fixes + uploads v2

This commit is contained in:
Matheus 2024-06-15 00:06:42 -04:00
parent ba30d4b518
commit a1432ad782
22 changed files with 1157 additions and 81 deletions

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@ -87,11 +87,6 @@
<artifactId>gson</artifactId> <artifactId>gson</artifactId>
<version>2.8.7</version> <version>2.8.7</version>
</dependency> </dependency>
<dependency>
<groupId>com.github.NoSequel</groupId>
<artifactId>ScoreboardAPI</artifactId>
<version>d86c2c6d87</version>
</dependency>
<dependency> <dependency>
<groupId>com.sk89q</groupId> <groupId>com.sk89q</groupId>
<artifactId>worldedit</artifactId> <artifactId>worldedit</artifactId>

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@ -0,0 +1,115 @@
package io.github.thatkawaiisam.assemble;
import java.util.Map;
import java.util.UUID;
import java.util.concurrent.ConcurrentHashMap;
import io.github.thatkawaiisam.assemble.events.AssembleBoardCreateEvent;
import lombok.Getter;
import lombok.Setter;
import org.bukkit.Bukkit;
import org.bukkit.ChatColor;
import org.bukkit.entity.Player;
import org.bukkit.event.HandlerList;
import org.bukkit.plugin.java.JavaPlugin;
@Getter @Setter
public class Assemble {
private final JavaPlugin plugin;
private AssembleAdapter adapter;
private AssembleThread thread;
private AssembleListener listeners;
private AssembleStyle assembleStyle = AssembleStyle.MODERN;
private Map<UUID, AssembleBoard> boards;
private long ticks = 2;
private boolean hook = false, debugMode = true, callEvents = true;
private final ChatColor[] chatColorCache = ChatColor.values();
/**
* Assemble.
*
* @param plugin instance.
* @param adapter that is being provided.
*/
public Assemble(JavaPlugin plugin, AssembleAdapter adapter) {
if (plugin == null) {
throw new RuntimeException("Assemble can not be instantiated without a plugin instance!");
}
this.plugin = plugin;
this.adapter = adapter;
this.boards = new ConcurrentHashMap<>();
this.setup();
}
/**
* Setup Assemble.
*/
public void setup() {
// Register Events.
this.listeners = new AssembleListener(this);
this.plugin.getServer().getPluginManager().registerEvents(listeners, this.plugin);
// Ensure that the thread has stopped running.
if (this.thread != null) {
this.thread.stop();
this.thread = null;
}
// Register new boards for existing online players.
for (Player player : this.getPlugin().getServer().getOnlinePlayers()) {
// Call Events if enabled.
if (this.isCallEvents()) {
AssembleBoardCreateEvent createEvent = new AssembleBoardCreateEvent(player);
Bukkit.getPluginManager().callEvent(createEvent);
if (createEvent.isCancelled()) {
continue;
}
}
getBoards().putIfAbsent(player.getUniqueId(), new AssembleBoard(player, this));
}
// Start Thread.
this.thread = new AssembleThread(this);
}
/**
* Cleanup Assemble.
*/
public void cleanup() {
// Stop thread.
if (this.thread != null) {
this.thread.stop();
this.thread = null;
}
// Unregister listeners.
if (listeners != null) {
HandlerList.unregisterAll(listeners);
listeners = null;
}
// Destroy player scoreboards.
for (UUID uuid : getBoards().keySet()) {
Player player = Bukkit.getPlayer(uuid);
if (player == null || !player.isOnline()) {
continue;
}
getBoards().remove(uuid);
player.setScoreboard(Bukkit.getScoreboardManager().getNewScoreboard());
}
}
}

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@ -0,0 +1,24 @@
package io.github.thatkawaiisam.assemble;
import java.util.List;
import org.bukkit.entity.Player;
public interface AssembleAdapter {
/**
* Get's the scoreboard title.
*
* @param player who's title is being displayed.
* @return title.
*/
String getTitle(Player player);
/**
* Get's the scoreboard lines.
*
* @param player who's lines are being displayed.
* @return lines.
*/
List<String> getLines(Player player);
}

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@ -0,0 +1,130 @@
package io.github.thatkawaiisam.assemble;
import java.util.ArrayList;
import java.util.List;
import java.util.UUID;
import io.github.thatkawaiisam.assemble.events.AssembleBoardCreatedEvent;
import lombok.Getter;
import org.bukkit.Bukkit;
import org.bukkit.ChatColor;
import org.bukkit.entity.Player;
import org.bukkit.scoreboard.DisplaySlot;
import org.bukkit.scoreboard.Objective;
import org.bukkit.scoreboard.Scoreboard;
@Getter
public class AssembleBoard {
private final Assemble assemble;
private final List<AssembleBoardEntry> entries = new ArrayList<>();
private final List<String> identifiers = new ArrayList<>();
private final UUID uuid;
/**
* Assemble Board.
*
* @param player that the board belongs to.
* @param assemble instance.
*/
public AssembleBoard(Player player, Assemble assemble) {
this.uuid = player.getUniqueId();
this.assemble = assemble;
this.setup(player);
}
/**
* Get's a player's bukkit scoreboard.
*
* @return either existing scoreboard or new scoreboard.
*/
public Scoreboard getScoreboard() {
Player player = Bukkit.getPlayer(getUuid());
if (getAssemble().isHook() || player.getScoreboard() != Bukkit.getScoreboardManager().getMainScoreboard()) {
return player.getScoreboard();
} else {
return Bukkit.getScoreboardManager().getNewScoreboard();
}
}
/**
* Get's the player's scoreboard objective.
*
* @return either existing objecting or new objective.
*/
public Objective getObjective() {
Scoreboard scoreboard = getScoreboard();
if (scoreboard.getObjective("Assemble") == null) {
Objective objective = scoreboard.registerNewObjective("Assemble", "dummy");
objective.setDisplaySlot(DisplaySlot.SIDEBAR);
objective.setDisplayName(getAssemble().getAdapter().getTitle(Bukkit.getPlayer(getUuid())));
return objective;
} else {
return scoreboard.getObjective("Assemble");
}
}
/**
* Setup the board.
*
* @param player who's board to setup.
*/
private void setup(Player player) {
Scoreboard scoreboard = getScoreboard();
player.setScoreboard(scoreboard);
getObjective();
// Call Events if enabled.
if (assemble.isCallEvents()) {
AssembleBoardCreatedEvent createdEvent = new AssembleBoardCreatedEvent(this);
Bukkit.getPluginManager().callEvent(createdEvent);
}
}
/**
* Get the board entry at a specific position.
*
* @param pos to find entry.
* @return entry if it isn't out of range.
*/
public AssembleBoardEntry getEntryAtPosition(int pos) {
return pos >= this.entries.size() ? null : this.entries.get(pos);
}
/**
* Get the unique identifier for position in scoreboard.
*
* @param position for identifier.
* @return unique identifier.
*/
public String getUniqueIdentifier(int position) {
String identifier = getRandomChatColor(position) + ChatColor.WHITE;
while (this.identifiers.contains(identifier)) {
identifier = identifier + getRandomChatColor(position) + ChatColor.WHITE;
}
// This is rare, but just in case, make the method recursive
if (identifier.length() > 16) {
return this.getUniqueIdentifier(position);
}
// Add our identifier to the list so there are no duplicates
this.identifiers.add(identifier);
return identifier;
}
/**
* Gets a ChatColor based off the position in the collection.
*
* @param position of entry.
* @return ChatColor adjacent to position.
*/
private String getRandomChatColor(int position) {
return assemble.getChatColorCache()[position].toString();
}
}

