96498af626
Removed a ton of debug messages with inventory close.
100 lines
3.0 KiB
Java
100 lines
3.0 KiB
Java
package nautilus.game.arcade.addons;
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import org.bukkit.Material;
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import org.bukkit.entity.Player;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.inventory.InventoryClickEvent;
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import org.bukkit.event.player.PlayerInteractEvent;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.inventory.meta.LeatherArmorMeta;
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import org.bukkit.plugin.java.JavaPlugin;
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import mineplex.core.MiniPlugin;
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import mineplex.core.common.util.UtilGear;
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import nautilus.game.arcade.ArcadeManager;
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import nautilus.game.arcade.events.PlayerKitGiveEvent;
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public class TeamArmorAddon extends MiniPlugin
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{
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public ArcadeManager Manager;
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public TeamArmorAddon(JavaPlugin plugin, ArcadeManager manager)
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{
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super("Team Armor Addon", plugin);
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Manager = manager;
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}
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@EventHandler
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public void GiveArmor(PlayerKitGiveEvent event)
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{
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Player player = event.GetPlayer();
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if (event.GetGame().TeamArmor)
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{
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ItemStack helm = new ItemStack(Material.LEATHER_HELMET);
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LeatherArmorMeta metaHelm = (LeatherArmorMeta)helm.getItemMeta();
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metaHelm.setColor(Manager.GetGame().GetTeam(player).GetColorBase());
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helm.setItemMeta(metaHelm);
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player.getInventory().setHelmet(helm);
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ItemStack armor = new ItemStack(Material.LEATHER_CHESTPLATE);
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LeatherArmorMeta meta = (LeatherArmorMeta)armor.getItemMeta();
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meta.setColor(Manager.GetGame().GetTeam(player).GetColorBase());
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armor.setItemMeta(meta);
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player.getInventory().setChestplate(armor);
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ItemStack legs = new ItemStack(Material.LEATHER_LEGGINGS);
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LeatherArmorMeta metaLegs = (LeatherArmorMeta)legs.getItemMeta();
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metaLegs.setColor(Manager.GetGame().GetTeam(player).GetColorBase());
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legs.setItemMeta(metaLegs);
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player.getInventory().setLeggings(legs);
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ItemStack boots = new ItemStack(Material.LEATHER_BOOTS);
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LeatherArmorMeta metaBoots = (LeatherArmorMeta)boots.getItemMeta();
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metaBoots.setColor(Manager.GetGame().GetTeam(player).GetColorBase());
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boots.setItemMeta(metaBoots);
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player.getInventory().setBoots(boots);
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}
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if (event.GetGame().TeamArmorHotbar && event.GetGame().InProgress())
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{
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ItemStack armor = new ItemStack(Material.LEATHER_CHESTPLATE);
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LeatherArmorMeta meta = (LeatherArmorMeta)armor.getItemMeta();
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meta.setColor(Manager.GetGame().GetTeam(player).GetColorBase());
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meta.setDisplayName(Manager.GetGame().GetTeam(player).GetFormattedName());
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armor.setItemMeta(meta);
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player.getInventory().setItem(8, armor.clone());
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}
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}
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@EventHandler
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public void EquipCancel(PlayerInteractEvent event)
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{
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if (Manager.GetGame() == null)
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return;
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if (!Manager.GetGame().TeamArmorHotbar)
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return;
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if (UtilGear.isMat(event.getPlayer().getItemInHand(), Material.LEATHER_CHESTPLATE))
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event.setCancelled(true);
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}
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@EventHandler
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public void ClickCancel(InventoryClickEvent event)
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{
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if (Manager.GetGame() == null)
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return;
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if (!Manager.GetGame().TeamArmorHotbar)
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return;
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if (!Manager.GetGame().InProgress())
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return;
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event.setCancelled(true);
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event.getWhoClicked().closeInventory();
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}
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}
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