traduzir menu de duel

This commit is contained in:
nearfe 2024-06-14 22:18:00 -03:00
parent eac3b90900
commit 98181f71e0
1 changed files with 11 additions and 11 deletions

View File

@ -109,7 +109,7 @@ public class DuelMenu extends Menu {
) )
.toUpdatingButton((player1, clickType) -> { .toUpdatingButton((player1, clickType) -> {
if (this.kit == null) { if (this.kit == null) {
player.sendMessage(CC.RED + "You must select a kit before switching to the arena inventory"); player.sendMessage(CC.RED + "Voce deve selecionar o kit antes de selecionar a arena");
return; return;
} }
@ -118,22 +118,22 @@ public class DuelMenu extends Menu {
); );
buttonMap.put(50, new ItemBuilder(Material.INK_SACK) buttonMap.put(50, new ItemBuilder(Material.INK_SACK)
.setDisplayName(CC.GOLD + CC.BOLD + "Confirm Duel") .setDisplayName(CC.GOLD + CC.BOLD + "Confirmar Duel")
.addLore( .addLore(
CC.GRAY + "Confirm your settings and send", CC.GRAY + "Confirmar suas configuraçoes e mandar",
CC.GRAY + "the duel to out.", CC.GRAY + "o duel para ele.",
"", "",
(this.arena == null || this.kit == null ? CC.RED + "[Cannot send duel right now]" : CC.YELLOW + "[Click to send duel to player]") (this.arena == null || this.kit == null ? CC.RED + "[Selecione antes!]" : CC.YELLOW + "[Clique para mandar o duelo]")
) )
.setDurability(this.arena == null || this.kit == null ? 8 : 10) .setDurability(this.arena == null || this.kit == null ? 8 : 10)
.toButton((player1, clickType) -> { .toButton((player1, clickType) -> {
if (this.arena == null) { if (this.arena == null) {
player.sendMessage(CC.RED + "You must select an arena before confirming the duel."); player.sendMessage(CC.RED + "Voce deve selecionar uma arena antes de confirmar o duel.");
return; return;
} }
if (this.kit == null) { if (this.kit == null) {
player.sendMessage(CC.RED + "You must select a kit before confirming the duel."); player.sendMessage(CC.RED + "Voce deve selecionar um kit antes de confirmar o duel.");
return; return;
} }
@ -194,11 +194,11 @@ public class DuelMenu extends Menu {
final List<String> lore = new ArrayList<>(); final List<String> lore = new ArrayList<>();
if (arena != null && arena.getName().equals(newArena.getName())) { if (arena != null && arena.getName().equals(newArena.getName())) {
lore.add(CC.GRAY + "You have this arena selected."); lore.add(CC.GRAY + "Voce tem essa arena selecionada.");
lore.add(" "); lore.add(" ");
} }
lore.add(CC.YELLOW + "[Click to duel with this arena]"); lore.add(CC.YELLOW + "[Clique para duelar com essa arena]");
final ItemBuilder itemBuilder = new ItemBuilder(this.newArena.getIcon() == null ? Material.PAPER : this.newArena.getIcon()) final ItemBuilder itemBuilder = new ItemBuilder(this.newArena.getIcon() == null ? Material.PAPER : this.newArena.getIcon())
.setDisplayName(Color.MAIN_COLOR + CC.BOLD + this.newArena.getName()) .setDisplayName(Color.MAIN_COLOR + CC.BOLD + this.newArena.getName())
@ -233,11 +233,11 @@ public class DuelMenu extends Menu {
final List<String> lore = new ArrayList<>(); final List<String> lore = new ArrayList<>();
if (kit != null && kit.getName().equals(queue.getName())) { if (kit != null && kit.getName().equals(queue.getName())) {
lore.add(CC.GRAY + "You have this kit selected."); lore.add(CC.GRAY + "Voce tem esse kit selecionado.");
lore.add(" "); lore.add(" ");
} }
lore.add(CC.YELLOW + "[Click to duel with this kit]"); lore.add(CC.YELLOW + "[Clique para mandar com esse kit!]");
final ItemBuilder itemBuilder = new ItemBuilder(this.queue.getIcon().clone()) final ItemBuilder itemBuilder = new ItemBuilder(this.queue.getIcon().clone())
.setDisplayName(Color.MAIN_COLOR + CC.BOLD + this.queue.getName()) .setDisplayName(Color.MAIN_COLOR + CC.BOLD + this.queue.getName())