c8dfb2f02e
Sneaky Stuff
90 lines
2.3 KiB
Java
90 lines
2.3 KiB
Java
package mineplex.hub.modules;
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import org.bukkit.Effect;
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import org.bukkit.GameMode;
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import org.bukkit.block.BlockFace;
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import org.bukkit.entity.Player;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.player.PlayerToggleFlightEvent;
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import org.bukkit.util.Vector;
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import mineplex.core.MiniPlugin;
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import mineplex.core.common.util.F;
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import mineplex.core.common.util.UtilAction;
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import mineplex.core.common.util.UtilBlock;
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import mineplex.core.common.util.UtilEnt;
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import mineplex.core.common.util.UtilPlayer;
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import mineplex.core.common.util.UtilServer;
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import mineplex.core.disguise.disguises.DisguiseBase;
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import mineplex.core.disguise.disguises.DisguiseChicken;
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import mineplex.core.disguise.disguises.DisguiseCreeper;
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import mineplex.core.updater.UpdateType;
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import mineplex.core.updater.event.UpdateEvent;
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import mineplex.hub.HubManager;
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public class JumpManager extends MiniPlugin
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{
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public HubManager Manager;
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public JumpManager(HubManager manager)
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{
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super("Double Jump", manager.GetPlugin());
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Manager = manager;
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}
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@EventHandler
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public void FlightHop(PlayerToggleFlightEvent event)
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{
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Player player = event.getPlayer();
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if (player.getGameMode() == GameMode.CREATIVE)
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return;
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//Chicken Cancel
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DisguiseBase disguise = Manager.GetDisguise().getDisguise(player);
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if (disguise != null && disguise instanceof DisguiseChicken)
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return;
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event.setCancelled(true);
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player.setFlying(false);
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//Disable Flight
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player.setAllowFlight(false);
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//Parkour Disable
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if (Manager.GetParkour().InParkour(player))
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{
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UtilPlayer.message(player, F.main("Parkour", "You cannot Double Jump near Parkour Challenges."));
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player.setVelocity(new Vector(0,0,0));
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player.teleport(player.getLocation());
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return;
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}
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//Velocity
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UtilAction.velocity(player, 1.4, 0.2, 1, true);
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//Sound
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player.playEffect(player.getLocation(), Effect.BLAZE_SHOOT, 0);
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}
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@EventHandler
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public void FlightUpdate(UpdateEvent event)
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{
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if (event.getType() != UpdateType.TICK)
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return;
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for (Player player : UtilServer.getPlayers())
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{
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if (player.getGameMode() == GameMode.CREATIVE)
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continue;
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if (UtilEnt.isGrounded(player) || UtilBlock.solid(player.getLocation().getBlock().getRelative(BlockFace.DOWN)))
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{
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player.setAllowFlight(true);
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player.setFlying(false);
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}
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}
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}
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}
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