Mineplex2018-withcommit/Plugins/Nautilus.Game.Arcade/src/nautilus/game/arcade/GameFactory.java
Chiss c6a9d4675f MTC changes
Barbarians changes
OITQ enchanter desc improvement
renamed Turf Forts
Added 2.5x gems for bridges
2013-09-17 10:37:45 +10:00

57 lines
2.6 KiB
Java

package nautilus.game.arcade;
import java.util.HashMap;
import org.bukkit.ChatColor;
import nautilus.game.arcade.game.Game;
import nautilus.game.arcade.game.games.barbarians.Barbarians;
import nautilus.game.arcade.game.games.bridge.Bridge;
import nautilus.game.arcade.game.games.castlesiege.CastleSiege;
import nautilus.game.arcade.game.games.deathtag.DeathTag;
import nautilus.game.arcade.game.games.dragonescape.DragonEscape;
import nautilus.game.arcade.game.games.dragons.Dragons;
import nautilus.game.arcade.game.games.evolution.Evolution;
import nautilus.game.arcade.game.games.milkcow.MilkCow;
import nautilus.game.arcade.game.games.mineware.MineWare;
import nautilus.game.arcade.game.games.quiver.Quiver;
import nautilus.game.arcade.game.games.runner.Runner;
import nautilus.game.arcade.game.games.smash.SuperSmash;
import nautilus.game.arcade.game.games.snowfight.SnowFight;
import nautilus.game.arcade.game.games.spleef.Spleef;
import nautilus.game.arcade.game.games.turfforts.TurfForts;
import nautilus.game.arcade.game.games.uhc.UHC;
import nautilus.game.arcade.game.games.zombiesurvival.ZombieSurvival;
public class GameFactory
{
private ArcadeManager _manager;
public GameFactory(ArcadeManager gameManager)
{
_manager = gameManager;
}
public Game CreateGame(GameType gameType, HashMap<String, ChatColor> pastTeams)
{
if (gameType == GameType.Barbarians) return new Barbarians(_manager);
else if (gameType == GameType.Bridge) return new Bridge(_manager);
else if (gameType == GameType.CastleSiege) return new CastleSiege(_manager, pastTeams);
else if (gameType == GameType.DeathTag) return new DeathTag(_manager);
else if (gameType == GameType.Dragons) return new Dragons(_manager);
else if (gameType == GameType.DragonEscape) return new DragonEscape(_manager);
else if (gameType == GameType.Evolution) return new Evolution(_manager);
else if (gameType == GameType.MineWare) return new MineWare(_manager);
else if (gameType == GameType.MilkCow) return new MilkCow(_manager);
else if (gameType == GameType.Quiver) return new Quiver(_manager);
else if (gameType == GameType.Runner) return new Runner(_manager);
else if (gameType == GameType.SnowFight) return new SnowFight(_manager);
else if (gameType == GameType.Smash) return new SuperSmash(_manager);
else if (gameType == GameType.Spleef) return new Spleef(_manager);
else if (gameType == GameType.TurfWars) return new TurfForts(_manager);
else if (gameType == GameType.UHC) return new UHC(_manager);
else if (gameType == GameType.ZombieSurvival) return new ZombieSurvival(_manager);
else return null;
}
}