213b1efb0c
fixed kit availability for runner SSM: wither skel projectile continues after releasing block SSM: nerfed blizzard SSM: reduced gem price of a few kits
201 lines
5.2 KiB
Java
201 lines
5.2 KiB
Java
package nautilus.game.arcade.kit.perks;
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import java.util.HashMap;
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import java.util.HashSet;
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import java.util.Iterator;
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import org.bukkit.Location;
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import org.bukkit.Sound;
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import org.bukkit.entity.Entity;
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import org.bukkit.entity.LivingEntity;
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import org.bukkit.entity.Player;
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import org.bukkit.entity.WitherSkull;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.EventPriority;
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import org.bukkit.event.block.Action;
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import org.bukkit.event.entity.EntityDamageEvent.DamageCause;
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import org.bukkit.event.entity.EntityExplodeEvent;
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import org.bukkit.event.player.PlayerInteractEvent;
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import org.bukkit.util.Vector;
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import mineplex.core.common.util.C;
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import mineplex.core.common.util.F;
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import mineplex.core.common.util.UtilAction;
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import mineplex.core.common.util.UtilAlg;
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import mineplex.core.common.util.UtilBlock;
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import mineplex.core.common.util.UtilEnt;
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import mineplex.core.common.util.UtilMath;
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import mineplex.core.common.util.UtilPlayer;
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import mineplex.core.recharge.Recharge;
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import mineplex.core.updater.UpdateType;
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import mineplex.core.updater.event.UpdateEvent;
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import mineplex.minecraft.game.core.damage.CustomDamageEvent;
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import nautilus.game.arcade.kit.Perk;
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public class PerkWitherSkull extends Perk
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{
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private HashMap<WitherSkull, Vector> _active = new HashMap<WitherSkull, Vector>();
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private HashSet<Player> _ignoreControl = new HashSet<Player>();
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public PerkWitherSkull()
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{
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super("Wither Skull", new String[]
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{
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C.cYellow + "Hold Block" + C.cGray + " to use " + C.cGreen + "Wither Skull"
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});
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}
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@EventHandler
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public void Activate(PlayerInteractEvent event)
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{
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if (event.isCancelled())
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return;
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if (event.getAction() != Action.RIGHT_CLICK_AIR && event.getAction() != Action.RIGHT_CLICK_BLOCK)
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return;
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if (UtilBlock.usable(event.getClickedBlock()))
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return;
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if (!event.getPlayer().getItemInHand().getType().toString().contains("_SWORD"))
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return;
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Player player = event.getPlayer();
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if (!Kit.HasKit(player))
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return;
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if (!Recharge.Instance.use(player, GetName(), 6000, true))
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return;
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//Fire
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WitherSkull skull = player.launchProjectile(WitherSkull.class);
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skull.setDirection(player.getLocation().getDirection());
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_active.put(skull, player.getLocation().getDirection());
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//Sound
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player.getWorld().playSound(player.getLocation(), Sound.WITHER_SHOOT, 1f, 1f);
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//Inform
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UtilPlayer.message(player, F.main("Skill", "You launched " + F.skill(GetName()) + "."));
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//Control
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_ignoreControl.remove(player);
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}
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@EventHandler
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public void Update(UpdateEvent event)
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{
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if (event.getType() != UpdateType.TICK)
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return;
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Iterator<WitherSkull> skullIterator = _active.keySet().iterator();
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while (skullIterator.hasNext())
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{
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WitherSkull skull = skullIterator.next();
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Player player = (Player)skull.getShooter();
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if (!skull.isValid())
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{
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skullIterator.remove();
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skull.remove();
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continue;
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}
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if (player.isBlocking() && !_ignoreControl.contains(player))
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{
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skull.setDirection(player.getLocation().getDirection());
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skull.setVelocity(player.getLocation().getDirection().multiply(0.6));
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_active.put(skull, player.getLocation().getDirection().multiply(0.6));
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}
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else
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{
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_ignoreControl.add(player);
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skull.setDirection(_active.get(skull));
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skull.setVelocity(_active.get(skull));
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}
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}
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}
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@EventHandler
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public void Explode(EntityExplodeEvent event)
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{
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if (!_active.containsKey(event.getEntity()))
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return;
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event.setCancelled(true);
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WitherSkull skull = (WitherSkull)event.getEntity();
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Explode(skull, event.getLocation(), skull.getShooter());
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}
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@EventHandler(priority = EventPriority.LOWEST)
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public void ExplodeDamage(CustomDamageEvent event)
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{
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if (event.IsCancelled())
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return;
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if (event.GetProjectile() != null && event.GetProjectile() instanceof WitherSkull)
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event.SetCancelled("Wither Skull Cancel");
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}
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@EventHandler(priority = EventPriority.LOWEST)
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public void DirectHitDamage(CustomDamageEvent event)
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{
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if (event.IsCancelled())
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return;
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if (event.GetCause() != DamageCause.ENTITY_ATTACK)
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return;
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if (event.GetDamageInitial() != 7)
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return;
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Player damager = event.GetDamagerPlayer(false);
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if (damager == null) return;
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if (!Kit.HasKit(damager))
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return;
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if (!Manager.IsAlive(damager))
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return;
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event.SetCancelled("Wither Skull Direct Hit");
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}
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private void Explode(WitherSkull skull, Location loc, LivingEntity shooter)
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{
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double scale = 0.4 + 0.6 * Math.min(1, skull.getTicksLived()/20d);
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//Damage
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for (Entity ent : skull.getWorld().getEntities())
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{
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if (!(ent instanceof LivingEntity))
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continue;
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if (UtilMath.offset(loc, ent.getLocation()) > 2)
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continue;
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if (ent instanceof Player)
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if (!Manager.GetGame().IsAlive((Player)ent))
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continue;
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LivingEntity livingEnt = (LivingEntity)ent;
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//Damage Event
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Manager.GetDamage().NewDamageEvent(livingEnt, shooter, null,
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DamageCause.CUSTOM, 12 * scale, false, true, false,
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UtilEnt.getName(shooter), GetName());
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UtilAction.velocity(livingEnt, UtilAlg.getTrajectory2d(loc, livingEnt.getLocation()), 1.6 * scale, true, 0.8 * scale, 0, 10, true);
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}
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//Explosion
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loc.getWorld().createExplosion(loc, (float) 2.5);
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}
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}
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