mirror of
https://github.com/refactorinqq/SLC-1.8.9.git
synced 2024-11-10 06:51:32 +01:00
commit
284b7c2877
@ -1,4 +1,3 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<project version="4">
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<component name="ExternalStorageConfigurationManager" enabled="true" />
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<component name="FrameworkDetectionExcludesConfiguration">
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@ -93,7 +93,7 @@ public class RendererLivingEntityMixin<T extends EntityLivingBase> {
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return;
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}
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}
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if(entity instanceof EntityArmorStand && (Client.getInstance().getSettingsManager().getSettingByClass(FPSBoostMod.class, "Hide Armor Stands").getValBoolean() || entity.isInvisible())) {
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if(entity instanceof EntityArmorStand && Client.getInstance().getSettingsManager().getSettingByClass(FPSBoostMod.class, "Hide Armor Stands").getValBoolean()) {
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((RendererLivingEntity<EntityArmorStand>) (Object) this).renderName((EntityArmorStand) entity, x, y, z);
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ci.cancel();
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}
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@ -25,8 +25,6 @@ public class ScoreboardMod extends Mod {
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@Override
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public void setup() {
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this.setUpdated(true);
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this.addSliderSetting("Scale", this, 1, 0.3, 2, false);
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this.addBooleanSetting("Header Background", this, true);
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@ -12,7 +12,6 @@ public class AnimationsMod extends Mod {
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@Override
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public void setup() {
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this.setUpdated(true);
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this.addBooleanSetting("1.7 Item Positions", this, true);
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this.addBooleanSetting("1.7 Bow Pullback", this, true);
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this.addBooleanSetting("1.7 Block Animation", this, true);
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@ -15,7 +15,6 @@ public class HitColorMod extends Mod {
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@Override
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public void setup() {
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this.setUpdated(true);
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this.addColorSetting("Color", this, new Color(255, 0, 0), 76);
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}
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@ -56,7 +56,6 @@ public class CrosshairMod extends Mod {
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@Override
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public void setup() {
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this.setUpdated(true);
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this.addBooleanSetting("Preset Crosshair", this, false);
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ArrayList<String> presets = new ArrayList<String>();
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@ -38,8 +38,6 @@ public class FPSBoostMod extends Mod {
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@Override
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public void setup() {
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this.setUpdated(true);
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ArrayList<String> lazyLoading = new ArrayList<String>();
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lazyLoading.add("Off");
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