Jesse Boyd
3618007052
Add new option:
...
Option : Default
EXPERIMENTAL_UNSTABLE_DO_NOT_ENABLE_ULTRA_SUPER_FAST_WORLD_CORRUPTING_AWESOME_DIRECT_ANVIL_QUEUE_MODE:
false
2016-08-20 22:01:43 +10:00
Jesse Boyd
4ddffb197b
Various
...
More work on anvil API
Fix IO exception with history on disk
Optimize chunk index caching
2016-08-20 13:33:56 +10:00
Jesse Boyd
4267bf1c27
Fix biome masking
2016-08-17 15:01:32 +10:00
Jesse Boyd
a2589d4493
More work on optimized MCA reader
...
+ Fix for 1.7.10 gson import error
2016-08-17 12:10:03 +10:00
Jesse Boyd
aeb13960a4
*Will work on this later
2016-08-16 20:55:26 +10:00
Jesse Boyd
08f35d420a
Fix strange schem load issue + start work on MCRExtent
2016-08-16 18:49:56 +10:00
Jesse Boyd
424bcc5d05
Fix 1.8 tile sending
2016-08-16 16:41:29 +10:00
Jesse Boyd
fb33ecf71e
*Fix for other clipboard implementations
2016-08-15 11:39:44 +10:00
Jesse Boyd
fb9bdeca7d
Fix writing tiles to schematics
2016-08-15 10:09:05 +10:00
Jesse Boyd
8ab28115a4
Fixes #236
2016-08-15 09:20:56 +10:00
Jesse Boyd
eb62377c0f
Optimizations for BukkitQueue_All
...
This queue is used to place blocks when no (fast) NMS one is found.
- Exploits a bug in vanilla relight algorithm for faster placement
2016-08-14 20:55:17 +10:00
Jesse Boyd
80045cfa6c
Properly wait for queue to flush
...
- Ensuring the queue is flushed may wait slightly longer than necessary
2016-08-14 14:26:46 +10:00
Jesse Boyd
3a3fcca8b0
Various
...
Remove numerical versioning
Fix queue relighting concurrency
Fixed fixlighting async error
Fixes for 1.7.10 + thermos
Fixed non disk schematic loading
2016-08-14 10:26:51 +10:00
Jesse Boyd
4ccfab5908
Use original prefix for system messages
2016-08-12 15:14:47 +10:00
Jesse Boyd
9519fde6bd
Fixes #209
2016-08-12 11:28:51 +10:00
Jesse Boyd
600219eb08
Fixes #214
2016-08-12 10:57:09 +10:00
Jesse Boyd
d0b5dab2a0
Various
...
Rename Favs jar and print error on failed load
LocalSession history on disk size limit per player (in MB)
Possible fix for ForgeEssentials incompatibility
2016-08-11 21:34:56 +10:00
Jesse Boyd
35883cfb16
Fixes #228
2016-08-10 17:32:05 +10:00
Jesse Boyd
5c0ae62b17
Various
...
Keep chunks loaded for at least 10s
Optimizations for 1.10
Fix cast for 1.8
Memory/Disk Optimizations for relighting large areas in unloaded chunks
Fix for clipboard entities
2016-08-10 17:18:55 +10:00
Jesse Boyd
1ed87eabbc
Various
...
Per world session history index when using disk
Configurable clipboard/history save locations
Fixed and optimized packet sending
History caching optimizations (instant now)
2016-08-09 14:32:51 +10:00
Jesse Boyd
7cf334d881
Fixes #224
2016-08-07 17:19:08 +10:00
Jesse Boyd
514b28caa4
Rollback changes
2016-08-07 07:19:02 +10:00
Jesse Boyd
c98d07039d
Buffered random access clipboard compression + schematic -> clipboard streaming
...
Also adds CPUOptimizedClipboard which has no extra compression
Note: Performance degrades if access is actually random (the buffering
optimizes sequential r/w)
Removing stream in favor of clipboard compression / disk
- In order to stream a schematic, it would need to be fully read 3 times
as tags are not ordered (dimensions -> block ids -> data + tiles +
entities)
- Much faster just using disk / memory as an intermediate step
2016-08-06 16:42:40 +10:00
Jesse Boyd
c11087334f
Fix inspect alias
2016-08-05 17:37:17 +10:00
Jesse Boyd
8e5e2ccafa
Don't wrap null player
2016-08-05 10:39:20 +10:00
Jesse Boyd
bde226e7cd
Fix NPE
2016-08-05 10:31:16 +10:00
Jesse Boyd
5eff53f1f8
Remove duplicate method
2016-08-04 20:01:47 +10:00
Jesse Boyd
5725e3bdd3
* Wrong limit used
2016-08-04 19:48:11 +10:00
Jesse Boyd
895de11a09
Fix entity mask + More work on rollback
2016-08-04 19:46:38 +10:00
Jesse Boyd
e5ebccd053
All commands translatable + Start on inspect brush
...
