40d56c3500
/suicide
179 lines
4.6 KiB
Java
179 lines
4.6 KiB
Java
package nautilus.game.arcade.kit.perks;
|
|
|
|
import java.util.HashMap;
|
|
import java.util.Iterator;
|
|
|
|
import org.bukkit.Effect;
|
|
import org.bukkit.Location;
|
|
import org.bukkit.block.BlockFace;
|
|
import org.bukkit.entity.LivingEntity;
|
|
import org.bukkit.entity.Player;
|
|
import org.bukkit.event.EventHandler;
|
|
import org.bukkit.event.EventPriority;
|
|
import org.bukkit.event.block.Action;
|
|
import org.bukkit.event.entity.EntityDamageEvent.DamageCause;
|
|
import org.bukkit.event.player.PlayerInteractEvent;
|
|
import org.bukkit.util.Vector;
|
|
|
|
import mineplex.core.common.util.C;
|
|
import mineplex.core.common.util.F;
|
|
import mineplex.core.common.util.UtilAlg;
|
|
import mineplex.core.common.util.UtilBlock;
|
|
import mineplex.core.common.util.UtilGear;
|
|
import mineplex.core.common.util.UtilParticle;
|
|
import mineplex.core.common.util.UtilPlayer;
|
|
import mineplex.core.common.util.UtilServer;
|
|
import mineplex.core.common.util.UtilTime;
|
|
import mineplex.core.common.util.UtilParticle.ParticleType;
|
|
import mineplex.core.common.util.UtilParticle.ViewDist;
|
|
import mineplex.core.recharge.Recharge;
|
|
import mineplex.core.updater.UpdateType;
|
|
import mineplex.core.updater.event.UpdateEvent;
|
|
import mineplex.minecraft.game.core.damage.CustomDamageEvent;
|
|
import nautilus.game.arcade.kit.Perk;
|
|
|
|
public class PerkEvade extends Perk
|
|
{
|
|
private HashMap<Player, Long> _active = new HashMap<Player, Long>();
|
|
|
|
public PerkEvade()
|
|
{
|
|
super("Evade", new String[]
|
|
{
|
|
C.cYellow + "Block Attacks" + C.cGray + " with Sword to " + C.cGreen + "Evade",
|
|
});
|
|
}
|
|
|
|
@EventHandler
|
|
public void skill(PlayerInteractEvent event)
|
|
{
|
|
if (event.isCancelled())
|
|
return;
|
|
|
|
if (event.getAction() != Action.RIGHT_CLICK_AIR && event.getAction() != Action.RIGHT_CLICK_BLOCK)
|
|
return;
|
|
|
|
if (UtilBlock.usable(event.getClickedBlock()))
|
|
return;
|
|
|
|
if (!UtilGear.isSword(event.getPlayer().getItemInHand()))
|
|
return;
|
|
|
|
Player player = event.getPlayer();
|
|
|
|
if (!Kit.HasKit(player))
|
|
return;
|
|
|
|
if (!Recharge.Instance.use(player, GetName(), 2000, true, true))
|
|
return;
|
|
|
|
UtilPlayer.message(player, F.main("Game", "You prepared to " + F.skill(GetName()) + "."));
|
|
|
|
_active.put(player, System.currentTimeMillis());
|
|
}
|
|
|
|
@EventHandler
|
|
public void Energy(UpdateEvent event)
|
|
{
|
|
if (event.getType() != UpdateType.TICK)
|
|
return;
|
|
|
|
Iterator<Player> activeIterator = _active.keySet().iterator();
|
|
|
|
while (activeIterator.hasNext())
|
|
{
|
|
Player player = activeIterator.next();
|
|
long time = _active.get(player);
|
|
|
|
if (UtilTime.elapsed(time, 1000))
|
|
{
|
|
activeIterator.remove();
|
|
UtilPlayer.message(player, F.main("Game", "You failed to " + F.skill(GetName()) + "."));
|
|
}
|
|
}
|
|
}
|
|
|
|
@EventHandler(priority = EventPriority.NORMAL)
|
|
public void Damage(CustomDamageEvent event)
|
|
{
|
|
if (event.IsCancelled())
|
|
return;
|
|
|
|
if (event.GetCause() != DamageCause.ENTITY_ATTACK)
|
|
return;
|
|
|
|
//Damagee
|
|
Player damagee = event.GetDamageePlayer();
|
|
if (damagee == null) return;
|
|
|
|
//Blocking
|
|
if (!damagee.isBlocking())
|
|
return;
|
|
|
|
//Active
|
|
if (!_active.containsKey(damagee))
|
|
return;
|
|
|
|
//Damager
|
|
LivingEntity damager = event.GetDamagerEntity(false);
|
|
if (damager == null) return;
|
|
|
|
if (!Recharge.Instance.use(damagee, GetName(), 500, false, false))
|
|
return;
|
|
|
|
//Cancel
|
|
event.SetCancelled(GetName());
|
|
|
|
_active.remove(damagee);
|
|
|
|
//Effect
|
|
for (int i=0 ; i<3 ; i++)
|
|
damagee.getWorld().playEffect(damagee.getLocation(), Effect.SMOKE, 5);
|
|
|
|
//Location
|
|
Location target = FindLocationBehind(damager, damagee);
|
|
if (target == null)
|
|
return;
|
|
|
|
//Effect
|
|
UtilParticle.PlayParticle(ParticleType.LARGE_SMOKE, damagee.getLocation(),
|
|
(float)(Math.random() - 0.5), (float)(Math.random() * 1.4), (float)(Math.random() - 0.5), 0, 10,
|
|
ViewDist.NORMAL, UtilServer.getPlayers());
|
|
|
|
//Action
|
|
damagee.teleport(target);
|
|
|
|
//Invul/Cloak
|
|
Manager.GetCondition().Factory().Invulnerable(GetName(), damagee, damagee, 0.5, false, false);
|
|
|
|
//Inform
|
|
UtilPlayer.message(damagee, F.main("Game", "You used " + F.skill(GetName()) + "."));
|
|
UtilPlayer.message(damager, F.main("Game", F.name(damagee.getName()) +" used " + F.skill(GetName()) + "."));
|
|
}
|
|
|
|
private Location FindLocationBehind(LivingEntity damager, Player damagee)
|
|
{
|
|
double curMult = 0;
|
|
double maxMult = 1.5;
|
|
|
|
double rate = 0.1;
|
|
|
|
Location lastValid = damager.getLocation();
|
|
|
|
while (curMult <= maxMult)
|
|
{
|
|
Vector vec = UtilAlg.getTrajectory(damager, damagee).multiply(curMult);
|
|
Location loc = damager.getLocation().subtract(vec);
|
|
|
|
if (!UtilBlock.airFoliage(loc.getBlock()) || !UtilBlock.airFoliage(loc.getBlock().getRelative(BlockFace.UP)))
|
|
return lastValid;
|
|
|
|
lastValid = loc;
|
|
|
|
curMult += rate;
|
|
}
|
|
|
|
return lastValid;
|
|
}
|
|
}
|