Mineplex2018-withcommit/Plugins/Nautilus.Game.Arcade/pom.xml
samczsun 3e1c44bfa3 UHC improvements
Lots of hacky NMS stuff. Ask me if you're confused

Basically, decorate the world async
Keep spawn chunks loaded
Make sure view distance is capped so no chunks are genned on teleport
Add regeneration and resistance on spawn to prevent damage
Set health objective score manually
Teleport player two times to ensure no block glitching
Disable kicking and NCP while teleporting
2016-06-30 17:15:01 -05:00

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XML

<project xmlns="http://maven.apache.org/POM/4.0.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
xsi:schemaLocation="http://maven.apache.org/POM/4.0.0 http://maven.apache.org/xsd/maven-4.0.0.xsd">
<modelVersion>4.0.0</modelVersion>
<parent>
<groupId>com.mineplex</groupId>
<artifactId>mineplex-plugin</artifactId>
<version>dev-SNAPSHOT</version>
<relativePath>../plugin.xml</relativePath>
</parent>
<name>Arcade</name>
<artifactId>nautilus-game-arcade</artifactId>
<dependencies>
<dependency>
<groupId>${project.groupId}</groupId>
<artifactId>mineplex-minecraft-game-classcombat</artifactId>
<version>${project.version}</version>
</dependency>
<dependency>
<groupId>fr.neatmonster</groupId>
<artifactId>nocheatplus</artifactId>
</dependency>
</dependencies>
</project>