Mineplex2018-withcommit/Plugins/Nautilus.Game.Arcade/src/nautilus/game/arcade/kit/perks/PerkWitherSkull.java
Chiss 213b1efb0c Added Dragon Escape
fixed kit availability for runner
SSM: wither skel projectile continues after releasing block
SSM: nerfed blizzard
SSM: reduced gem price of a few kits
2013-09-06 15:58:58 +10:00

201 lines
5.2 KiB
Java

package nautilus.game.arcade.kit.perks;
import java.util.HashMap;
import java.util.HashSet;
import java.util.Iterator;
import org.bukkit.Location;
import org.bukkit.Sound;
import org.bukkit.entity.Entity;
import org.bukkit.entity.LivingEntity;
import org.bukkit.entity.Player;
import org.bukkit.entity.WitherSkull;
import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
import org.bukkit.event.block.Action;
import org.bukkit.event.entity.EntityDamageEvent.DamageCause;
import org.bukkit.event.entity.EntityExplodeEvent;
import org.bukkit.event.player.PlayerInteractEvent;
import org.bukkit.util.Vector;
import mineplex.core.common.util.C;
import mineplex.core.common.util.F;
import mineplex.core.common.util.UtilAction;
import mineplex.core.common.util.UtilAlg;
import mineplex.core.common.util.UtilBlock;
import mineplex.core.common.util.UtilEnt;
import mineplex.core.common.util.UtilMath;
import mineplex.core.common.util.UtilPlayer;
import mineplex.core.recharge.Recharge;
import mineplex.core.updater.UpdateType;
import mineplex.core.updater.event.UpdateEvent;
import mineplex.minecraft.game.core.damage.CustomDamageEvent;
import nautilus.game.arcade.kit.Perk;
public class PerkWitherSkull extends Perk
{
private HashMap<WitherSkull, Vector> _active = new HashMap<WitherSkull, Vector>();
private HashSet<Player> _ignoreControl = new HashSet<Player>();
public PerkWitherSkull()
{
super("Wither Skull", new String[]
{
C.cYellow + "Hold Block" + C.cGray + " to use " + C.cGreen + "Wither Skull"
});
}
@EventHandler
public void Activate(PlayerInteractEvent event)
{
if (event.isCancelled())
return;
if (event.getAction() != Action.RIGHT_CLICK_AIR && event.getAction() != Action.RIGHT_CLICK_BLOCK)
return;
if (UtilBlock.usable(event.getClickedBlock()))
return;
if (!event.getPlayer().getItemInHand().getType().toString().contains("_SWORD"))
return;
Player player = event.getPlayer();
if (!Kit.HasKit(player))
return;
if (!Recharge.Instance.use(player, GetName(), 6000, true))
return;
//Fire
WitherSkull skull = player.launchProjectile(WitherSkull.class);
skull.setDirection(player.getLocation().getDirection());
_active.put(skull, player.getLocation().getDirection());
//Sound
player.getWorld().playSound(player.getLocation(), Sound.WITHER_SHOOT, 1f, 1f);
//Inform
UtilPlayer.message(player, F.main("Skill", "You launched " + F.skill(GetName()) + "."));
//Control
_ignoreControl.remove(player);
}
@EventHandler
public void Update(UpdateEvent event)
{
if (event.getType() != UpdateType.TICK)
return;
Iterator<WitherSkull> skullIterator = _active.keySet().iterator();
while (skullIterator.hasNext())
{
WitherSkull skull = skullIterator.next();
Player player = (Player)skull.getShooter();
if (!skull.isValid())
{
skullIterator.remove();
skull.remove();
continue;
}
if (player.isBlocking() && !_ignoreControl.contains(player))
{
skull.setDirection(player.getLocation().getDirection());
skull.setVelocity(player.getLocation().getDirection().multiply(0.6));
_active.put(skull, player.getLocation().getDirection().multiply(0.6));
}
else
{
_ignoreControl.add(player);
skull.setDirection(_active.get(skull));
skull.setVelocity(_active.get(skull));
}
}
}
@EventHandler
public void Explode(EntityExplodeEvent event)
{
if (!_active.containsKey(event.getEntity()))
return;
event.setCancelled(true);
WitherSkull skull = (WitherSkull)event.getEntity();
Explode(skull, event.getLocation(), skull.getShooter());
}
@EventHandler(priority = EventPriority.LOWEST)
public void ExplodeDamage(CustomDamageEvent event)
{
if (event.IsCancelled())
return;
if (event.GetProjectile() != null && event.GetProjectile() instanceof WitherSkull)
event.SetCancelled("Wither Skull Cancel");
}
@EventHandler(priority = EventPriority.LOWEST)
public void DirectHitDamage(CustomDamageEvent event)
{
if (event.IsCancelled())
return;
if (event.GetCause() != DamageCause.ENTITY_ATTACK)
return;
if (event.GetDamageInitial() != 7)
return;
Player damager = event.GetDamagerPlayer(false);
if (damager == null) return;
if (!Kit.HasKit(damager))
return;
if (!Manager.IsAlive(damager))
return;
event.SetCancelled("Wither Skull Direct Hit");
}
private void Explode(WitherSkull skull, Location loc, LivingEntity shooter)
{
double scale = 0.4 + 0.6 * Math.min(1, skull.getTicksLived()/20d);
//Damage
for (Entity ent : skull.getWorld().getEntities())
{
if (!(ent instanceof LivingEntity))
continue;
if (UtilMath.offset(loc, ent.getLocation()) > 2)
continue;
if (ent instanceof Player)
if (!Manager.GetGame().IsAlive((Player)ent))
continue;
LivingEntity livingEnt = (LivingEntity)ent;
//Damage Event
Manager.GetDamage().NewDamageEvent(livingEnt, shooter, null,
DamageCause.CUSTOM, 12 * scale, false, true, false,
UtilEnt.getName(shooter), GetName());
UtilAction.velocity(livingEnt, UtilAlg.getTrajectory2d(loc, livingEnt.getLocation()), 1.6 * scale, true, 0.8 * scale, 0, 10, true);
}
//Explosion
loc.getWorld().createExplosion(loc, (float) 2.5);
}
}