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@ -0,0 +1,91 @@
package io.github.thatkawaiisam.assemble;
import org.bukkit.scoreboard.Scoreboard;
import org.bukkit.scoreboard.Team;
import lombok.Setter;
public class AssembleBoardEntry {
private final AssembleBoard board;
private Team team;
@Setter
private String text, identifier;
/**
* Assemble Board Entry
*
* @param board that entry belongs to.
* @param text of entry.
* @param position of entry.
*/
public AssembleBoardEntry(AssembleBoard board, String text, int position) {
this.board = board;
this.text = text;
this.identifier = this.board.getUniqueIdentifier(position);
this.setup();
}
/**
* Setup Board Entry.
*/
public void setup() {
final Scoreboard scoreboard = this.board.getScoreboard();
if (scoreboard == null) {
return;
}
String teamName = this.identifier;
// This shouldn't happen, but just in case.
if (teamName.length() > 16) {
teamName = teamName.substring(0, 16);
}
Team team = scoreboard.getTeam(teamName);
// Register the team if it does not exist.
if (team == null) {
team = scoreboard.registerNewTeam(teamName);
}
// Add the entry to the team.
if (!team.getEntries().contains(this.identifier)) {
team.addEntry(this.identifier);
}
// Add the entry if it does not exist.
if (!this.board.getEntries().contains(this)) {
this.board.getEntries().add(this);
}
this.team = team;
}
/**
* Send Board Entry Update.
*
* @param position of entry.
*/
public void send(int position) {
// Set Prefix & Suffix.
String[] split = AssembleUtils.splitTeamText(text);
this.team.setPrefix(split[0]);
this.team.setSuffix(split[1]);
// Set the score
this.board.getObjective().getScore(this.identifier).setScore(position);
}
/**
* Remove Board Entry from Board.
*/
public void remove() {
this.board.getIdentifiers().remove(this.identifier);
this.board.getScoreboard().resetScores(this.identifier);
}
}

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@ -0,0 +1,14 @@
package io.github.thatkawaiisam.assemble;
public class AssembleException extends RuntimeException {
/**
* Assemble Exception.
*
* @param message attributed to exception.
*/
public AssembleException(String message) {
super(message);
}
}

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@ -0,0 +1,57 @@
package io.github.thatkawaiisam.assemble;
import io.github.thatkawaiisam.assemble.events.AssembleBoardCreateEvent;
import io.github.thatkawaiisam.assemble.events.AssembleBoardDestroyEvent;
import lombok.Getter;
import org.bukkit.Bukkit;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
import org.bukkit.event.player.PlayerJoinEvent;
import org.bukkit.event.player.PlayerQuitEvent;
@Getter
public class AssembleListener implements Listener {
private final Assemble assemble;
/**
* Assemble Listener.
*
* @param assemble instance.
*/
public AssembleListener(Assemble assemble) {
this.assemble = assemble;
}
@EventHandler
public void onPlayerJoin(PlayerJoinEvent event) {
// Call Events if enabled.
if (assemble.isCallEvents()) {
AssembleBoardCreateEvent createEvent = new AssembleBoardCreateEvent(event.getPlayer());
Bukkit.getPluginManager().callEvent(createEvent);
if (createEvent.isCancelled()) {
return;
}
}
getAssemble().getBoards().put(event.getPlayer().getUniqueId(), new AssembleBoard(event.getPlayer(), getAssemble()));
}
@EventHandler
public void onPlayerQuit(PlayerQuitEvent event) {
// Call Events if enabled.
if (assemble.isCallEvents()) {
AssembleBoardDestroyEvent destroyEvent = new AssembleBoardDestroyEvent(event.getPlayer());
Bukkit.getPluginManager().callEvent(destroyEvent);
if (destroyEvent.isCancelled()) {
return;
}
}
getAssemble().getBoards().remove(event.getPlayer().getUniqueId());
event.getPlayer().setScoreboard(Bukkit.getScoreboardManager().getMainScoreboard());
}
}

