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@EventHandler
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public void Fletch(UpdateEvent event)
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{
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if (event.getType() != UpdateType.FAST)
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return;
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for (Player cur : UtilServer.getPlayers())
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{
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if (cur.getGameMode() != GameMode.SURVIVAL)
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continue;
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if (!Kit.HasKit(cur))
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continue;
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if (!Manager.GetGame().IsAlive(cur))
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continue;
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if (!Recharge.Instance.use(cur, GetName(), _time * 1000, false))
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continue;
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if (UtilInv.contains(cur, Material.ARROW, (byte)1, _max))
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continue;
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//Add
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cur.getInventory().addItem(ItemStackFactory.Instance.CreateStack(262, (byte)1, 1, F.item("Fletched Arrow")));
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cur.playSound(cur.getLocation(), Sound.ITEM_PICKUP, 2f, 1f);
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}
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}
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@EventHandler
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public void FletchDrop(PlayerDropItemEvent event)
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{
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if (event.isCancelled())
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return;
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if (!UtilInv.IsItem(event.getItemDrop().getItemStack(), Material.ARROW, (byte)1))
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return;
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//Cancel
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event.setCancelled(true);
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//Inform
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UtilPlayer.message(event.getPlayer(), F.main(GetName(), "You cannot drop " + F.item("Fletched Arrow") + "."));
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}
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@EventHandler
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public void FletchDeathRemove(PlayerDeathEvent event)
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{
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HashSet<org.bukkit.inventory.ItemStack> remove = new HashSet<org.bukkit.inventory.ItemStack>();
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for (org.bukkit.inventory.ItemStack item : event.getDrops())
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if (UtilInv.IsItem(item, Material.ARROW, (byte)1))
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remove.add(item);
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for (org.bukkit.inventory.ItemStack item : remove)
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event.getDrops().remove(item);
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}
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@EventHandler
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public void FletchInvClick(InventoryClickEvent event)
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{
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UtilInv.DisallowMovementOf(event, "Fletched Arrow", Material.ARROW, (byte)1, true);
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}
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@EventHandler
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public void FletchClean(UpdateEvent event)
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{
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if (event.getType() != UpdateType.SEC)
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return;
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for (Iterator<Entity> arrowIterator = _fletchArrows.iterator(); arrowIterator.hasNext();)
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{
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Entity arrow = arrowIterator.next();
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if (arrow.isDead() || !arrow.isValid())
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arrowIterator.remove();
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}
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}
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}
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