CavePVP-Stuff/cSpigot-master/spigot-server-Patches/0204-Tweak-animal-spawning-...

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From 2f307ad89840abe69ea604087d66d61dd84cd3a2 Mon Sep 17 00:00:00 2001
From: Michael Himing <mhiming@gmail.com>
Date: Sat, 12 Aug 2017 20:58:16 +1000
Subject: [PATCH] Tweak animal spawning rates
diff --git a/src/main/java/net/minecraft/server/BiomeBase.java b/src/main/java/net/minecraft/server/BiomeBase.java
index 201c845b3..5e90488bd 100644
--- a/src/main/java/net/minecraft/server/BiomeBase.java
+++ b/src/main/java/net/minecraft/server/BiomeBase.java
@@ -115,10 +115,10 @@ public abstract class BiomeBase {
this.id = i;
biomes[i] = this;
this.ar = this.a();
- this.at.add(new BiomeMeta(EntitySheep.class, 12, 4, 4));
+ this.at.add(new BiomeMeta(EntitySheep.class, 6, 4, 4)); // MineHQ - less sheep
this.at.add(new BiomeMeta(EntityPig.class, 10, 4, 4));
this.at.add(new BiomeMeta(EntityChicken.class, 10, 4, 4));
- this.at.add(new BiomeMeta(EntityCow.class, 8, 4, 4));
+ this.at.add(new BiomeMeta(EntityCow.class, 14, 4, 4)); // MineHQ - more cows
this.as.add(new BiomeMeta(EntitySpider.class, 100, 4, 4));
this.as.add(new BiomeMeta(EntityZombie.class, 100, 4, 4));
this.as.add(new BiomeMeta(EntitySkeleton.class, 100, 4, 4));
--
2.13.3