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@ -0,0 +1,38 @@
package io.github.thatkawaiisam.assemble;
import lombok.Getter;
@Getter
public enum AssembleStyle {
KOHI(true, 15), VIPER(true, -1), MODERN(false, 1), CUSTOM(false, 0);
private boolean descending;
private int startNumber;
/**
* Assemble Style.
*
* @param descending whether the positions are going down or up.
* @param startNumber from where to loop from.
*/
AssembleStyle(boolean descending, int startNumber) {
this.descending = descending;
this.startNumber = startNumber;
}
public AssembleStyle reverse() {
return descending(!this.descending);
}
public AssembleStyle descending(boolean descending) {
this.descending = descending;
return this;
}
public AssembleStyle startNumber(int startNumber) {
this.startNumber = startNumber;
return this;
}
}

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@ -0,0 +1,127 @@
package io.github.thatkawaiisam.assemble;
import org.bukkit.ChatColor;
import org.bukkit.entity.Player;
import org.bukkit.scoreboard.Objective;
import org.bukkit.scoreboard.Scoreboard;
import java.util.Collections;
import java.util.List;
public class AssembleThread extends Thread {
private final Assemble assemble;
/**
* Assemble Thread.
*
* @param assemble instance.
*/
AssembleThread(Assemble assemble) {
this.assemble = assemble;
this.start();
}
@Override
public void run() {
while(true) {
try {
tick();
sleep(assemble.getTicks() * 50);
} catch (Exception e) {
e.printStackTrace();
}
}
}
/**
* Tick logic for thread.
*/
private void tick() {
for (Player player : this.assemble.getPlugin().getServer().getOnlinePlayers()) {
try {
AssembleBoard board = this.assemble.getBoards().get(player.getUniqueId());
// This shouldn't happen, but just in case.
if (board == null) {
continue;
}
Scoreboard scoreboard = board.getScoreboard();
Objective objective = board.getObjective();
if (scoreboard == null || objective == null) {
continue;
}
// Just make a variable so we don't have to
// process the same thing twice.
String title = ChatColor.translateAlternateColorCodes('&', this.assemble.getAdapter().getTitle(player));
// Update the title if needed.
if (!objective.getDisplayName().equals(title)) {
objective.setDisplayName(title);
}
List<String> newLines = this.assemble.getAdapter().getLines(player);
// Allow adapter to return null/empty list to display nothing.
if (newLines == null || newLines.isEmpty()) {
board.getEntries().forEach(AssembleBoardEntry::remove);
board.getEntries().clear();
} else {
if (newLines.size() > 15) {
newLines = newLines.subList(0, 15);
}
// Reverse the lines because scoreboard scores are in descending order.
if (!this.assemble.getAssembleStyle().isDescending()) {
Collections.reverse(newLines);
}
// Remove excessive amount of board entries.
if (board.getEntries().size() > newLines.size()) {
for (int i = newLines.size(); i < board.getEntries().size(); i++) {
AssembleBoardEntry entry = board.getEntryAtPosition(i);
if (entry != null) {
entry.remove();
}
}
}
// Update existing entries / add new entries.
int cache = this.assemble.getAssembleStyle().getStartNumber();
for (int i = 0; i < newLines.size(); i++) {
AssembleBoardEntry entry = board.getEntryAtPosition(i);
// Translate any colors.
String line = ChatColor.translateAlternateColorCodes('&', newLines.get(i));
// If the entry is null, just create a new one.
// Creating a new AssembleBoardEntry instance will add
// itself to the provided board's entries list.
if (entry == null) {
entry = new AssembleBoardEntry(board, line, i);
}
// Update text, setup the team, and update the display values.
entry.setText(line);
entry.setup();
entry.send(
this.assemble.getAssembleStyle().isDescending() ? cache-- : cache++
);
}
}
if (player.getScoreboard() != scoreboard && !assemble.isHook()) {
player.setScoreboard(scoreboard);
}
} catch(Exception e) {
e.printStackTrace();
throw new AssembleException("There was an error updating " + player.getName() + "'s scoreboard.");
}
}
}
}

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@ -0,0 +1,35 @@
package io.github.thatkawaiisam.assemble;
import org.bukkit.ChatColor;
public class AssembleUtils {
public static String[] splitTeamText(String input) {
final int inputLength = input.length();
if (inputLength > 16) {
// Make the prefix the first 16 characters of our text
String prefix = input.substring(0, 16);
// Get the last index of the color char in the prefix
final int lastColorIndex = prefix.lastIndexOf(ChatColor.COLOR_CHAR);
String suffix;
if (lastColorIndex >= 14) {
prefix = prefix.substring(0, lastColorIndex);
suffix = ChatColor.getLastColors(input.substring(0, 17)) + input.substring(lastColorIndex + 2);
} else {
suffix = ChatColor.getLastColors(prefix) + input.substring(16);
}
if (suffix.length() > 16) {
suffix = suffix.substring(0, 16);
}
return new String[] {prefix, suffix};
} else {
return new String[] {input, ""};
}
}
}

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@ -0,0 +1,31 @@
package io.github.thatkawaiisam.assemble.events;
import lombok.Getter;
import lombok.Setter;
import org.bukkit.entity.Player;
import org.bukkit.event.Cancellable;
import org.bukkit.event.Event;
import org.bukkit.event.HandlerList;
@Getter @Setter
public class AssembleBoardCreateEvent extends Event implements Cancellable {
@Getter public static HandlerList handlerList = new HandlerList();
private Player player;
private boolean cancelled = false;
/**
* Assemble Board Create Event.
*
* @param player that the board is being created for.
*/
public AssembleBoardCreateEvent(Player player) {
this.player = player;
}
@Override
public HandlerList getHandlers() {
return handlerList;
}
}

