Jesse Boyd
50e11ee1f8
*
2016-08-23 16:27:59 +10:00
Jesse Boyd
3e0852d589
Lighting / MCA changes / Queue
...
Optimize queue dispatch parallelization
Fix lighting issues
Add MCAFile/Chunk listing to API
2016-08-23 16:25:31 +10:00
Jesse Boyd
39158816cf
Fixes #251
2016-08-22 23:46:27 +10:00
Jesse Boyd
eee32ca27a
Use FaweException for handled exception
...
As it's faster not to calculate the stacktrace
2016-08-22 23:30:27 +10:00
Jesse Boyd
46887623bc
Allow EditSession construction with no allowed regions
...
Not sure why WorldEdit creates an EditSession for commands which clearly
do not need one. This change now means players without an allowed region
can use informational and navigation commands without a region.
The error will be instead thrown when the EditSession is first used.
2016-08-22 23:10:51 +10:00
Jesse Boyd
814ac60823
Fixes #253 + other stuff
...
Fixes clipboard on disk
Fixed hybrid MCAQueue hybrid get (tile/block/refresh)
Fixed no NMS queue messages
2016-08-22 22:18:59 +10:00
Jesse Boyd
f538fc5898
Issue template
2016-08-22 14:55:41 +10:00
Jesse Boyd
5f87599292
Various
...
Optimize disk IO
Add `/fawe debugpaste`
Fix some lighting issues
Fix database insertion
Fix some rollback issues
Add database import /frb #import 0 0
Fix some typos
2016-08-22 14:43:59 +10:00
Jesse Boyd
9db51fbbc4
Add world compression option
2016-08-21 20:22:46 +10:00
Jesse Boyd
072d1063eb
Fix FAVS relighting
...
Closes #243
2016-08-21 17:51:45 +10:00
Jesse Boyd
5a3182ea55
Fixes #250
2016-08-21 17:22:32 +10:00
Jesse Boyd
91b2347b96
Allow for plugins/mods to register a clipboard format
...
*Use reflection to add new enum instances
2016-08-21 15:47:44 +10:00
Jesse Boyd
b32b633248
Fixes for anvil queue
2016-08-21 01:07:20 +10:00
Jesse Boyd
3618007052
Add new option:
...
Option : Default
EXPERIMENTAL_UNSTABLE_DO_NOT_ENABLE_ULTRA_SUPER_FAST_WORLD_CORRUPTING_AWESOME_DIRECT_ANVIL_QUEUE_MODE:
false
2016-08-20 22:01:43 +10:00
Jesse Boyd
4ddffb197b
Various
...
More work on anvil API
Fix IO exception with history on disk
Optimize chunk index caching
2016-08-20 13:33:56 +10:00
Jesse Boyd
4267bf1c27
Fix biome masking
2016-08-17 15:01:32 +10:00
Jesse Boyd
a2589d4493
More work on optimized MCA reader
...
+ Fix for 1.7.10 gson import error
2016-08-17 12:10:03 +10:00
Jesse Boyd
aeb13960a4
*Will work on this later
2016-08-16 20:55:26 +10:00
Jesse Boyd
6fb83ec7db
Remove Favs startup message
2016-08-16 19:36:25 +10:00
Jesse Boyd
08f35d420a
Fix strange schem load issue + start work on MCRExtent
2016-08-16 18:49:56 +10:00
Jesse Boyd
424bcc5d05
Fix 1.8 tile sending
2016-08-16 16:41:29 +10:00
Jesse Boyd
ca12752b78
Fix FAVS command registration
2016-08-15 17:05:56 +10:00
Jesse Boyd
fb33ecf71e
*Fix for other clipboard implementations
2016-08-15 11:39:44 +10:00
Jesse Boyd
fb9bdeca7d
Fix writing tiles to schematics
2016-08-15 10:09:05 +10:00
Jesse Boyd
8ab28115a4
Fixes #236
2016-08-15 09:20:56 +10:00
Jesse Boyd
f3f78b9c27
Merge pull request #237 from manuelgu/fix/vaultrepo
...
