Mineplex2018-withcommit/Plugins/Nautilus.Game.Arcade/src/nautilus/game/arcade/Arcade.java
2014-07-01 21:42:00 -07:00

253 lines
6.7 KiB
Java

package nautilus.game.arcade;
import java.io.BufferedReader;
import java.io.BufferedWriter;
import java.io.DataInputStream;
import java.io.File;
import java.io.FileInputStream;
import java.io.FileWriter;
import java.io.InputStreamReader;
import mineplex.core.account.CoreClientManager;
import mineplex.core.antihack.AntiHack;
import mineplex.core.antistack.AntiStack;
import mineplex.core.blood.Blood;
import mineplex.core.command.CommandCenter;
import mineplex.core.common.util.FileUtil;
import mineplex.core.common.util.UtilServer;
import mineplex.core.creature.Creature;
import mineplex.core.disguise.DisguiseManager;
import mineplex.core.donation.DonationManager;
import mineplex.core.itemstack.ItemStackFactory;
import mineplex.core.logger.Logger;
import mineplex.core.memory.MemoryFix;
import mineplex.core.message.MessageManager;
import mineplex.core.monitor.LagMeter;
import mineplex.core.npc.NpcManager;
import mineplex.core.packethandler.PacketHandler;
import mineplex.core.portal.Portal;
import mineplex.core.preferences.PreferencesManager;
import mineplex.core.punish.Punish;
import mineplex.core.recharge.Recharge;
import mineplex.core.spawn.Spawn;
import mineplex.core.status.ServerStatusManager;
import mineplex.core.teleport.Teleport;
import mineplex.core.updater.FileUpdater;
import mineplex.core.updater.Updater;
import mineplex.minecraft.game.core.combat.CombatManager;
import mineplex.minecraft.game.core.damage.DamageManager;
import nautilus.game.arcade.game.GameServerConfig;
import org.bukkit.entity.Player;
import org.bukkit.plugin.java.JavaPlugin;
public class Arcade extends JavaPlugin
{
private String WEB_CONFIG = "webServer";
//Modules
private CoreClientManager _clientManager;
private DonationManager _donationManager;
private DamageManager _damageManager;
private ArcadeManager _gameManager;
@Override
public void onEnable()
{
//Delete Old Games Folders
DeleteFolders();
//Configs
getConfig().addDefault(WEB_CONFIG, "http://accounts.mineplex.com/");
getConfig().set(WEB_CONFIG, getConfig().getString(WEB_CONFIG));
saveConfig();
String webServerAddress = getConfig().getString(WEB_CONFIG);
Logger.initialize(this);
//Static Modules
CommandCenter.Initialize(this);
_clientManager = new CoreClientManager(this, webServerAddress);
CommandCenter.Instance.setClientManager(_clientManager);
ItemStackFactory.Initialize(this, false);
Recharge.Initialize(this);
_donationManager = new DonationManager(this, webServerAddress);
PreferencesManager preferenceManager = new PreferencesManager(this, _clientManager, _donationManager);
new MessageManager(this, _clientManager, preferenceManager);
AntiStack antistack = new AntiStack(this);
Portal portal = new Portal(this, _clientManager);
Creature creature = new Creature(this);
Spawn spawn = new Spawn(this);
Teleport teleport = new Teleport(this, _clientManager, spawn);
new FileUpdater(this, portal);
ServerStatusManager serverStatusManager = new ServerStatusManager(this, new LagMeter(this, _clientManager));
PacketHandler packetHandler = new PacketHandler(this);
DisguiseManager disguiseManager = new DisguiseManager(this, packetHandler);
_damageManager = new DamageManager(this, new CombatManager(this), new NpcManager(this, creature), disguiseManager);
Punish punish = new Punish(this, webServerAddress, _clientManager);
AntiHack.Initialize(this, punish, portal);
//Arcade Manager
_gameManager = new ArcadeManager(this, serverStatusManager, ReadServerConfig(), _clientManager, _donationManager, _damageManager, disguiseManager, creature, teleport, new Blood(this), antistack, portal, packetHandler, preferenceManager, webServerAddress);
new MemoryFix(this);
//Updates
getServer().getScheduler().scheduleSyncRepeatingTask(this, new Updater(this), 1, 1);
}
@Override
public void onDisable()
{
for (Player player : UtilServer.getPlayers())
player.kickPlayer("Server Shutdown");
if (_gameManager.GetGame() != null)
if (_gameManager.GetGame().WorldData != null)
_gameManager.GetGame().WorldData.Uninitialize();
}
public GameServerConfig ReadServerConfig()
{
GameServerConfig config = new GameServerConfig();
//Load Track Data
String line = null;
try
{
File file = new File("ArcadeSettings.config");
if (!file.exists())
WriteServerConfig(GetDefaultConfig());
FileInputStream fstream = new FileInputStream("ArcadeSettings.config");
DataInputStream in = new DataInputStream(fstream);
BufferedReader br = new BufferedReader(new InputStreamReader(in));
while ((line = br.readLine()) != null)
{
String[] tokens = line.split("=");
if (tokens.length < 2)
continue;
if (tokens[0].equals("SERVER_TYPE"))
{
config.ServerType = tokens[1];
}
else if (tokens[0].equals("PLAYERS_MIN"))
{
config.MinPlayers = Integer.parseInt(tokens[1]);
}
else if (tokens[0].equals("PLAYERS_MAX"))
{
config.MaxPlayers = Integer.parseInt(tokens[1]);
}
else if (tokens[0].equals("TOURNAMENT"))
{
config.Tournament = Boolean.parseBoolean(tokens[1]);
}
//Games
else
{
try
{
GameType type = GameType.valueOf(tokens[0]);
boolean enabled = Boolean.valueOf(tokens[1]);
if (enabled)
config.GameList.add(type);
}
catch (Exception e)
{
}
}
}
in.close();
}
catch (Exception e)
{
}
if (!config.IsValid())
config = GetDefaultConfig();
WriteServerConfig(config);
return config;
}
public GameServerConfig GetDefaultConfig()
{
GameServerConfig config = new GameServerConfig();
config.ServerType = "Minigames";
config.MinPlayers = 8;
config.MaxPlayers = 16;
config.Tournament = false;
return config;
}
public void WriteServerConfig(GameServerConfig config)
{
try
{
FileWriter fstream = new FileWriter("ArcadeSettings.config");
BufferedWriter out = new BufferedWriter(fstream);
out.write("SERVER_TYPE=" + config.ServerType + "\n");
out.write("PLAYERS_MIN=" + config.MinPlayers + "\n");
out.write("PLAYERS_MAX=" + config.MaxPlayers + "\n");
out.write("\nTOURNAMENT=" + config.Tournament + "\n");
out.write("\n\nGames List;\n");
for (GameType type : GameType.values())
{
out.write(type.toString() + "=" + config.GameList.contains(type) + "\n");
}
out.close();
}
catch (Exception e)
{
}
}
private void DeleteFolders()
{
File curDir = new File(".");
File[] filesList = curDir.listFiles();
for(File file : filesList)
{
if (!file.isDirectory())
continue;
if (file.getName().length() < 4)
continue;
if (!file.getName().substring(0, 4).equalsIgnoreCase("Game"))
continue;
FileUtil.DeleteFolder(file);
System.out.println("Deleted Old Game: " + file.getName());
}
}
}