dc0709f17e
Added UHC to skytext for hub
93 lines
2.7 KiB
Java
93 lines
2.7 KiB
Java
package nautilus.game.arcade.kit.perks;
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import java.util.HashMap;
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import org.bukkit.Effect;
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import org.bukkit.Sound;
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import org.bukkit.block.Block;
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import org.bukkit.block.BlockFace;
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import org.bukkit.entity.LivingEntity;
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import org.bukkit.entity.Player;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.block.Action;
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import org.bukkit.event.entity.EntityDamageEvent.DamageCause;
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import org.bukkit.event.player.PlayerInteractEvent;
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import mineplex.core.common.util.C;
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import mineplex.core.common.util.F;
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import mineplex.core.common.util.UtilAction;
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import mineplex.core.common.util.UtilAlg;
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import mineplex.core.common.util.UtilBlock;
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import mineplex.core.common.util.UtilEnt;
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import mineplex.core.common.util.UtilPlayer;
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import mineplex.core.recharge.Recharge;
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import nautilus.game.arcade.kit.Perk;
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public class PerkSeismicHammer extends Perk
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{
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public PerkSeismicHammer()
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{
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super("Seismic Slam", new String[]
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{
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C.cYellow + "Right-Click" + C.cGray + " with Iron Axe to " + C.cGreen + "Seismic Hammer"
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});
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}
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@EventHandler
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public void Skill(PlayerInteractEvent event)
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{
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if (event.isCancelled())
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return;
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if (event.getAction() != Action.RIGHT_CLICK_AIR && event.getAction() != Action.RIGHT_CLICK_BLOCK)
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return;
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if (UtilBlock.usable(event.getClickedBlock()))
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return;
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if (event.getPlayer().getItemInHand() == null)
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return;
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if (!event.getPlayer().getItemInHand().getType().toString().contains("IRON_AXE"))
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return;
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Player player = event.getPlayer();
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if (!Kit.HasKit(player))
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return;
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if (!Recharge.Instance.use(player, GetName(), 10000, true, true))
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return;
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//Action
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int damage = 10;
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double range = 10;
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HashMap<LivingEntity, Double> targets = UtilEnt.getInRadius(player.getLocation(), range);
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for (LivingEntity cur : targets.keySet())
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{
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if (cur instanceof Player)
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continue;
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//Damage Event
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Manager.GetDamage().NewDamageEvent(cur, player, null,
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DamageCause.CUSTOM, damage * targets.get(cur) + 0.5, false, true, false,
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player.getName(), GetName());
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//Velocity
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UtilAction.velocity(cur,
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UtilAlg.getTrajectory2d(player.getLocation().toVector(), cur.getLocation().toVector()),
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2.2 * targets.get(cur), true, 0, 0.4 + 1.0 * targets.get(cur), 1.6, true);
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}
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//Effect
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player.getWorld().playSound(player.getLocation(), Sound.ZOMBIE_METAL, 2f, 0.2f);
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for (Block cur : UtilBlock.getInRadius(player.getLocation(), 4d).keySet())
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if (UtilBlock.airFoliage(cur.getRelative(BlockFace.UP)) && !UtilBlock.airFoliage(cur))
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cur.getWorld().playEffect(cur.getLocation(), Effect.STEP_SOUND, cur.getTypeId());
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//Inform
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UtilPlayer.message(player, F.main("Game", "You used " + F.skill(GetName()) + "."));
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}
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}
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