214 lines
4.6 KiB
Java
214 lines
4.6 KiB
Java
package mineplex.game.clans.items;
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import java.util.ArrayList;
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import java.util.HashSet;
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import java.util.List;
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import java.util.Set;
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import java.util.UUID;
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import mineplex.core.common.util.UtilInv;
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import mineplex.game.clans.items.attributes.AttributeContainer;
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import mineplex.game.clans.items.attributes.ItemAttribute;
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import mineplex.minecraft.game.core.damage.CustomDamageEvent;
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import org.bukkit.ChatColor;
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import org.bukkit.Material;
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import org.bukkit.event.entity.EntityDamageByEntityEvent;
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import org.bukkit.event.player.PlayerInteractEvent;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.inventory.meta.ItemMeta;
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/**
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* Represents a customizable wrapper for an {@link ItemStack}, enabling the
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* possession of special abilities, attributes, and triggers on item.
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*
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* @author MrTwiggy
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*
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*/
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public class CustomItem
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{
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private static final ChatColor TITLE_COLOR = ChatColor.GOLD; // Chat color
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// used for
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// item
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// display
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// name
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private static final ChatColor ATTRIBUTE_COLOR = ChatColor.WHITE; // Chat
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// color
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// used
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// for
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// attribute
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// descriptions
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private AttributeContainer _attributes;
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public AttributeContainer getAttributes()
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{
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return _attributes;
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}
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protected String _displayName;
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private String _description;
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private Material _material;
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private String _uuid;
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private boolean _dullEnchantment;
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public String getUuid()
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{
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return _uuid;
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}
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public CustomItem(String displayName, String description, Material material)
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{
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_displayName = displayName;
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_description = description;
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_material = material;
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_attributes = new AttributeContainer();
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_uuid = UUID.randomUUID().toString();
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}
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public CustomItem(Material material)
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{
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this(prettifyName(material), null, material);
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}
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/**
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* @return the name displayed to players for the item.
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*/
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public String getDisplayName()
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{
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return ChatColor.RESET.toString() + TITLE_COLOR + _attributes.formatItemName(_displayName);
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}
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public String getDescription()
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{
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return _description;
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}
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public List<String> getLore()
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{
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List<String> lore = new ArrayList<String>();
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if (getDescription() != null)
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{
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lore.add(ATTRIBUTE_COLOR + getDescription());
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}
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// Display attribute descriptions and stats in lore
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for (ItemAttribute attribute : _attributes.getAttributes())
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{
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String attributeLine = ATTRIBUTE_COLOR + "• " + attribute.getDescription();
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lore.add(attributeLine);
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}
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// Add encoded JSON form of this item, not seen by user.
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String serialization = GearManager.getItemSerialization(this);
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lore.add(serialization);
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return lore;
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}
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public ItemStack toItemStack(int amount)
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{
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ItemStack item = new ItemStack(_material, amount);
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update(item);
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if (_dullEnchantment)
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{
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UtilInv.addDullEnchantment(item);
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}
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return item;
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}
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public ItemStack toItemStack()
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{
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return toItemStack(1);
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}
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public void addDullEnchantment()
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{
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_dullEnchantment = true;
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}
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public void removeDullEnchantment()
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{
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_dullEnchantment = false;
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}
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public void onInteract(PlayerInteractEvent event)
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{
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for (ItemAttribute attribute : _attributes.getAttributes())
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{
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attribute.onInteract(event);
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}
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}
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public void onAttack(CustomDamageEvent event)
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{
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for (ItemAttribute attribute : _attributes.getAttributes())
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{
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attribute.onAttack(event);
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}
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}
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public void onAttacked(CustomDamageEvent event)
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{
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for (ItemAttribute attribute : _attributes.getAttributes())
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{
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attribute.onAttacked(event);
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}
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}
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/**
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* @param item - the item to check for a matching link
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* @return true, if {@code item} matches this CustomItem via UUID, false
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* otherwise.
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*/
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public boolean matches(CustomItem item)
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{
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return item.getUuid().equals(_uuid);
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}
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/**
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* Update {@code item} with the proper meta properties suited for this
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* {@link CustomItem}.
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*
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* @param item - the item whose meta properties are being updated to become
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* a version of this updated custom item.
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*/
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public void update(ItemStack item)
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{
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ItemMeta meta = item.getItemMeta();
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String displayName = getDisplayName();
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List<String> lore = getLore();
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meta.setDisplayName(displayName);
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meta.setLore(lore);
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item.setItemMeta(meta);
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}
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public static String prettifyName(Material material)
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{
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String name = "";
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String[] words = material.toString().split("_");
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for (String word : words)
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{
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word = word.toLowerCase();
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name += word.substring(0, 1).toUpperCase() + word.substring(1) + " ";
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}
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return name;
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}
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public Material getMaterial()
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{
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return _material;
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}
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}
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