153 lines
7.1 KiB
XML
153 lines
7.1 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<PropertyGroup>
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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<Platform Condition=" '$(Platform)' == '' ">x86</Platform>
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<ProductVersion>8.0.30703</ProductVersion>
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<SchemaVersion>2.0</SchemaVersion>
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<ProjectGuid>{B112BCCF-A0E9-497C-9821-FF408F1D0A76}</ProjectGuid>
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<OutputType>Library</OutputType>
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<AppDesignerFolder>Properties</AppDesignerFolder>
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<RootNamespace>LOC.Website.Common</RootNamespace>
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<AssemblyName>LOC.Website.Common</AssemblyName>
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<TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
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<TargetFrameworkProfile>
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</TargetFrameworkProfile>
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<FileAlignment>512</FileAlignment>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|x86' ">
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<PlatformTarget>AnyCPU</PlatformTarget>
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<DebugSymbols>true</DebugSymbols>
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<DebugType>full</DebugType>
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<Optimize>false</Optimize>
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<OutputPath>bin\Debug\</OutputPath>
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<DefineConstants>DEBUG;TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|x86' ">
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<PlatformTarget>AnyCPU</PlatformTarget>
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<DebugType>pdbonly</DebugType>
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<Optimize>true</Optimize>
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<OutputPath>bin\Release\</OutputPath>
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<DefineConstants>TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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</PropertyGroup>
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<PropertyGroup>
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<StartupObject />
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</PropertyGroup>
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<ItemGroup>
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<Reference Include="EntityFramework, Version=4.4.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089, processorArchitecture=MSIL">
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<SpecificVersion>False</SpecificVersion>
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<HintPath>..\packages\EntityFramework.5.0.0\lib\net40\EntityFramework.dll</HintPath>
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</Reference>
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<Reference Include="LinqKit">
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<HintPath>..\Libraries\LinqKit.dll</HintPath>
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</Reference>
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<Reference Include="Newtonsoft.Json, Version=4.5.0.0, Culture=neutral, PublicKeyToken=30ad4fe6b2a6aeed, processorArchitecture=MSIL">
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<SpecificVersion>False</SpecificVersion>
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<HintPath>..\packages\Newtonsoft.Json.4.5.2\lib\net40\Newtonsoft.Json.dll</HintPath>
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</Reference>
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<Reference Include="StructureMap">
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<HintPath>..\packages\structuremap.2.6.4.1\lib\net40\StructureMap.dll</HintPath>
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</Reference>
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<Reference Include="System" />
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<Reference Include="System.ComponentModel.DataAnnotations" />
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<Reference Include="System.Core" />
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<Reference Include="System.Data.Entity" />
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<Reference Include="System.Runtime.Serialization" />
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<Reference Include="System.Security" />
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<Reference Include="System.Transactions" />
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<Reference Include="System.Xml.Linq" />
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<Reference Include="System.Data.DataSetExtensions" />
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<Reference Include="Microsoft.CSharp" />
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<Reference Include="System.Data" />
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<Reference Include="System.Deployment" />
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<Reference Include="System.Drawing" />
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<Reference Include="System.Windows.Forms" />
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<Reference Include="System.Xml" />
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</ItemGroup>
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<ItemGroup>
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<Compile Include="Contexts\IRepository.cs" />
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<Compile Include="Contexts\IRepositoryFactory.cs" />
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<Compile Include="Contexts\Repository.cs" />
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<Compile Include="Contexts\RepositoryFactory.cs" />
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<Compile Include="ILogger.cs" />
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<Compile Include="Logger.cs" />
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<Compile Include="PingResult.cs" />
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<Compile Include="PunishmentResponse.cs" />
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<Compile Include="CaptureThePigStatsDisplay.cs" />
