Mineplex2018-withcommit/Plugins/Nautilus.Game.Arcade
Thanos paravantis cb4e25fb0a Implement new challenge selection system
The new challenge selection system, picks a random challenge from
the list as a starting point. Once the challenge is ended, the next
one in the list will be selected. That process continues, until the
index is out of bounds, and from that point, a new starting point
will be selected. During that process, any challenge that is picked,
is also reviewed to make sure it's suitable according to the player
count. If that's not the case, the selection process will continue
until one challenge is found. If there is no appropriate challenge,
the game will be ended.

In addition to those changes, there are a couple of bug fixes and changes.
At first, some methods that keep track of player lists were renamed and
secondly, the enchantment lore is now hidden on challenges that use items.
2016-04-16 15:13:52 +03:00
..
.settings Fix volley pig challenge, apply minor changes and bug fixes on Infestation, Reverse Tag. 2016-03-27 17:45:58 +03:00
src/nautilus/game/arcade Implement new challenge selection system 2016-04-16 15:13:52 +03:00
.classpath Implement challenge settings and data. 2016-03-01 17:09:43 +02:00
plugin.yml Initial Commit 2013-08-27 08:14:08 -07:00
pom.xml Use Maven for Compilation 2016-01-20 11:20:58 +11:00