Block-Game-Client/jars/crash-reports/crash-2019-07-11_09.27.59-client.txt

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2019-11-17 17:55:58 +01:00
---- Minecraft Crash Report ----
// I blame Dinnerbone.
Time: 7/11/19 9:28 AM
Description: Initializing game
java.lang.Error: Unresolved compilation problems:
The import us.blockgame.client.component cannot be resolved
IComponent cannot be resolved to a type
IComponent cannot be resolved to a type
IComponent cannot be resolved to a type
IComponent cannot be resolved to a type
IComponent cannot be resolved to a type
IComponent cannot be resolved to a type
Cannot instantiate the type MenuComponent
IComponent cannot be resolved to a type
IComponent cannot be resolved to a type
IComponent cannot be resolved to a type
IComponent cannot be resolved to a type
IComponent cannot be resolved to a type
IComponent cannot be resolved to a type
IComponent cannot be resolved to a type
IComponent cannot be resolved to a type
IComponent cannot be resolved to a type
IComponent cannot be resolved
IComponent cannot be resolved to a type
IComponent cannot be resolved to a type
IComponent cannot be resolved to a type
IComponent cannot be resolved
IComponent cannot be resolved to a type
IComponent cannot be resolved to a type
at us.blockgame.client.gui.impl.ModMenuGui.<init>(ModMenuGui.java:13)
at us.blockgame.client.manager.impl.GuiManager.createGuis(GuiManager.java:30)
at us.blockgame.client.manager.impl.GuiManager.<init>(GuiManager.java:21)
at us.blockgame.client.manager.ManagerHandler.registerManagers(ManagerHandler.java:25)
at us.blockgame.client.manager.ManagerHandler.<init>(ManagerHandler.java:18)
at us.blockgame.client.BlockClient.setupManagers(BlockClient.java:21)
at us.blockgame.client.BlockClient.<init>(BlockClient.java:17)
at net.minecraft.client.Minecraft.run(Minecraft.java:995)
at net.minecraft.client.main.Main.main(Main.java:161)
at Start.main(Start.java:11)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at us.blockgame.client.gui.impl.ModMenuGui.<init>(ModMenuGui.java:13)
at us.blockgame.client.manager.impl.GuiManager.createGuis(GuiManager.java:30)
at us.blockgame.client.manager.impl.GuiManager.<init>(GuiManager.java:21)
at us.blockgame.client.manager.ManagerHandler.registerManagers(ManagerHandler.java:25)
at us.blockgame.client.manager.ManagerHandler.<init>(ManagerHandler.java:18)
at us.blockgame.client.BlockClient.setupManagers(BlockClient.java:21)
at us.blockgame.client.BlockClient.<init>(BlockClient.java:17)
-- Initialization --
Details:
Stacktrace:
at net.minecraft.client.Minecraft.run(Minecraft.java:995)
at net.minecraft.client.main.Main.main(Main.java:161)
at Start.main(Start.java:11)
-- System Details --
Details:
Minecraft Version: 1.7.10
Operating System: Mac OS X (x86_64) version 10.9.5
Java Version: 1.8.0_181, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 743504984 bytes (709 MB) / 1038876672 bytes (990 MB) up to 1038876672 bytes (990 MB)
JVM Flags: 3 total; -Xincgc -Xmx1024M -Xms1024M
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
Launched Version: mcp
LWJGL: 2.9.1
OpenGL: Intel HD Graphics 5000 OpenGL Engine GL version 2.1 INTEL-8.28.37, Intel Inc.
GL Caps: Using GL 1.3 multitexturing.
Using framebuffer objects because ARB_framebuffer_object is supported and separate blending is supported.
Anisotropic filtering is supported and maximum anisotropy is 16.
Shaders are available because OpenGL 2.1 is supported.
Is Modded: ~~ERROR~~ NullPointerException: null
Type: Client (map_client.txt)
Resource Packs: []
Current Language: English (US)
Profiler Position: N/A (disabled)
Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Anisotropic Filtering: Off (1)
OptiFine Version: OptiFine_1.7.10_HD_U_D4
Render Distance Chunks: 12
Mipmaps: 4
Anisotropic Filtering: 1
Antialiasing: 0
Multitexture: false
OpenGlVersion: 2.1 INTEL-8.28.37
OpenGlRenderer: Intel HD Graphics 5000 OpenGL Engine
OpenGlVendor: Intel Inc.
CpuCount: 4