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# Bridge Base
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# Bridge Base
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An easy-to-use base with bridging already set up for client developers.
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An easy-to-use base with base bridging already set up.
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[![License: CC BY 4.0](https://img.shields.io/badge/License-CC%20BY%204.0-lightgrey.svg)](http://creativecommons.org/licenses/by/4.0/)
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[![License: CC BY 4.0](https://img.shields.io/badge/License-CC%20BY%204.0-lightgrey.svg)](http://creativecommons.org/licenses/by/4.0/)
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The Bridge is an inheritance based system which uses Interfaces to allow the client to work on multiple versions with minimal modification. (Decencies 1)
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The Bridge is an inheritance based system which uses Interfaces to allow the client to work on multiple versions with minimal modification. (Decencies 1)
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This is how most clients multi version. Our implementation is the same as Lunar's
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In our implementation, all the client code is stored in the Client module, which has no access to the Minecraft API.
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In our implementation, all the client code is stored in the Client module, which has no access to the Minecraft API.
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You have to create your own bridges and use them. In the target versions, you'd implement those bridges to access the Minecraft API.
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You have to create your own bridges and use them. In the target versions, you'd implement those bridges to access the Minecraft API.
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