105 lines
2.5 KiB
Java
105 lines
2.5 KiB
Java
package nautilus.game.arcade.stats;
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import java.util.List;
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import org.bukkit.entity.Player;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.EventPriority;
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import org.bukkit.event.player.PlayerQuitEvent;
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import mineplex.core.common.util.NautHashMap;
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import nautilus.game.arcade.events.GameStateChangeEvent;
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import nautilus.game.arcade.game.Game;
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import nautilus.game.arcade.game.GemData;
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public class ExperienceStatTracker extends StatTracker<Game>
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{
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private long _startTime = -1;
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private NautHashMap<String, Long> _playerQuitTime = new NautHashMap<String, Long>();
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public ExperienceStatTracker(Game game)
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{
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super(game);
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}
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@EventHandler
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public void onGameStart(GameStateChangeEvent event)
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{
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if (event.GetState() == Game.GameState.Live)
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_startTime = System.currentTimeMillis();
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}
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@EventHandler
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public void onPlayerQuit(PlayerQuitEvent event)
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{
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_playerQuitTime.put(event.getPlayer().getName(), System.currentTimeMillis());
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}
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@EventHandler(ignoreCancelled = true, priority = EventPriority.MONITOR)
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public void onGameEnd(GameStateChangeEvent event)
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{
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if (!event.GetGame().Manager.IsRewardStats() || !event.GetGame().Manager.IsRewardAchievements())
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return;
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if (_startTime <= 0)
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return;
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if (event.GetState() == Game.GameState.End)
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{
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List<Player> winners = getGame().getWinners();
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if (winners != null)
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{
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for (Player player : event.GetGame().GetPlayers(false))
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{
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//Tally Gems
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double gemExp = 0;
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for (String reason : event.GetGame().GetGems(player).keySet())
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{
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if (reason.toLowerCase().contains("participation"))
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continue;
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GemData gem = event.GetGame().GetGems(player).get(reason);
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gemExp += (int)gem.Gems;
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}
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gemExp = Math.min(gemExp, 250) * 6;
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//Game Time = 1 Exp per 3 Seconds
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long time = System.currentTimeMillis();
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//Exp Until They Quit
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if (!player.isOnline())
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{
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if (_playerQuitTime.containsKey(player.getName()))
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{
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time = _playerQuitTime.get(player.getName());
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}
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else
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{
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time = _startTime;
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}
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}
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double timeExp = (time - _startTime)/1500d;
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//Mult
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double mult = 1;
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if (winners.contains(player))
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mult = 1.5;
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//Exp
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int expGained = (int)((timeExp + gemExp)*mult);
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//Record Global and per Game
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addStat(player, "ExpEarned", expGained, false, true);
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addStat(player, "ExpEarned", expGained, false, false);
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}
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}
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_startTime = -1;
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}
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}
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}
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