+ Disable AWE if present as otherwise both don't load
2016-08-03 19:23:31 +10:00
Jesse Boyd
1ca5798e9d
Begin rollback optimizations + other
...
Store rollback summary in database (option)
API improvements
Load before AWE
2016-08-03 14:43:27 +10:00
Jesse Boyd
39acae08aa
Minor API changes
2016-08-02 17:00:01 +10:00
Jesse Boyd
7c06899111
Fix fixliquid.
2016-08-01 16:41:21 +10:00
Jesse Boyd
ffc23f4020
Minor PS fix + undo fastmode error
2016-07-31 09:58:28 +10:00
Jesse Boyd
1835748d85
1 seems to have issues right now
2016-07-27 08:29:59 +10:00
Jesse Boyd
3d15022167
*remove debug msg
2016-07-27 08:04:56 +10:00
Jesse Boyd
ff60177dcc
Working async relighting
2016-07-27 08:03:51 +10:00
Jesse Boyd
23b67b3f56
[BREAKING] Is it breaking if it's already broken?
2016-07-26 10:08:32 +10:00
Jesse Boyd
06275e8d3d
[Bleeding] Lighting changes + broken
2016-07-26 10:04:19 +10:00
Jesse Boyd
4bde477206
Various
...
Fix forge multiworld
Add NMS setLight (sky/block)
Fix clipboard on disk start index
Fix cmd block data
2016-07-25 08:25:07 +10:00
Jesse Boyd
d562b6cf66
Update forge classes
2016-07-23 08:57:15 +10:00
Jesse Boyd
0849948f77
Minor change to relight chunk load
2016-07-16 04:38:45 +10:00
Jesse Boyd
c52c1bee27
Relight improvements + ports
...
6 lighting modes (0-5), see config
forge194
forge110
bukkit1710
(untested)
2016-07-15 09:53:30 +10:00
Jesse Boyd
ef06ca3b19
Proper NBT streaming + random access optimizations
2016-07-13 19:00:15 +10:00
Jesse Boyd
342c106e8c
Increase default history size
2016-07-12 18:08:26 +10:00
Jesse Boyd
87f79f9fa6
Various fixes
...
Fix undo
Fix blockshub hook
API improvements
Added worldedit from console
Fixed async world loading for paperspigot
Some minor optimizations
Added some extra translations
2016-07-12 17:54:00 +10:00
Jesse Boyd
9ed6880d1d
Various
2016-07-10 23:37:18 +10:00
Jesse Boyd
f202a563fc
Tweak no region message
2016-06-30 22:40:19 +10:00
Jesse Boyd
227ac22d15
Fix data for id=9
2016-06-30 22:11:58 +10:00
Jesse Boyd
51a8b41399
Translate navigation
2016-06-29 20:44:04 +10:00
Jesse Boyd
af6c80901a
Update some classes
2016-06-29 15:25:27 +10:00
Jesse Boyd
b56a6d4b7c
Fixes #168
2016-06-29 03:15:06 +10:00
Jesse Boyd
1867a41d8a
Fixes #166
2016-06-29 03:03:27 +10:00
Jesse Boyd
ff59a61046
*Fix history limit
2016-06-29 01:56:56 +10:00
Jesse Boyd
a521cb9ac3
Prevent chunk unload during async relight + delay tasks
2016-06-28 22:09:47 +10:00
Jesse Boyd
478cbbf393
Per player history size (in MB)
2016-06-28 20:22:31 +10:00
Jesse Boyd
e8ae5ca119
Fixes #166
2016-06-27 23:56:11 +10:00
Jesse Boyd
a21390c9cf
Minor fix
2016-06-27 18:40:19 +10:00
Jesse Boyd
3f6abb1c6f
Close after write
2016-06-24 16:22:38 +10:00
Jesse Boyd
2c0a47c60f
Fix chunk listener items and tweak p2 mask.
2016-06-24 15:38:30 +10:00
Jesse Boyd
cf397524ff
Fix other forge compile issues
2016-06-22 16:02:50 +10:00
Jesse Boyd
27d5e9e1aa
Add cmd brush
2016-06-21 23:47:40 +10:00
Jesse Boyd
2e0a37c1de
*
2016-06-21 22:28:22 +10:00
Jesse Boyd
615c51d948
Add voxel shortperm
2016-06-21 21:38:58 +10:00
Jesse Boyd
e4b1cc376b
Document some stuff
2016-06-21 20:35:09 +10:00
Jesse Boyd
52024b4c2e
Compression tweak
2016-06-21 17:03:43 +10:00
Jesse Boyd
8555276a78
Various
...