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@ -0,0 +1,30 @@
package io.github.thatkawaiisam.assemble.events;
import io.github.thatkawaiisam.assemble.AssembleBoard;
import lombok.Getter;
import lombok.Setter;
import org.bukkit.event.Event;
import org.bukkit.event.HandlerList;
@Getter @Setter
public class AssembleBoardCreatedEvent extends Event {
@Getter public static HandlerList handlerList = new HandlerList();
private boolean cancelled = false;
private final AssembleBoard board;
/**
* Assemble Board Created Event.
*
* @param board of player.
*/
public AssembleBoardCreatedEvent(AssembleBoard board) {
this.board = board;
}
@Override
public HandlerList getHandlers() {
return handlerList;
}
}

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@ -0,0 +1,31 @@
package io.github.thatkawaiisam.assemble.events;
import lombok.Getter;
import lombok.Setter;
import org.bukkit.entity.Player;
import org.bukkit.event.Cancellable;
import org.bukkit.event.Event;
import org.bukkit.event.HandlerList;
@Getter @Setter
public class AssembleBoardDestroyEvent extends Event implements Cancellable {
@Getter public static HandlerList handlerList = new HandlerList();
private Player player;
private boolean cancelled = false;
/**
* Assemble Board Destroy Event.
*
* @param player who's board got destroyed.
*/
public AssembleBoardDestroyEvent(Player player) {
this.player = player;
}
@Override
public HandlerList getHandlers() {
return handlerList;
}
}

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@ -7,7 +7,7 @@ import com.solexgames.lib.commons.command.context.CommonsPlayer;
import com.solexgames.lib.processor.config.ConfigFactory; import com.solexgames.lib.processor.config.ConfigFactory;
import com.solexgames.shop.Shop; import com.solexgames.shop.Shop;
import com.solexgames.shop.category.impl.configurable.KillEffectShopCategory; import com.solexgames.shop.category.impl.configurable.KillEffectShopCategory;
import io.github.nosequel.scoreboard.ScoreboardHandler; import io.github.thatkawaiisam.assemble.Assemble;
import land.battle.practice.arena.Arena; import land.battle.practice.arena.Arena;
import land.battle.practice.board.BoardAdapter; import land.battle.practice.board.BoardAdapter;
import land.battle.practice.commands.*; import land.battle.practice.commands.*;
@ -115,7 +115,8 @@ public class Practice extends ExtendedJavaPlugin {
this.loadingString.equals(".") ? ".." : this.loadingString.equals(".") ? ".." :
this.loadingString.equals("..") ? "..." : ".", 10L, 10L); this.loadingString.equals("..") ? "..." : ".", 10L, 10L);
new ScoreboardHandler(this, new BoardAdapter(), 2L); Assemble assemble = new Assemble(this, new BoardAdapter());
assemble.setTicks(2);
CorePlugin.getInstance().addNewSettingHandler(new PracticeSettingsImpl()); CorePlugin.getInstance().addNewSettingHandler(new PracticeSettingsImpl());

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@ -6,7 +6,6 @@ import land.battle.practice.player.PlayerData;
import land.battle.practice.state.PlayerStateAdapter; import land.battle.practice.state.PlayerStateAdapter;
import land.battle.practice.state.impl.*; import land.battle.practice.state.impl.*;
import land.battle.practice.util.CC; import land.battle.practice.util.CC;
import io.github.nosequel.scoreboard.element.ScoreboardElement;
import lombok.experimental.UtilityClass; import lombok.experimental.UtilityClass;
import org.bukkit.ChatColor; import org.bukkit.ChatColor;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
@ -58,7 +57,7 @@ public class PracticeConstants {
BOARD_ADAPTERS.put("editor", new EditorBoardAdapter()); BOARD_ADAPTERS.put("editor", new EditorBoardAdapter());
} }
public static void handleAdapter(String id, ScoreboardElement element, Player player, PlayerData playerData, Party party) { public static void handleAdapter(String id, List<String> element, Player player, PlayerData playerData, Party party) {
final PlayerStateAdapter adapter = PracticeConstants.BOARD_ADAPTERS.get(id); final PlayerStateAdapter adapter = PracticeConstants.BOARD_ADAPTERS.get(id);
if (adapter != null) { if (adapter != null) {

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@ -3,6 +3,7 @@ package land.battle.practice.arena;
import land.battle.practice.arena.type.StandaloneArena; import land.battle.practice.arena.type.StandaloneArena;
import land.battle.practice.flags.Flag; import land.battle.practice.flags.Flag;
import land.battle.practice.location.impl.impl.AsyncLocation; import land.battle.practice.location.impl.impl.AsyncLocation;
import land.battle.practice.util.cuboid.Cuboid;
import lombok.AllArgsConstructor; import lombok.AllArgsConstructor;
import lombok.Getter; import lombok.Getter;
import lombok.RequiredArgsConstructor; import lombok.RequiredArgsConstructor;

