19afebe53d
Added in failover database calls in CoreClient/DonationManager
182 lines
5.2 KiB
Java
182 lines
5.2 KiB
Java
package nautilus.game.arcade.managers;
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import mineplex.core.achievement.Achievement;
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import mineplex.core.achievement.AchievementData;
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import mineplex.core.achievement.AchievementLog;
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import mineplex.core.common.util.C;
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import mineplex.core.common.util.Callback;
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import mineplex.core.common.util.F;
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import mineplex.core.common.util.NautHashMap;
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import mineplex.core.common.util.UtilPlayer;
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import mineplex.core.common.util.UtilServer;
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import nautilus.game.arcade.ArcadeFormat;
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import nautilus.game.arcade.ArcadeManager;
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import nautilus.game.arcade.events.GameStateChangeEvent;
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import nautilus.game.arcade.game.Game;
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import nautilus.game.arcade.game.Game.GameState;
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import org.bukkit.ChatColor;
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import org.bukkit.Sound;
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import org.bukkit.entity.Player;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.EventPriority;
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import org.bukkit.event.Listener;
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import org.bukkit.event.player.PlayerJoinEvent;
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public class GameAchievementManager implements Listener
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{
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ArcadeManager Manager;
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public GameAchievementManager(ArcadeManager manager)
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{
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Manager = manager;
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Manager.GetPluginManager().registerEvents(this, Manager.GetPlugin());
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}
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//Ensure that past achievement progress is ignored
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@EventHandler
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public void clearAchievementLog(PlayerJoinEvent event)
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{
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Manager.GetAchievement().clearLog(event.getPlayer());
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}
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@EventHandler(priority = EventPriority.MONITOR)
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public void processAchievementLog(final GameStateChangeEvent event)
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{
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if (!Manager.IsRewardAchievements())
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return;
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if (event.GetState() != GameState.Dead)
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return;
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UtilServer.getServer().getScheduler().scheduleSyncDelayedTask(Manager.GetPlugin(), new Runnable()
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{
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public void run()
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{
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for (Player player : UtilServer.getPlayers())
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{
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displayAchievementLog(player, event.GetGame(), Manager.GetAchievement().getLog(player));
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}
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}
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}, 120);
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//Delay after Gems
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}
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public void displayAchievementLog(final Player player, Game game, NautHashMap<Achievement, AchievementLog> log)
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{
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if (!Manager.IsRewardAchievements())
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return;
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if (log == null)
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return;
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player.playSound(player.getLocation(), Sound.LEVEL_UP, 2f, 1f);
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UtilPlayer.message(player, "");
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UtilPlayer.message(player, ArcadeFormat.Line);
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UtilPlayer.message(player, "§f§lAchievement Progress");
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int out = 0;
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//Display
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for (final Achievement type : log.keySet())
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{
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AchievementData data = Manager.GetAchievement().get(player, type);
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String nameLevel = F.elem(C.cGold + C.Bold + type.getName());
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if (type.getMaxLevel() > 1)
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nameLevel = F.elem(C.cGold + C.Bold + type.getName() + " " + ChatColor.RESET + C.cYellow + data.getLevel() + C.cGold + "/" + C.cYellow + type.getMaxLevel());
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String progress = F.elem(C.cGreen + "+" + log.get(type).Amount);
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boolean displayDesc = true;
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//Completed Achievement
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if (data.getLevel() >= type.getMaxLevel())
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{
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//Finishing for the first time
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if (!Manager.GetTaskManager().hasCompletedTask(player, type.getName()))
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{
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UtilPlayer.message(player, "");
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UtilPlayer.message(player, nameLevel + " " + F.elem(C.cAqua + C.Bold + "Completed!") +
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" " + F.elem(C.cGreen + C.Bold + "+" + type.getGemReward() + " Gems"));
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player.playSound(player.getLocation(), Sound.LEVEL_UP, 1f, 1f);
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Manager.GetDonation().RewardGems(new Callback<Boolean>()
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{
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public void run(Boolean completed)
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{
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Manager.GetTaskManager().completedTask(player, type.getName());
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}
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}, type.getName(), player.getName(), player.getUniqueId(), type.getGemReward());
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}
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else
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{
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//Display nothing because already complete bro :O
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displayDesc = false;
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}
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}
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//Multi-Level Achievements
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else if (log.get(type).LevelUp)
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{
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UtilPlayer.message(player, "");
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UtilPlayer.message(player, nameLevel + " " + progress +
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" " + F.elem(C.cAqua + C.Bold + "LEVEL UP!"));
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player.playSound(player.getLocation(), Sound.LEVEL_UP, 1f, 1f);
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}
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else
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{
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//Single Level
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if (type.getMaxLevel() == 1)
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{
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UtilPlayer.message(player, "");
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UtilPlayer.message(player, nameLevel + " " + progress +
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" " + F.elem(ChatColor.YELLOW + "" + (data.getExpNextLevel() - data.getExpRemainder()) + " to Complete"));
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}
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else
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{
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//Multi Level - Almost Finished
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if (data.getLevel() == type.getMaxLevel() - 1)
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{
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UtilPlayer.message(player, "");
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UtilPlayer.message(player, nameLevel + " " + progress +
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" " + F.elem(ChatColor.YELLOW + "" + (data.getExpNextLevel() - data.getExpRemainder()) + " to Complete"));
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}
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//Multi Level - Many levels to go
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else
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{
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UtilPlayer.message(player, "");
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UtilPlayer.message(player, nameLevel + " " + progress +
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" " + F.elem(ChatColor.YELLOW + "" + (data.getExpNextLevel() - data.getExpRemainder()) + " to Next Level"));
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}
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}
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}
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if (displayDesc)
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for (String desc : type.getDesc())
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{
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UtilPlayer.message(player, desc);
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out++;
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}
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out++;
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}
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while (out < 5)
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{
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//UtilPlayer.message(player, "");
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out++;
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}
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UtilPlayer.message(player, "");
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UtilPlayer.message(player, ArcadeFormat.Line);
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}
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}
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