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<Compile Include="Data\INautilusRepositoryFactory.cs" />
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<Compile Include="Models\CaptureThePigAdministrator.cs" />
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<Compile Include="Models\ICaptureThePigAdministrator.cs" />
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<Compile Include="Models\IPetAdministrator.cs" />
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<Compile Include="Models\IPvpAdministrator.cs" />
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<Compile Include="Models\NautilusRepositoryFactory.cs" />
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<Compile Include="DisplayServer.cs" />
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<Compile Include="DominateStatsDisplay.cs" />
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<Compile Include="GameServerMonitor.cs" />
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<Compile Include="Models\AccountAdministrator.cs" />
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<Compile Include="Contexts\ILOCDatabaseUpdater.cs" />
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<Compile Include="Contexts\LOCContext.cs" />
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<Compile Include="Contexts\LOCContextConfiguration.cs" />
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<Compile Include="Contexts\LOCDatabaseUpdater.cs" />
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<Compile Include="IGameServerMonitor.cs" />
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<Compile Include="Models\ClanAdministrator.cs" />
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<Compile Include="Models\IClanAdministrator.cs" />
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<Compile Include="Models\IGameSalesPackageAdministrator.cs" />
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<Compile Include="Models\GameSalesPackageAdministrator.cs" />
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<Compile Include="Models\DominateAdministrator.cs" />
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<Compile Include="Models\IDominateAdministrator.cs" />
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<Compile Include="Models\ISalesPackageAdministrator.cs" />
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<Compile Include="Models\IServerAdministrator.cs" />
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<Compile Include="Models\IAccountAdministrator.cs" />
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<Compile Include="Models\PetAdministrator.cs" />
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<Compile Include="Models\PvpAdministrator.cs" />
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<Compile Include="Models\SalesPackageAdministrator.cs" />
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<Compile Include="Models\ServerAdministrator.cs" />
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<Compile Include="Properties\AssemblyInfo.cs" />
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<Compile Include="ServerStatus.cs" />
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<Compile Include="ServerStatusManager.cs" />
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<Compile Include="TransactionResponse.cs" />
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<EmbeddedResource Include="Properties\Resources.resx">
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<Generator>ResXFileCodeGenerator</Generator>
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<LastGenOutput>Resources.Designer.cs</LastGenOutput>
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<SubType>Designer</SubType>
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</EmbeddedResource>
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<Compile Include="Properties\Resources.Designer.cs">
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<AutoGen>True</AutoGen>
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<DependentUpon>Resources.resx</DependentUpon>
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<DesignTime>True</DesignTime>
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</Compile>
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<None Include="App.config" />
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<None Include="CodeTemplates\Scaffolders\EntityMetadata\ControllerWithEntityMetadata.ps1" />
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<None Include="CodeTemplates\Scaffolders\EntityMetadata\EF.Utility.CS.ttinclude" />
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<None Include="CodeTemplates\Scaffolders\EntityMetadata\EntityMetadata.ps1" />
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<None Include="CodeTemplates\Scaffolders\EntityMetadata\EntityMetadataHelperTemplate.cs.t4" />
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<None Include="packages.config" />
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<None Include="Properties\Settings.settings">
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<Generator>SettingsSingleFileGenerator</Generator>
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<LastGenOutput>Settings.Designer.cs</LastGenOutput>
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</None>
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<Compile Include="Properties\Settings.Designer.cs">
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<AutoGen>True</AutoGen>
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<DependentUpon>Settings.settings</DependentUpon>
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<DesignTimeSharedInput>True</DesignTimeSharedInput>
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</Compile>
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\LOC.Core\LOC.Core.csproj">
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<Project>{A994B28E-8AAA-4A53-BDFE-0E72F1B0F4AD}</Project>
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<Name>LOC.Core</Name>
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</ProjectReference>
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</ItemGroup>
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
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Other similar extension points exist, see Microsoft.Common.targets.
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<Target Name="BeforeBuild">
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</Target>
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<Target Name="AfterBuild">
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</Target>
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-->
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</Project> |