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@ -3,6 +3,7 @@ package land.battle.practice.board;
import com.solexgames.core.CorePlugin; import com.solexgames.core.CorePlugin;
import com.solexgames.core.player.PotPlayer; import com.solexgames.core.player.PotPlayer;
import com.solexgames.core.util.Color; import com.solexgames.core.util.Color;
import io.github.thatkawaiisam.assemble.AssembleAdapter;
import land.battle.practice.Practice; import land.battle.practice.Practice;
import land.battle.practice.PracticeConstants; import land.battle.practice.PracticeConstants;
import land.battle.practice.party.Party; import land.battle.practice.party.Party;
@ -10,77 +11,80 @@ import land.battle.practice.player.PlayerData;
import land.battle.practice.player.PlayerState; import land.battle.practice.player.PlayerState;
import land.battle.practice.util.Animation; import land.battle.practice.util.Animation;
import land.battle.practice.util.CC; import land.battle.practice.util.CC;
import io.github.nosequel.scoreboard.element.ScoreboardElement;
import io.github.nosequel.scoreboard.element.ScoreboardElementHandler;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
import java.util.ArrayList;
import java.util.List;
/** /**
* @author BattleLand Team * @author BattleLand Team
* @since 8/14/2021 * @since 8/14/2021
*/ */
public class BoardAdapter implements ScoreboardElementHandler { public class BoardAdapter implements AssembleAdapter {
public boolean isState(PlayerData playerData, PlayerState playerState) {
return playerData.getPlayerState().equals(playerState);
}
@Override @Override
public ScoreboardElement getElement(Player player) { public String getTitle(Player player) {
final ScoreboardElement element = new ScoreboardElement(); return CC.GOLD + CC.BOLD + (!Practice.getInstance().isHolanda() ? "Battle " + CC.GRAY + "" + CC.WHITE + " Practice" : "Practice");
}
@Override
public List<String> getLines(Player player) {
List<String> lines = new ArrayList<>();
final PlayerData playerData = Practice.getInstance().getPlayerManager() final PlayerData playerData = Practice.getInstance().getPlayerManager()
.getPlayerData(player.getUniqueId()); .getPlayerData(player.getUniqueId());
element.setTitle(CC.GOLD + CC.BOLD + (!Practice.getInstance().isHolanda() ? "Battle " + CC.GRAY + "" + CC.WHITE + " Practice" : "Practice"));
if (playerData == null || !playerData.getOptions().isScoreboardEnabled()) { if (playerData == null || !playerData.getOptions().isScoreboardEnabled()) {
return element; return null;
} }
final Party party = Practice.getInstance().getPartyManager().getParty(player.getUniqueId()); final Party party = Practice.getInstance().getPartyManager().getParty(player.getUniqueId());
switch (playerData.getOptions().getScoreboardStyle()) { switch (playerData.getOptions().getScoreboardStyle()) {
case MODERN: case MODERN:
element.add(""); lines.add("");
break; break;
case OLD: case OLD:
element.add(CC.SB_LINE); lines.add(CC.SB_LINE);
break; break;
} }
final boolean queued = this.isState(playerData, PlayerState.QUEUE); final boolean queued = this.isState(playerData, PlayerState.QUEUE);
if (this.isState(playerData, PlayerState.SPAWN) || queued) { if (this.isState(playerData, PlayerState.SPAWN) || queued) {
PracticeConstants.handleAdapter("spawn", element, player, playerData, party); PracticeConstants.handleAdapter("spawn", lines, player, playerData, party);
if (queued) { if (queued) {
PracticeConstants.handleAdapter("queue", element, player, playerData, party); PracticeConstants.handleAdapter("queue", lines, player, playerData, party);
} }
if (party != null) { if (party != null) {
PracticeConstants.handleAdapter("party", element, player, playerData, party); PracticeConstants.handleAdapter("party", lines, player, playerData, party);
} }
} else if (this.isState(playerData, PlayerState.FIGHTING)) { } else if (this.isState(playerData, PlayerState.FIGHTING)) {
PracticeConstants.handleAdapter("match", element, player, playerData, party); PracticeConstants.handleAdapter("match", lines, player, playerData, party);
} else if (this.isState(playerData, PlayerState.SPECTATING)) { } else if (this.isState(playerData, PlayerState.SPECTATING)) {
PracticeConstants.handleAdapter("spectator", element, player, playerData, party); PracticeConstants.handleAdapter("spectator", lines, player, playerData, party);
} else if (this.isState(playerData, PlayerState.EDITING)) { } else if (this.isState(playerData, PlayerState.EDITING)) {
PracticeConstants.handleAdapter("editor", element, player, playerData, party); PracticeConstants.handleAdapter("editor", lines, player, playerData, party);
} }
switch (playerData.getOptions().getScoreboardStyle()) { switch (playerData.getOptions().getScoreboardStyle()) {
case MODERN: case MODERN:
element.add(""); lines.add("");
element.add(CC.GOLD + (Practice.getInstance().isHolanda() ? CC.translate(Animation.getScoreboardFooter()) : "battle.land") + " " + CC.GRAY + " " + CC.GRAY + " "); lines.add(CC.GOLD + (Practice.getInstance().isHolanda() ? CC.translate(Animation.getScoreboardFooter()) : "battle.land") + " " + CC.GRAY + " " + CC.GRAY + " ");
break; break;
case OLD: case OLD:
element.add(""); lines.add("");
element.add(CC.GOLD + (Practice.getInstance().isHolanda() ? CC.translate(Animation.getScoreboardFooter()) : "battle.land")); lines.add(CC.GOLD + (Practice.getInstance().isHolanda() ? CC.translate(Animation.getScoreboardFooter()) : "battle.land"));
element.add(CC.SB_LINE); lines.add(CC.SB_LINE);
break; break;
} }
return element; return lines;
}
public boolean isState(PlayerData playerData, PlayerState playerState) {
return playerData.getPlayerState().equals(playerState);
} }
} }

View File

@ -79,6 +79,7 @@ public class EntityListener implements Listener {
@EventHandler @EventHandler
public void onEntityDamageByEntity(EntityDamageByEntityEvent event) { public void onEntityDamageByEntity(EntityDamageByEntityEvent event) {
if (!(event.getEntity() instanceof Player || event.getDamager() instanceof Player)) return;
Player whoWasHit = (Player)event.getEntity(); Player whoWasHit = (Player)event.getEntity();
Player whoHit = (Player)event.getDamager(); Player whoHit = (Player)event.getDamager();

View File

@ -8,6 +8,7 @@ import land.battle.practice.player.PlayerData;
import land.battle.practice.player.PlayerState; import land.battle.practice.player.PlayerState;
import land.battle.practice.util.BlockUtil; import land.battle.practice.util.BlockUtil;
import io.papermc.lib.PaperLib; import io.papermc.lib.PaperLib;
import land.battle.practice.util.cuboid.Cuboid;
import org.bukkit.Location; import org.bukkit.Location;
import org.bukkit.Material; import org.bukkit.Material;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;

