9a3ef895c9
* commit '633cbdabe279a9ec1a57d96d6585f58a6d3754df': player.isOnGround() is controlled by packets from the player, meaning players can easily fake being on the ground resulting in infinite double jumps. player.getFallDisance() is also reset when isOnGround() returns true, meaning we'll need to manually check if the player is on the ground. |
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.. | ||
.settings | ||
src/mineplex/core/common | ||
.classpath | ||
.project | ||
Mineplex.Core.Common.iml |