Fix vault repos
2016-08-15 09:15:31 +10:00
manuelgu
ab3b10d206
New vault repo for gradle
2016-08-15 00:08:21 +02:00
manuelgu
61f4a6a3c0
New vault repo for maven
2016-08-15 00:07:28 +02:00
Jesse Boyd
efcb7b90e8
Fix tiles for BukkitQueue_All
2016-08-14 21:38:53 +10:00
Jesse Boyd
eb62377c0f
Optimizations for BukkitQueue_All
...
This queue is used to place blocks when no (fast) NMS one is found.
- Exploits a bug in vanilla relight algorithm for faster placement
2016-08-14 20:55:17 +10:00
Jesse Boyd
80045cfa6c
Properly wait for queue to flush
...
- Ensuring the queue is flushed may wait slightly longer than necessary
2016-08-14 14:26:46 +10:00
Jesse Boyd
3a3fcca8b0
Various
...
Remove numerical versioning
Fix queue relighting concurrency
Fixed fixlighting async error
Fixes for 1.7.10 + thermos
Fixed non disk schematic loading
2016-08-14 10:26:51 +10:00
Jesse Boyd
4ccfab5908
Use original prefix for system messages
2016-08-12 15:14:47 +10:00
Jesse Boyd
9519fde6bd
Fixes #209
2016-08-12 11:28:51 +10:00
Jesse Boyd
600219eb08
Fixes #214
2016-08-12 10:57:09 +10:00
Jesse Boyd
d0b5dab2a0
Various
...
Rename Favs jar and print error on failed load
LocalSession history on disk size limit per player (in MB)
Possible fix for ForgeEssentials incompatibility
2016-08-11 21:34:56 +10:00
Jesse Boyd
3ec42144e7
Fixes #229
2016-08-10 17:36:28 +10:00
Jesse Boyd
35883cfb16
Fixes #228
2016-08-10 17:32:05 +10:00
Jesse Boyd
5c0ae62b17
Various
...
Keep chunks loaded for at least 10s
Optimizations for 1.10
Fix cast for 1.8
Memory/Disk Optimizations for relighting large areas in unloaded chunks
Fix for clipboard entities
2016-08-10 17:18:55 +10:00
Jesse Boyd
1ed87eabbc
Various
...
Per world session history index when using disk
Configurable clipboard/history save locations
Fixed and optimized packet sending
History caching optimizations (instant now)
2016-08-09 14:32:51 +10:00
Jesse Boyd
97ca92eedf
Fixes #221
2016-08-07 17:48:21 +10:00
Jesse Boyd
c4026d37dc
Fixes #223
2016-08-07 17:26:46 +10:00
Jesse Boyd
7cf334d881
Fixes #224
2016-08-07 17:19:08 +10:00
Jesse Boyd
9808118764
Fixes #222
2016-08-07 17:16:34 +10:00
Jesse Boyd
16ac206e70
Add property lzNoGitHash to build script
2016-08-07 09:55:59 +10:00
Jesse Boyd
ee5f6c8a58
*favs
2016-08-07 07:56:02 +10:00
Jesse Boyd
514b28caa4
Rollback changes
2016-08-07 07:19:02 +10:00
Jesse Boyd
c98d07039d
Buffered random access clipboard compression + schematic -> clipboard streaming
...
Also adds CPUOptimizedClipboard which has no extra compression
Note: Performance degrades if access is actually random (the buffering
optimizes sequential r/w)
Removing stream in favor of clipboard compression / disk
- In order to stream a schematic, it would need to be fully read 3 times
as tags are not ordered (dimensions -> block ids -> data + tiles +
entities)
- Much faster just using disk / memory as an intermediate step
2016-08-06 16:42:40 +10:00
Jesse Boyd
bdd74f3b95
Remove bukkit module depend from favs
2016-08-05 17:41:10 +10:00
Jesse Boyd
c11087334f
Fix inspect alias
2016-08-05 17:37:17 +10:00