View File

@ -6,6 +6,8 @@ import com.solexgames.core.player.PotPlayer;
import com.solexgames.core.player.prefixes.Prefix; import com.solexgames.core.player.prefixes.Prefix;
import com.solexgames.core.util.Color; import com.solexgames.core.util.Color;
import com.solexgames.core.util.StringUtil; import com.solexgames.core.util.StringUtil;
import com.solexgames.shop.menu.ShopCategoryMenu;
import io.papermc.lib.PaperLib;
import land.battle.practice.Practice; import land.battle.practice.Practice;
import land.battle.practice.PracticeConstants; import land.battle.practice.PracticeConstants;
import land.battle.practice.PracticeServerType; import land.battle.practice.PracticeServerType;
@ -15,7 +17,6 @@ import land.battle.practice.kit.Kit;
import land.battle.practice.kit.PlayerKit; import land.battle.practice.kit.PlayerKit;
import land.battle.practice.match.Match; import land.battle.practice.match.Match;
import land.battle.practice.match.MatchState; import land.battle.practice.match.MatchState;
import land.battle.practice.menu.EventHostMenu;
import land.battle.practice.menu.JoinQueueMenu; import land.battle.practice.menu.JoinQueueMenu;
import land.battle.practice.menu.LeaderboardsMenu; import land.battle.practice.menu.LeaderboardsMenu;
import land.battle.practice.menu.SpectateMenu; import land.battle.practice.menu.SpectateMenu;
@ -27,19 +28,15 @@ import land.battle.practice.player.PlayerData;
import land.battle.practice.player.PlayerState; import land.battle.practice.player.PlayerState;
import land.battle.practice.queue.QueueType; import land.battle.practice.queue.QueueType;
import land.battle.practice.settings.PracticeSettingsMenu; import land.battle.practice.settings.PracticeSettingsMenu;
import land.battle.practice.util.BlockCheck;
import land.battle.practice.util.CC; import land.battle.practice.util.CC;
import land.battle.practice.util.DeathUtils;
import land.battle.practice.util.PlayerUtil; import land.battle.practice.util.PlayerUtil;
import com.solexgames.shop.menu.ShopCategoryMenu; import org.bukkit.*;
import io.papermc.lib.PaperLib;
import org.bukkit.Bukkit;
import org.bukkit.ChatColor;
import org.bukkit.GameMode;
import org.bukkit.Material;
import org.bukkit.block.Sign; import org.bukkit.block.Sign;
import org.bukkit.entity.EntityType; import org.bukkit.entity.EntityType;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler; import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
import org.bukkit.event.Listener; import org.bukkit.event.Listener;
import org.bukkit.event.entity.*; import org.bukkit.event.entity.*;
import org.bukkit.event.inventory.CraftItemEvent; import org.bukkit.event.inventory.CraftItemEvent;
@ -49,10 +46,8 @@ import org.bukkit.inventory.ItemStack;
import org.bukkit.inventory.PlayerInventory; import org.bukkit.inventory.PlayerInventory;
import org.bukkit.potion.PotionEffect; import org.bukkit.potion.PotionEffect;
import org.bukkit.potion.PotionEffectType; import org.bukkit.potion.PotionEffectType;
import org.bukkit.util.Vector;
import java.util.Map; import java.util.*;
import java.util.UUID;
public class PlayerListener implements Listener { public class PlayerListener implements Listener {
@ -698,6 +693,56 @@ public class PlayerListener implements Listener {
} }
} }
@EventHandler(ignoreCancelled = true, priority = EventPriority.HIGHEST)
public void onEvent(PlayerTeleportEvent event) {
if (event.getCause().equals(PlayerTeleportEvent.TeleportCause.ENDER_PEARL)) {
event.getTo().setX(Math.floor(event.getTo().getX()) + 0.5f);
event.getTo().setY(Math.floor(event.getTo().getY()) + 0.5f);
event.getTo().setZ(Math.floor(event.getTo().getZ()) + 0.5f);
BlockCheck landing = new BlockCheck(event.getTo().getBlock());
boolean cancelTeleport = true;
if ((event.getFrom().getWorld() == event.getTo().getWorld()) && (event.getFrom().distanceSquared(event.getTo()) < 32768)) {
cancelTeleport = false;
if (landing.isSafe) {
event.getTo().setY(Math.floor(event.getTo().getY()) + landing.adjustY);
} else {
cancelTeleport = true;
double xMin = Math.min(event.getFrom().getX(), event.getTo().getX());
double xMax = Math.max(event.getFrom().getX(), event.getTo().getX());
double yMin = Math.min(event.getFrom().getY(), event.getTo().getY());
double yMax = Math.max(event.getFrom().getY(), event.getTo().getY());
double zMin = Math.min(event.getFrom().getZ(), event.getTo().getZ());
double zMax = Math.max(event.getFrom().getZ(), event.getTo().getZ());
List<Location> locations = new ArrayList<Location>();
for (double x = xMin; x < xMax; x++) {
for (double y = yMin; y < yMax; y++) {
for (double z = zMin; z < zMax; z++) {
locations.add(new Location(event.getTo().getWorld(), Math.floor(x) + 0.5f, Math.floor(y) + 0.5f, Math.floor(z) + 0.5f));
}
}
}
locations.sort(Comparator.comparing(location -> event.getTo().distanceSquared(location)));
for (Location location : locations) {
BlockCheck blockCheck = new BlockCheck(location.getBlock());
if (blockCheck.isSafe) {
location.setYaw(event.getTo().getYaw());
location.setPitch(event.getTo().getPitch());
location.setY(Math.floor(location.getY()) + blockCheck.adjustY);
event.setTo(location);
cancelTeleport = false;
break;
}
}
}
}
if ((cancelTeleport) || (event.getTo().equals(event.getFrom()))) {
event.setCancelled(true);
event.getPlayer().getInventory().addItem(new ItemStack(Material.ENDER_PEARL, 1));
event.getPlayer().updateInventory();
}
}
}
@EventHandler @EventHandler
public void onCraft(CraftItemEvent event) { public void onCraft(CraftItemEvent event) {
event.setCancelled(true); event.setCancelled(true);

