Jesse Boyd
5c0ae62b17
Various
...
Keep chunks loaded for at least 10s
Optimizations for 1.10
Fix cast for 1.8
Memory/Disk Optimizations for relighting large areas in unloaded chunks
Fix for clipboard entities
2016-08-10 17:18:55 +10:00
Jesse Boyd
1ed87eabbc
Various
...
Per world session history index when using disk
Configurable clipboard/history save locations
Fixed and optimized packet sending
History caching optimizations (instant now)
2016-08-09 14:32:51 +10:00
Jesse Boyd
97ca92eedf
Fixes #221
2016-08-07 17:48:21 +10:00
Jesse Boyd
c4026d37dc
Fixes #223
2016-08-07 17:26:46 +10:00
Jesse Boyd
7cf334d881
Fixes #224
2016-08-07 17:19:08 +10:00
Jesse Boyd
9808118764
Fixes #222
2016-08-07 17:16:34 +10:00
Jesse Boyd
16ac206e70
Add property lzNoGitHash to build script
2016-08-07 09:55:59 +10:00
Jesse Boyd
ee5f6c8a58
*favs
2016-08-07 07:56:02 +10:00
Jesse Boyd
514b28caa4
Rollback changes
2016-08-07 07:19:02 +10:00
Jesse Boyd
c98d07039d
Buffered random access clipboard compression + schematic -> clipboard streaming
...
Also adds CPUOptimizedClipboard which has no extra compression
Note: Performance degrades if access is actually random (the buffering
optimizes sequential r/w)
Removing stream in favor of clipboard compression / disk
- In order to stream a schematic, it would need to be fully read 3 times
as tags are not ordered (dimensions -> block ids -> data + tiles +
entities)
- Much faster just using disk / memory as an intermediate step
2016-08-06 16:42:40 +10:00
Jesse Boyd
bdd74f3b95
Remove bukkit module depend from favs
2016-08-05 17:41:10 +10:00
Jesse Boyd
c11087334f
Fix inspect alias
2016-08-05 17:37:17 +10:00
Jesse Boyd
e57f2cb193
Fix for craftbukkit 1.10
2016-08-05 15:52:56 +10:00
Jesse Boyd
8e5e2ccafa
Don't wrap null player
2016-08-05 10:39:20 +10:00
Jesse Boyd
bde226e7cd
Fix NPE
2016-08-05 10:31:16 +10:00
Jesse Boyd
5eff53f1f8
Remove duplicate method
2016-08-04 20:01:47 +10:00
Jesse Boyd
5725e3bdd3
* Wrong limit used
2016-08-04 19:48:11 +10:00
Jesse Boyd
895de11a09
Fix entity mask + More work on rollback
2016-08-04 19:46:38 +10:00
Jesse Boyd
e5ebccd053
All commands translatable + Start on inspect brush
...
+ Disable AWE if present as otherwise both don't load
2016-08-03 19:23:31 +10:00
Jesse Boyd
1ca5798e9d
Begin rollback optimizations + other
...
Store rollback summary in database (option)
API improvements
Load before AWE
2016-08-03 14:43:27 +10:00
Jesse Boyd
39acae08aa
Minor API changes
2016-08-02 17:00:01 +10:00
Jesse Boyd
7c06899111
Fix fixliquid.
2016-08-01 16:41:21 +10:00
Jesse Boyd
ffc23f4020
Minor PS fix + undo fastmode error
2016-07-31 09:58:28 +10:00
Jesse Boyd
1835748d85
1 seems to have issues right now
2016-07-27 08:29:59 +10:00
Jesse Boyd
3d15022167
*remove debug msg
2016-07-27 08:04:56 +10:00
Jesse Boyd
ff60177dcc
Working async relighting
2016-07-27 08:03:51 +10:00
Jesse Boyd
23b67b3f56
[BREAKING] Is it breaking if it's already broken?
2016-07-26 10:08:32 +10:00
Jesse Boyd
06275e8d3d
[Bleeding] Lighting changes + broken
2016-07-26 10:04:19 +10:00
Jesse Boyd
4bde477206
Various
...
Fix forge multiworld
Add NMS setLight (sky/block)
Fix clipboard on disk start index
Fix cmd block data
2016-07-25 08:25:07 +10:00
Jesse Boyd
d562b6cf66
Update forge classes
2016-07-23 08:57:15 +10:00
Jesse Boyd
2f76cb59e3
Move voxelsniper stuff to its own jar
...
(untested)
2016-07-16 06:26:09 +10:00
Jesse Boyd
0849948f77
Minor change to relight chunk load
2016-07-16 04:38:45 +10:00
Jesse Boyd
c52c1bee27
Relight improvements + ports
...
6 lighting modes (0-5), see config
forge194
forge110
bukkit1710
(untested)
2016-07-15 09:53:30 +10:00
Jesse Boyd
bdff04cff4
Fix for PreciousStones
2016-07-14 04:55:27 +10:00
Jesse Boyd
ef06ca3b19
Proper NBT streaming + random access optimizations
2016-07-13 19:00:15 +10:00
Jesse Boyd
78bb55380d
BlocksHub logging for VoxelSniper
2016-07-12 19:03:03 +10:00
Jesse Boyd
342c106e8c
Increase default history size
2016-07-12 18:08:26 +10:00
Jesse Boyd
87f79f9fa6
Various fixes
...
Fix undo
Fix blockshub hook
API improvements
Added worldedit from console
Fixed async world loading for paperspigot
Some minor optimizations
Added some extra translations
2016-07-12 17:54:00 +10:00
Jesse Boyd
9ed6880d1d
Various
2016-07-10 23:37:18 +10:00
Jesse Boyd
f202a563fc
Tweak no region message
2016-06-30 22:40:19 +10:00
Jesse Boyd
227ac22d15
Fix data for id=9
2016-06-30 22:11:58 +10:00
Jesse Boyd
3be0205c4b
Debug nms placer
2016-06-29 21:28:29 +10:00
Jesse Boyd
51a8b41399
Translate navigation
2016-06-29 20:44:04 +10:00
Jesse Boyd
af6c80901a
Update some classes
2016-06-29 15:25:27 +10:00
Jesse Boyd
b56a6d4b7c
Fixes #168
2016-06-29 03:15:06 +10:00
Jesse Boyd
1867a41d8a
Fixes #166
2016-06-29 03:03:27 +10:00
Jesse Boyd
272a359c28
Possible fix for tiles
2016-06-29 02:39:07 +10:00
Jesse Boyd
ff59a61046
*Fix history limit
2016-06-29 01:56:56 +10:00
Jesse Boyd
a521cb9ac3
Prevent chunk unload during async relight + delay tasks
2016-06-28 22:09:47 +10:00
Jesse Boyd
478cbbf393
Per player history size (in MB)
2016-06-28 20:22:31 +10:00