Fixed slow bukkit api placer (if no NMS placer exists) (it will try to
stay above 18.5 TPS)
Added more messages to translations
Added copy brush
Added resizable clipboard builder (API)
Added image download
2016-06-21 15:53:52 +10:00
Jesse Boyd
990d2fcbb0
Fix logging
2016-06-20 15:36:10 +10:00
Jesse Boyd
598928053d
Fix rollback
2016-06-20 14:57:39 +10:00
Jesse Boyd
0d7c0474cc
Various fixes
2016-06-20 14:06:14 +10:00
Jesse Boyd
706b44a26a
Fixed schematic exporting (mostly)
2016-06-20 01:34:02 +10:00
Jesse Boyd
4c59ffc371
Various
...
Fixed entity copy, tree gen, snow height, reload history limit,
2016-06-19 12:24:28 +10:00
Jesse Boyd
fa090ee6bf
Fixes #135 (superpickaxe)
2016-06-18 11:13:06 +10:00
Jesse Boyd
d6da78251e
Tweak parallel startset
2016-06-17 23:20:49 +10:00
Jesse Boyd
3bab344656
Fix hasFastMode and combine stages
2016-06-17 16:38:29 +10:00
Jesse Boyd
97a0126fd1
Sync regen to the calling thread
2016-06-17 15:26:18 +10:00
Jesse Boyd
9bf2d2b0c3
Various
...
Update to PS 3.4.1
- Added various optimizations for PlotSquared
- Support full schematic exporting (includes NBT now)
Added compression level option:
0 is no compression
1-9 = varying levels of compression at the expense of CPU
3 = Good fast compression
5 = Good high compression
8 = Lots of compression (going further has diminishing returns)
Add EditSession builder (for extra control over optimizations)
Added compression option to FaweChangeSet constructor
Added FAWE format (used for history / clipboard on disk)
Various minor optimizations
TODO bug fixes
2016-06-16 20:25:21 +10:00
Jesse Boyd
7bc7f5841f
Clipboard upload/download
2016-06-10 18:47:55 +10:00
Jesse Boyd
942e32d827
Add size restrictions
2016-06-10 13:16:10 +10:00
Jesse Boyd
d6902866c4
Add structure format
...
(for structure blocks)
2016-06-10 13:10:40 +10:00
Jesse Boyd
92ccbfcdcd
Fixes #147
2016-06-10 05:10:56 +10:00
Jesse Boyd
40c6e781a6
Update to 1.10
2016-06-09 17:50:19 +10:00
Jesse Boyd
0c8291bbc8
forge message color
2016-06-07 07:50:12 +10:00
Jesse Boyd
b30007a4e4
Fix for forge
2016-06-06 18:46:02 +10:00
Jesse Boyd
ed08bf8a9c
Fixes fixlighting
...
Relates to #140
2016-06-06 17:04:16 +10:00
Jesse Boyd
62e40bd9b6
Fixes for unused EditSessions clogging queue
2016-06-06 10:58:13 +10:00
Jesse Boyd
c1b22fbb21
Fixes #136
2016-06-04 03:33:28 +10:00
Jesse Boyd
3c0a2bd67e
Superpickaxe async
2016-05-31 00:30:16 +10:00
Jesse Boyd
cc4f654941
debug failed queue initialization
2016-05-30 00:24:24 +10:00
Jesse Boyd
a05ae2e550
Various fixes for VS / WE
2016-05-28 08:37:16 +10:00
Jesse Boyd
b168d1b336
Various
...
Fix entity y value not within chunk
Fix combined stages CPUOptimizedHistory not restoring air in existing
sections on undo
Change EditSession to wait for completion on flush (you should be
flushing it async)
Added setting for edit session history with no session
2016-05-26 05:29:55 +10:00
Jesse Boyd
4ac02d6297
Fixes #121
2016-05-23 23:00:33 +10:00
Jesse Boyd
e8d76e3f3a
VS history on disk/undo/rename perform to //p
2016-05-23 06:38:59 +10:00
Jesse Boyd
8a91f09192
Fix vs mask
2016-05-23 05:01:29 +10:00
Jesse Boyd
c950b7554d
async bukkit wrappers / vs hook / api changes
2016-05-23 03:37:55 +10:00
Jesse Boyd
a4353bb760
Forge fix
...
Fixes #119
Close #120
2016-05-22 20:36:05 +10:00
Jesse Boyd
958f40fcbf
Make API methods static
2016-05-22 17:51:28 +10:00
Jesse Boyd
ba2f9159b6
Get entities sync
2016-05-20 23:49:09 +10:00
Jesse Boyd
6993e4d8ed
Fixes #111
2016-05-20 18:20:53 +10:00
Jesse Boyd
987ea4110a
*forgot this
2016-05-20 18:17:19 +10:00