View File

@ -23,10 +23,8 @@ import org.bukkit.event.inventory.ClickType;
import org.bukkit.inventory.ItemFlag; import org.bukkit.inventory.ItemFlag;
import org.bukkit.inventory.ItemStack; import org.bukkit.inventory.ItemStack;
import java.util.ArrayList; import java.lang.reflect.Array;
import java.util.HashMap; import java.util.*;
import java.util.List;
import java.util.Map;
import java.util.concurrent.atomic.AtomicInteger; import java.util.concurrent.atomic.AtomicInteger;
/** /**
@ -109,7 +107,7 @@ public class DuelMenu extends Menu {
) )
.toUpdatingButton((player1, clickType) -> { .toUpdatingButton((player1, clickType) -> {
if (this.kit == null) { if (this.kit == null) {
player.sendMessage(CC.RED + "Voce deve selecionar o kit antes de selecionar a arena"); player.sendMessage(CC.RED + "You must select a kit before switching to the arena inventory");
return; return;
} }
@ -117,23 +115,29 @@ public class DuelMenu extends Menu {
}) })
); );
buttonMap.put(50, new ItemBuilder(Material.INK_SACK) List<String> lore = Practice.getInstance().isHolanda() ? Arrays.asList(
.setDisplayName(CC.GOLD + CC.BOLD + "Confirmar Duel") CC.GRAY + "Confirm your settings and send",
.addLore( CC.GRAY + "the duel to out.",
"",
(this.arena == null || this.kit == null ? CC.RED + "[Cannot send duel right now]" : CC.YELLOW + "[Click to send duel to player]")
) : Arrays.asList(
CC.GRAY + "Confirmar suas configuraçoes e mandar", CC.GRAY + "Confirmar suas configuraçoes e mandar",
CC.GRAY + "o duel para ele.", CC.GRAY + "o duel para ele.",
"", "",
(this.arena == null || this.kit == null ? CC.RED + "[Selecione antes!]" : CC.YELLOW + "[Clique para mandar o duelo]") (this.arena == null || this.kit == null ? CC.RED + "[Selecione antes!]" : CC.YELLOW + "[Clique para mandar o duelo]"));
)
buttonMap.put(50, new ItemBuilder(Material.INK_SACK)
.setDisplayName(CC.GOLD + CC.BOLD + "Confirm Duel")
.addLore(lore)
.setDurability(this.arena == null || this.kit == null ? 8 : 10) .setDurability(this.arena == null || this.kit == null ? 8 : 10)
.toButton((player1, clickType) -> { .toButton((player1, clickType) -> {
if (this.arena == null) { if (this.arena == null) {
player.sendMessage(CC.RED + "Voce deve selecionar uma arena antes de confirmar o duel."); player.sendMessage(CC.RED + (Practice.getInstance().isHolanda() ? "You must select an arena before confirming the duel." : "Voce deve selecionar uma arena antes de confirmar o duel."));
return; return;
} }
if (this.kit == null) { if (this.kit == null) {
player.sendMessage(CC.RED + "Voce deve selecionar um kit antes de confirmar o duel."); player.sendMessage(CC.RED + (Practice.getInstance().isHolanda() ? "You must select a kit before confirming the duel." : "Voce deve selecionar um kit antes de confirmar o duel."));
return; return;
} }
@ -194,11 +198,11 @@ public class DuelMenu extends Menu {
final List<String> lore = new ArrayList<>(); final List<String> lore = new ArrayList<>();
if (arena != null && arena.getName().equals(newArena.getName())) { if (arena != null && arena.getName().equals(newArena.getName())) {
lore.add(CC.GRAY + "Voce tem essa arena selecionada."); lore.add(CC.GRAY + (Practice.getInstance().isHolanda() ? "You have this arena selected." : "Voce tem essa arena selecionada."));
lore.add(" "); lore.add(" ");
} }
lore.add(CC.YELLOW + "[Clique para duelar com essa arena]"); lore.add(CC.YELLOW + (Practice.getInstance().isHolanda() ? "[Click to duel with this arena]" : "[Clique para duelar com essa arena]"));
final ItemBuilder itemBuilder = new ItemBuilder(this.newArena.getIcon() == null ? Material.PAPER : this.newArena.getIcon()) final ItemBuilder itemBuilder = new ItemBuilder(this.newArena.getIcon() == null ? Material.PAPER : this.newArena.getIcon())
.setDisplayName(Color.MAIN_COLOR + CC.BOLD + this.newArena.getName()) .setDisplayName(Color.MAIN_COLOR + CC.BOLD + this.newArena.getName())
@ -233,11 +237,11 @@ public class DuelMenu extends Menu {
final List<String> lore = new ArrayList<>(); final List<String> lore = new ArrayList<>();
if (kit != null && kit.getName().equals(queue.getName())) { if (kit != null && kit.getName().equals(queue.getName())) {
lore.add(CC.GRAY + "Voce tem esse kit selecionado."); lore.add(CC.GRAY + (Practice.getInstance().isHolanda() ? "You have this kit selected." : "Voce tem esse kit selecionado."));
lore.add(" "); lore.add(" ");
} }
lore.add(CC.YELLOW + "[Clique para mandar com esse kit!]"); lore.add(CC.YELLOW + (Practice.getInstance().isHolanda() ? "[Click to duel with this kit]" : "[Clique para mandar com esse kit!]"));
final ItemBuilder itemBuilder = new ItemBuilder(this.queue.getIcon().clone()) final ItemBuilder itemBuilder = new ItemBuilder(this.queue.getIcon().clone())
.setDisplayName(Color.MAIN_COLOR + CC.BOLD + this.queue.getName()) .setDisplayName(Color.MAIN_COLOR + CC.BOLD + this.queue.getName())

