ffbee4a9aa
Fix NPE with /game set
42 lines
1.9 KiB
XML
42 lines
1.9 KiB
XML
<?xml version="1.0" encoding="UTF-8"?>
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<project version="4">
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<component name="ProjectCodeStyleSettingsManager">
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<option name="PER_PROJECT_SETTINGS">
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<value>
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<option name="FIELD_NAME_PREFIX" value="_" />
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<option name="STATIC_FIELD_NAME_PREFIX" value="_" />
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<option name="CLASS_COUNT_TO_USE_IMPORT_ON_DEMAND" value="20" />
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<option name="NAMES_COUNT_TO_USE_IMPORT_ON_DEMAND" value="10" />
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<option name="IMPORT_LAYOUT_TABLE">
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<value>
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<package name="javax" withSubpackages="true" static="false" />
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<package name="java" withSubpackages="true" static="false" />
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<emptyLine />
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<package name="org.bukkit" withSubpackages="true" static="false" />
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<package name="net.minecraft" withSubpackages="true" static="false" />
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<emptyLine />
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<package name="" withSubpackages="true" static="false" />
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<package name="" withSubpackages="true" static="true" />
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</value>
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</option>
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<XML>
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<option name="XML_LEGACY_SETTINGS_IMPORTED" value="true" />
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</XML>
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<codeStyleSettings language="JAVA">
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<option name="BRACE_STYLE" value="2" />
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<option name="CLASS_BRACE_STYLE" value="2" />
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<option name="METHOD_BRACE_STYLE" value="2" />
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<option name="ELSE_ON_NEW_LINE" value="true" />
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<option name="WHILE_ON_NEW_LINE" value="true" />
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<option name="CATCH_ON_NEW_LINE" value="true" />
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<option name="FINALLY_ON_NEW_LINE" value="true" />
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<option name="ENUM_CONSTANTS_WRAP" value="2" />
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<indentOptions>
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<option name="USE_TAB_CHARACTER" value="true" />
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</indentOptions>
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</codeStyleSettings>
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</value>
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</option>
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<option name="PREFERRED_PROJECT_CODE_STYLE" value="Mineplex" />
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</component>
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</project> |