Body animated
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parent
98181f71e0
commit
6862c71e2e
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@ -766,7 +766,12 @@ public class PlayerListener implements Listener {
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switch (playerData.getPlayerState()) {
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case FIGHTING:
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if (plugin.getMatchManager().getMatch(playerData) != null) {
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switch (playerData.getOptions().getBodyAnimated()) {
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case ANIMATED:
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PlayerUtil.animateDeath(player, !plugin.getMatchManager().getMatch(playerData).isPartyMatch());
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case STATIC:
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PlayerUtil.staticDeath(player, !plugin.getMatchManager().getMatch(playerData).isPartyMatch());
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}
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}
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this.plugin.getMatchManager().removeFighter(player, playerData, true);
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break;
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@ -9,6 +9,7 @@ import land.battle.practice.menu.DeathEffectMenu;
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import land.battle.practice.menu.KillMessageMenu;
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import land.battle.practice.menu.MatchmakingSettingsMenu;
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import land.battle.practice.player.PlayerData;
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import land.battle.practice.settings.item.BodyOptionsItemState;
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import land.battle.practice.settings.item.ProfileOptionsItemState;
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import land.battle.practice.settings.item.SidebarOptionsItemState;
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import land.battle.practice.util.CC;
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@ -163,25 +164,24 @@ public class PracticeSettingsImpl implements ISettings {
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})
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);
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buttonList.add(new ItemBuilder(Material.ENCHANTED_BOOK)
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.setDisplayName(Color.MAIN_COLOR + CC.BOLD + "Matchmaking Settings")
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buttonList.add(new ItemBuilder(Material.SKULL_ITEM)
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.setDisplayName(Color.MAIN_COLOR + CC.BOLD + "Body animation")
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.addLore(
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CC.GRAY + "Configure matchmaking settings.",
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"",
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CC.GRAY + "Would you like a different body",
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CC.GRAY + "animation on your gameplay?",
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" ",
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CC.YELLOW + "[View matchmaking settings]"
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(data.getOptions().getBodyAnimated() == BodyOptionsItemState.ANIMATED ? CC.GREEN + CC.BOLD + "■ " : CC.DARK_GRAY + CC.BOLD + "■ ") + "&fOld",
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(data.getOptions().getBodyAnimated() == BodyOptionsItemState.STATIC ? CC.GREEN + CC.BOLD + "■ " : CC.DARK_GRAY + CC.BOLD + "■ ") + "&fModern"
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)
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.toButton((player1, clickType) -> {
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if (!player1.hasPermission("practice.matchmaking.settings")) {
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player1.sendMessage(CC.RED + "You don't have permission to open Matchmaking Settings! Get more information at our store: store.minion.lol.");
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player1.closeInventory();
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return;
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.toUpdatingButton((player1, clickType) -> {
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if (data.getOptions().getBodyAnimated() == BodyOptionsItemState.ANIMATED) {
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data.getOptions().setBodyAnimated(BodyOptionsItemState.STATIC);
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} else {
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data.getOptions().setBodyAnimated(BodyOptionsItemState.ANIMATED);
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}
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new MatchmakingSettingsMenu().openMenu(player1);
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})
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);
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return buttonList;
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}
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@ -1,5 +1,6 @@
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package land.battle.practice.settings;
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import land.battle.practice.settings.item.BodyOptionsItemState;
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import land.battle.practice.settings.item.ProfileOptionsItemState;
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import land.battle.practice.settings.item.SidebarOptionsItemState;
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import lombok.Getter;
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@ -20,6 +21,7 @@ public class ProfileOptions {
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private ProfileOptionsItemState scoreboardState = ProfileOptionsItemState.PING;
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private SidebarOptionsItemState scoreboardStyle = SidebarOptionsItemState.OLD;
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private BodyOptionsItemState bodyAnimated = BodyOptionsItemState.ANIMATED;
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}
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@ -0,0 +1,8 @@
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package land.battle.practice.settings.item;
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public enum BodyOptionsItemState {
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ANIMATED,
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STATIC,
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}
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@ -250,7 +250,7 @@ public final class PlayerUtil {
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}
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@SneakyThrows
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public static void staticDeath(Player player) {
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public static void staticDeath(Player player, boolean showPlayer) {
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int entityId = EntityUtils.getFakeEntityId();
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PacketPlayOutNamedEntitySpawn spawnPacket = new PacketPlayOutNamedEntitySpawn(((CraftPlayer) player).getHandle());
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PacketPlayOutEntityStatus statusPacket = new PacketPlayOutEntityStatus();
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