8da5813f29
* Internal: Changed imports from java.awt.Color to org.bukkit.Color External: Added Double Jump Halloween Added Arrow Trail Halloween Added Pumpkin Hat * Internal: Fixed Arrow Trail Halloween Added new methods to ParticleData Renamed playerNPC to _playerNPC (WinEffectLavaTrap) Removed unecessary method (WinEffectManager) Added a command to test win rooms properly Fixed Squid Morph not showing name unless players hovered over it Created a Manager for the Morphs so we avoid using deprecated methods External: Added Halloween Win Room Added Grim Reaper Morph Added Headless Horseman Morph Added Nightmare Steed * Internal: Renamed RewardType enums to have upper case External: Added Halloween Death Effect Added Haunted Chest Added Baby Zombie Jockey Pet Changed the names of the items Added Grim Reaper pet * Slack integration to test stuff (Will not be in the code in the last commit) * Fixed Grim Reaper Hoe not being removed after the morph is disabled * Details for the Haunted Chest * Details for all the items (lores, icons, texts, effects, etc) Removed Headless Horseman Morph * Fixes for lores and names Support server stuff * Fixes for the Lock and Unlock cosmetics commands * Fixes for the Grim Reaper Morph * Fixes for the Grim Reaper Morph Removed debug messages * Fixed a memory leak. Thanks to Sam * Fix imports * Removed unused code Added javadocs to UtilTextBottom#displayProgress() Added javadocs to UtilAlg#getRandomLocation() * Removed Death Effect Increased Arrow Trail particles Increased Double Jump particles |
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pom.xml |