View File

@ -0,0 +1,302 @@
package land.battle.practice.util;
import org.bukkit.block.Block;
import org.bukkit.material.Openable;
@SuppressWarnings("deprecation")
public class BlockCheck {
public boolean isSafe;
public double adjustY;
public BlockCheck(Block block) {
isSafe = false;
adjustY = 0;
Block above = block.getLocation().clone().add(0, 1, 0).getBlock();
Block below = block.getLocation().clone().add(0, -1, 0).getBlock();
Block upTwo = block.getLocation().clone().add(0, 2, 0).getBlock();
Block downTwo = block.getLocation().clone().add(0, -2, 0).getBlock();
if (isSafe(block) && isSafe(above)) {
isSafe = true;
} else if (isSafe(block) && isSafe(below)) {
isSafe = true;
adjustY = -1.0f;
} else if (isSafe(block)) {
if (!isSolid(above) && (isOpenDoor(above) || isTopDoor(above))) {
isSafe = true;
} else if (!isSolid(below) && ((isTrapDoor(below) && !isTopDoor(below)) || isOpenDoor(below))) {
isSafe = true;
adjustY = -0.8125f;
} else if (!isSolid(above) && !isSolid(below) && isTopSlab(above) && (isSlab(below) && !isTopSlab(below))) {
isSafe = true;
adjustY = -0.5f;
}
} else if (isTrapDoor(block) && !isTopDoor(block) && isSafe(above)) {
isSafe = true;
adjustY = 0.1875f;
} else if (isTopDoor(block) && isSafe(below)) {
isSafe = true;
adjustY = -1.0f;
} else if (isSlab(block) && !isTopSlab(block) && isSafe(above)) {
if (isSafe(upTwo)) {
isSafe = true;
} else if (isTopSlab(upTwo) || isTopDoor(upTwo)) {
isSafe = true;
}
if (isSafe) {
adjustY = .5f;
}
} else if (isTopSlab(block) && isSafe(below)) {
if (isSafe(downTwo)) {
isSafe = true;
adjustY = -2.0f;
} else if (isSlab(downTwo) && !isTopSlab(downTwo)) {
isSafe = true;
adjustY = -1.5f;
} else if (isTrapDoor(downTwo) && !isTopDoor(downTwo)) {
isSafe = true;
adjustY = -1.8125f;
}
}
}
public boolean isSolid(Block block) {
int type = block.getType().getId();
switch (type) {
case 1:
case 2:
case 3:
case 4:
case 5:
case 7:
case 12:
case 13:
case 14:
case 15:
case 16:
case 17:
case 18:
case 19:
case 20:
case 21:
case 22:
case 23:
case 24:
case 25:
case 26:
case 29:
case 34:
case 33:
case 35:
case 36:
case 41:
case 42:
case 43:
case 45:
case 46:
case 47:
case 48:
case 49:
case 52:
case 53:
case 54:
case 56:
case 57:
case 58:
case 60:
case 61:
case 62:
case 64:
case 65:
case 67:
case 71:
case 73:
case 74:
case 78:
case 79:
case 80:
case 81:
case 82:
case 84:
case 85:
case 86:
case 87:
case 88:
case 89:
case 91:
case 92:
case 93:
case 94:
case 95:
case 97:
case 98:
case 99:
case 100:
case 101:
case 102:
case 103:
case 106:
case 107:
case 108:
case 109:
case 110:
case 111:
case 112:
case 113:
case 114:
case 116:
case 117:
case 118:
case 120:
case 121:
case 122:
case 123:
case 124:
case 125:
case 127:
case 128:
case 129:
case 130:
case 133:
case 134:
case 135:
case 136:
case 137:
case 138:
case 139:
case 140:
case 144:
case 145:
case 146:
case 149:
case 150:
case 151:
case 152:
case 153:
case 154:
case 155:
case 156:
case 158:
case 159:
case 160:
case 161:
case 162:
case 163:
case 164:
case 165:
case 166:
case 168:
case 169:
case 170:
case 171:
case 172:
case 173:
case 174:
case 178:
case 179:
case 180:
case 181:
case 183:
case 184:
case 185:
case 186:
case 187:
case 188:
case 189:
case 190:
case 191:
case 192:
case 193:
case 194:
case 195:
case 196:
case 197:
case 198:
case 199:
case 200:
case 201:
case 202:
case 203:
case 204:
case 206:
case 207:
case 208:
case 210:
case 211:
case 212:
case 213:
case 214:
case 215:
case 216:
case 218:
case 219:
case 220:
case 221:
case 222:
case 223:
case 224:
case 225:
case 226:
case 227:
case 228:
case 229:
case 230:
case 231:
case 232:
case 233:
case 234:
case 235:
case 236:
case 237:
case 238:
case 239:
case 240:
case 241:
case 242:
case 243:
case 244:
case 245:
case 246:
case 247:
case 248:
case 249:
case 250:
case 251:
case 252:
case 255:
case 397:
case 355:
return true;
}
return false;
}
private boolean isSlab(Block block) {
return block.getType().getId() == 44 || block.getType().getId() == 126 || block.getType().getId() == 182;
}
private boolean isTrapDoor(Block block) {
return block.getType().getId() == 96 || block.getType().getId() == 167;
}
private boolean isOpenDoor(Block block) {
return (isTrapDoor(block) && ((Openable) block.getState().getData()).isOpen());
}
private boolean isTopDoor(Block block) {
if (!isTrapDoor(block)) {
return false;
}
return block.getData() == 8 || block.getData() == 9 || block.getData() == 10 || block.getData() == 11;
}
private boolean isTopSlab(Block block) {
if (!isSlab(block)) {
return false;
}
return block.getData() == 8 || block.getData() == 9 || block.getData() == 10 || block.getData() == 11 || block.getData() == 12 || block.getData() == 13 || block.getData() == 14 || block.getData() == 15;
}
private boolean isSafe(Block block) {
return !isSolid(block) && !isSlab(block) && (!isTrapDoor(block) || isOpenDoor(block));
}
}