66 lines
1.6 KiB
Java
66 lines
1.6 KiB
Java
package nautilus.game.arcade.kit.perks;
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import org.bukkit.Sound;
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import org.bukkit.entity.LivingEntity;
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import org.bukkit.entity.Player;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.EventPriority;
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import org.bukkit.event.entity.EntityDamageEvent.DamageCause;
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import org.bukkit.util.Vector;
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import mineplex.core.common.util.C;
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import mineplex.minecraft.game.core.damage.CustomDamageEvent;
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import nautilus.game.arcade.kit.Perk;
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public class PerkBackstab extends Perk
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{
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public PerkBackstab()
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{
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super("Backstab", new String[]
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{
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C.cGray + "Deal +2 damage from behind opponents.",
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});
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}
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@EventHandler(priority = EventPriority.HIGH)
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public void Damage(CustomDamageEvent event)
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{
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if (event.IsCancelled())
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return;
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if (event.GetCause() != DamageCause.ENTITY_ATTACK)
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return;
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if (event.GetDamageInitial() <= 1)
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return;
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Player damager = event.GetDamagerPlayer(false);
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if (damager == null) return;
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if (!Kit.HasKit(damager))
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return;
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LivingEntity damagee = event.GetDamageeEntity();
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if (damagee == null) return;
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Vector look = damagee.getLocation().getDirection();
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look.setY(0);
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look.normalize();
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Vector from = damager.getLocation().toVector().subtract(damagee.getLocation().toVector());
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from.setY(0);
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from.normalize();
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Vector check = new Vector(look.getX() * -1, 0, look.getZ() * -1);
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if (check.subtract(from).length() < 0.8)
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{
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//Damage
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event.AddMod(damager.getName(), GetName(), 2, true);
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//Effect
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damagee.getWorld().playSound(damagee.getLocation(), Sound.HURT_FLESH, 1f, 2f);
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return;
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}
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}
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}
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