cd5e4234b7
Track damage mods in combat log
88 lines
2.1 KiB
Java
88 lines
2.1 KiB
Java
package nautilus.game.arcade.stats;
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import org.bukkit.entity.Player;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.EventPriority;
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import mineplex.core.common.util.UtilPlayer;
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import mineplex.minecraft.game.core.combat.CombatComponent;
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import mineplex.minecraft.game.core.combat.CombatDamage;
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import mineplex.minecraft.game.core.combat.event.CombatDeathEvent;
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import mineplex.minecraft.game.core.damage.DamageChange;
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import nautilus.game.arcade.game.Game;
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public class KillReasonStatTracker extends StatTracker<Game>
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{
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private final String _reason;
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private final String _statName;
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public KillReasonStatTracker(Game game, String reason, String statName)
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{
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super(game);
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_reason = reason;
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_statName = statName;
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}
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@EventHandler(ignoreCancelled = true, priority = EventPriority.MONITOR)
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public void onCombatDeath(CombatDeathEvent event)
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{
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if (getGame().GetState() != Game.GameState.Live)
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return;
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if (event.GetLog().GetKiller() == null)
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return;
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if (!event.GetLog().GetKiller().IsPlayer())
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return;
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Player killer = UtilPlayer.searchExact(event.GetLog().GetKiller().GetName());
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if (killer == null)
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return;
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if (event.GetLog().GetPlayer() == null)
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return;
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if (!event.GetLog().GetPlayer().IsPlayer())
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return;
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Player player = UtilPlayer.searchExact(event.GetLog().GetPlayer().GetName());
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if (player == null)
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return;
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if (event.GetLog().GetLastDamager() != null && event.GetLog().GetLastDamager().GetReason() != null && event.GetLog().GetLastDamager().GetReason().contains(getReason()))
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addStat(killer, getStatName(), 1, false, false);
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else
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{
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for (CombatComponent component : event.GetLog().GetAttackers())
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{
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for (CombatDamage damage : component.GetDamage())
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{
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if (damage.getDamageMod() != null)
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{
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for (DamageChange mod : damage.getDamageMod())
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{
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if (mod.GetReason() != null && mod.GetReason().contains(getReason()))
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{
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addStat(killer, getStatName(), 1, false, false);
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return;
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}
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}
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}
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}
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}
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}
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}
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public String getStatName()
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{
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return _statName;
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}
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public String getReason()
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{
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return _reason;
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}
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}
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