Jesse Boyd
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4b7c1e987b
|
Fixes #870 Fixes #872
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2018-01-11 18:08:15 +11:00 |
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Jesse Boyd
|
9366acd6dc
|
Fixes #870
|
2018-01-11 14:26:33 +11:00 |
|
Jesse Boyd
|
274bc6d9a7
|
Nukkit regen/clear fixes
Closes #869
Fixes #868
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2018-01-10 20:42:24 +11:00 |
|
Jesse Boyd
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b36c3dfc90
|
*
|
2018-01-10 19:53:02 +11:00 |
|
Jesse Boyd
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a1ccdf0543
|
Use combined color for texturing
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2018-01-10 19:40:44 +11:00 |
|
Jesse Boyd
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0a776078ea
|
Fixes #852
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2018-01-10 16:22:04 +11:00 |
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Jesse Boyd
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4609b472fe
|
Various minor
Fix transforms and mask help pages
Closes #852
Add world and floor thickness to CFI
Fix snow layers not affecting leaves
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2018-01-10 14:51:58 +11:00 |
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Jesse Boyd
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e6ea640d21
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Fixes #855
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2018-01-10 11:26:11 +11:00 |
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Jesse Boyd
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bb7b1cb736
|
Fixes #863
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2018-01-07 23:47:47 +11:00 |
|
Jesse Boyd
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e1e31beff0
|
Fixes #847
|
2018-01-07 21:25:49 +11:00 |
|
Jesse Boyd
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189e8189fb
|
Merge branch 'master' of https://github.com/boy0001/FastAsyncWorldedit
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2018-01-07 17:14:46 +11:00 |
|
Jesse Boyd
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9126c083ab
|
Fixes #862
|
2018-01-07 17:11:40 +11:00 |
|
Jesse Boyd
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5583994fe9
|
Remove softdepend as it affects load order
|
2017-12-30 17:32:54 +11:00 |
|
Jesse Boyd
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994856b8fd
|
Fix queue instantiation
|
2017-12-27 04:00:26 +11:00 |
|
Jesse Boyd
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1cb4cb345f
|
prevent bleeding
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2017-12-26 22:58:36 +11:00 |
|
Jesse Boyd
|
395b46c842
|
Various major
New building mode (using CFI):
- CFI world is generated around the player in realtime
- Use WorldEdit/VS brushes while editing
- This is still being optimized
- Use a 1K radius height brush with near instant results
- https://github.com/boy0001/FastAsyncWorldedit/wiki/CreateFromImage
Early example: https://www.youtube.com/watch?v=jp1SjanWN70
|
2017-12-26 22:15:24 +11:00 |
|
Jesse Boyd
|
0dbb6171ef
|
Fixes #821
|
2017-12-15 11:28:54 +11:00 |
|
Jesse Boyd
|
7e3bec1c76
|
Merge branch 'master' of https://github.com/boy0001/FastAsyncWorldedit
|
2017-12-09 14:00:45 +11:00 |
|
Jesse Boyd
|
882eefe144
|
Closes #813
|
2017-12-09 14:00:39 +11:00 |
|
Jesse Boyd
|
249ab84e7f
|
Merge pull request #811 from Leomixer17/patch-1
Added the italian translation
|
2017-12-09 13:58:58 +11:00 |
|
Jesse Boyd
|
49d59e2021
|
Cast to pattern
Fixes #810
Closes #817
|
2017-12-09 13:51:34 +11:00 |
|
Leomixer17
|
b51c9f7a99
|
Update message.yml
|
2017-12-03 17:33:11 +01:00 |
|
Leomixer17
|
8befcbaf2f
|
Update message.yml
|
2017-12-03 17:24:15 +01:00 |
|
Leomixer17
|
9c1108aef6
|
Update message.yml
|
2017-12-03 16:44:56 +01:00 |
|
Leomixer17
|
dad5bc25f0
|
Update message.yml
|
2017-12-03 16:04:39 +01:00 |
|
Leomixer17
|
4a99245e00
|
Update message.yml
|
2017-12-03 15:16:57 +01:00 |
|
Leomixer17
|
0457848262
|
Create message.yml
|
2017-12-03 00:30:30 +01:00 |
|
Jesse Boyd
|
12580b52ae
|
Fixes #787
|
2017-11-13 16:20:30 +11:00 |
|
Jesse Boyd
|
f72aa7baf9
|
Various minor
Angle mask optimizations
- Fix and re-implement greedy height caching
- Use cached block mask for everything
Keep mask intersection insertion order
|
2017-11-12 16:28:22 +11:00 |
|
Jesse Boyd
|
6873e45b6f
|
Fix heightmap in height restricted regions
|
2017-11-12 13:37:27 +11:00 |
|
Jesse Boyd
|
0bac7251c1
|
Remove debug + Sync sponge tile changes
|
2017-11-12 11:42:19 +11:00 |
|
Jesse Boyd
|
97515d0f31
|
Fix sponge buildscript
|
2017-11-10 20:19:05 +11:00 |
|
Jesse Boyd
|
d5d97f82af
|
Fixes #780
|
2017-11-09 17:21:56 +11:00 |
|
Jesse Boyd
|
3bbeb2d6fe
|
*
|
2017-11-09 15:07:30 +11:00 |
|
Jesse Boyd
|
8cc1f8de71
|
update asm and mappings
|
2017-11-09 12:48:53 +11:00 |
|
Jesse Boyd
|
b020e3ebe6
|
Various minor
re-implement forge/sponge modules
Fix NBT copy error
Fix entity/tile error
Some work on multi-clipboards
|
2017-11-09 07:18:16 +11:00 |
|
Jesse Boyd
|
7a4b7be26a
|
Fix CompoundTagBuilder being private
|
2017-10-16 16:34:32 +11:00 |
|
Jesse Boyd
|
602312eb3c
|
*\
|
2017-10-16 14:57:36 +11:00 |
|
Jesse Boyd
|
1a5fd8add5
|
fix compile
|
2017-10-16 14:51:27 +11:00 |
|
Jesse Boyd
|
2001992519
|
*
|
2017-10-16 14:44:56 +11:00 |
|
Jesse Boyd
|
4dab4d118a
|
Reduce memory usage when converting
|
2017-10-16 14:43:28 +11:00 |
|
Jesse Boyd
|
4b9058bc7a
|
*
|
2017-10-14 20:14:27 +11:00 |
|
Jesse Boyd
|
d93f9f0553
|
Entity conversion
|
2017-10-09 23:52:04 +11:00 |
|
Jesse Boyd
|
b2395f7aa9
|
Progress, lower memory usage
|
2017-10-09 19:41:44 +11:00 |
|
Jesse Boyd
|
911f613f2f
|
Convert nether portals
|
2017-10-08 16:20:17 +11:00 |
|
Jesse Boyd
|
f5d40ea1bf
|
Nether/End + Fix large worlds
|
2017-10-08 14:45:11 +11:00 |
|
Jesse Boyd
|
f098dba70a
|
Temporarily increase write buffer size
|
2017-10-07 18:54:40 +11:00 |
|
Jesse Boyd
|
6db70e6058
|
Revert to old leveldb dependency
|
2017-10-07 18:30:07 +11:00 |
|
Jesse Boyd
|
08bdfe2fd9
|
Use BaseItem for item remapping
|
2017-10-07 15:59:18 +11:00 |
|
Jesse Boyd
|
76cfbeb4d0
|
Piston fixes
|
2017-10-07 15:40:04 +11:00 |
|