From c18c49d54a09a596c013086a68c33a6f66c614ee Mon Sep 17 00:00:00 2001 From: kirillsaint Date: Tue, 16 Jan 2024 18:39:26 +0600 Subject: [PATCH] (fix) don't render armor stand when invisible --- .../client/mixin/mixins/RendererLivingEntityMixin.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/main/java/net/silentclient/client/mixin/mixins/RendererLivingEntityMixin.java b/src/main/java/net/silentclient/client/mixin/mixins/RendererLivingEntityMixin.java index 5593263..2133bd8 100644 --- a/src/main/java/net/silentclient/client/mixin/mixins/RendererLivingEntityMixin.java +++ b/src/main/java/net/silentclient/client/mixin/mixins/RendererLivingEntityMixin.java @@ -93,7 +93,7 @@ public class RendererLivingEntityMixin { return; } } - if(entity instanceof EntityArmorStand && Client.getInstance().getSettingsManager().getSettingByClass(FPSBoostMod.class, "Hide Armor Stands").getValBoolean()) { + if(entity instanceof EntityArmorStand && (Client.getInstance().getSettingsManager().getSettingByClass(FPSBoostMod.class, "Hide Armor Stands").getValBoolean() || entity.isInvisible())) { ((RendererLivingEntity) (Object) this).renderName((EntityArmorStand) entity, x, y, z); ci.cancel(); }