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(feature) chunk borders colors
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@ -1,24 +1,31 @@
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package net.silentclient.client.mods.render;
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package net.silentclient.client.mods.render;
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import java.awt.Color;
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import org.lwjgl.opengl.GL11;
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import net.minecraft.client.Minecraft;
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import net.minecraft.client.Minecraft;
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import net.minecraft.client.entity.EntityPlayerSP;
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import net.minecraft.client.entity.EntityPlayerSP;
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import net.minecraft.client.renderer.Tessellator;
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import net.minecraft.client.renderer.Tessellator;
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import net.minecraft.client.renderer.WorldRenderer;
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import net.minecraft.client.renderer.WorldRenderer;
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import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
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import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
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import net.silentclient.client.Client;
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import net.silentclient.client.event.EventTarget;
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import net.silentclient.client.event.EventTarget;
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import net.silentclient.client.event.impl.EventRender3D;
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import net.silentclient.client.event.impl.EventRender3D;
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import net.silentclient.client.mods.Mod;
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import net.silentclient.client.mods.Mod;
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import net.silentclient.client.mods.ModCategory;
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import net.silentclient.client.mods.ModCategory;
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import org.lwjgl.opengl.GL11;
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import java.awt.*;
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public class ChunkBordersMod extends Mod {
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public class ChunkBordersMod extends Mod {
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public ChunkBordersMod() {
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public ChunkBordersMod() {
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super("Chunk Borders", ModCategory.MODS, "silentclient/icons/mods/chunkborders.png");
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super("Chunk Borders", ModCategory.MODS, "silentclient/icons/mods/chunkborders.png");
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}
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}
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@Override
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public void setup() {
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super.setup();
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this.addColorSetting("Chunk Walls", this, Color.YELLOW);
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this.addColorSetting("Chunk Corners", this, Color.BLUE);
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}
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@EventTarget
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@EventTarget
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public void onRender3D(EventRender3D event) {
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public void onRender3D(EventRender3D event) {
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EntityPlayerSP entity = Minecraft.getMinecraft().thePlayer;
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EntityPlayerSP entity = Minecraft.getMinecraft().thePlayer;
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@ -41,8 +48,8 @@ public class ChunkBordersMod extends Mod {
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double x = 0.0D;
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double x = 0.0D;
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double z = 0.0D;
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double z = 0.0D;
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Color color = Color.BLUE;
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Color color = Client.getInstance().getSettingsManager().getSettingByName(this, "Chunk Corners").getValColor();
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Color color2 = Color.YELLOW;
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Color color2 = Client.getInstance().getSettingsManager().getSettingByName(this, "Chunk Walls").getValColor();
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int eyeHeightBlock;
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int eyeHeightBlock;
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