Jesse Boyd
371f61c36b
Merge pull request #673 from mikeprimm/addblock_bugfix
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Fix problems with handling of schematic loads with extended block IDs
2017-08-02 13:11:12 +10:00
Mike Primm
2411adb6d1
Finish fixing AddBlock support
2017-08-01 21:58:02 -05:00
Mike Primm
8c519afce6
Fix handling of AddBlocks length, DiskClipboard resize
2017-08-01 20:47:16 -05:00
Jesse Boyd
1cc9a37520
Some more message interaction
2017-08-01 15:42:42 +10:00
Jesse Boyd
6ce0e2d9f0
Fixes #672
2017-07-31 16:38:14 +10:00
Jesse Boyd
6305919397
cleanup disk clipboard code
2017-07-31 12:48:30 +10:00
Jesse Boyd
3726a69f13
Copy/paste/stack/move biomes
2017-07-31 11:56:32 +10:00
Jesse Boyd
36fc147cc2
Start work on biome copy (will finish later)
2017-07-30 23:39:55 +10:00
Jesse Boyd
249f175672
Merge pull request #671 from xnrand/pr-hashes
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Verify integrity of downloaded jars
2017-07-30 23:33:11 +10:00
xnrand
253d8907e9
gradlew should be marked as executable
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Allows "./gradlew" on a fresh checkout on linux
2017-07-30 15:25:46 +02:00
xnrand
e20f03d72e
Verify integrity of downloaded jars
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The bukkit plugins download jar files from Curse and then load those
as plugins, i.e. they're running downloaded code.
In order to increase security, this commit adds logic to verify the
SHA-256 hash of the downloaded jar files.
2017-07-30 15:25:37 +02:00
Jesse Boyd
531ff8f4a2
Fix compile
2017-07-29 03:39:14 +10:00
Jesse Boyd
8dfcb0f914
Various
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Start work on interactive commands (//help, //biomelist, //pos1/2)
Added clipboard and world remapping (between mcpe/pe)
//schematic remap
//anvil remapall
Added anvil -> leveldb converter (run Nukkit jar or /anvil2leveldb)
Added safe zstd decompressor
Angle mask fixes
Fix paste air issues with fawe format (which no-one uses anyway)
Fix cfi file:// with an absolute path
FIx schematic format and addBlocks
Update forge to 1.12
Fixes #663
2017-07-28 15:12:58 +10:00
Jesse Boyd
590b620d9d
Fix calc 1.7.10
2017-07-28 15:12:56 +10:00
Jesse Boyd
42d0317d6c
Remove java version check
2017-07-28 15:12:56 +10:00
Jesse Boyd
11d1466d2c
Merge pull request #661 from BrainStone/master
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Updated Sponge to 1.12
2017-07-28 11:52:24 +10:00
BrainStone
20b6f85310
Updated Sponge
2017-07-27 02:47:14 +02:00
Jesse Boyd
090eda1d0d
Better //wand
2017-07-26 15:46:52 +10:00
Jesse Boyd
aa6dbc9040
Fix compile
2017-07-26 14:49:56 +10:00
Jesse Boyd
864d471176
*remove debug
2017-07-25 21:39:08 +10:00
Jesse Boyd
2712f5fea8
Fix changing visual mode not updating client
2017-07-25 13:01:02 +10:00
Jesse Boyd
9649482f59
Fix quartz pillar rotation
2017-07-24 13:39:39 +10:00
Jesse Boyd
5caeed19a1
Fix pasting nbt on the same block with combine-stages disabled
2017-07-24 13:16:03 +10:00
Jesse Boyd
58d7a330a0
Fix bed paste
2017-07-24 13:11:43 +10:00
Jesse Boyd
8150b71d2f
Closes #654
2017-07-22 22:23:18 +10:00
Jesse Boyd
b07d72808b
Might fix #652
2017-07-22 17:48:10 +10:00
Jesse Boyd
3964390832
Fixes #651
2017-07-22 17:36:19 +10:00
Jesse Boyd
70c0838602
Fixes #650
2017-07-22 16:55:33 +10:00
Jesse Boyd
d8e756a74e
Fixes #649
2017-07-22 16:50:30 +10:00
Jesse Boyd
94a7834917
*
2017-07-18 00:48:49 +10:00
Jesse Boyd
8c6e24a3e5
Fix fallback command registration (worldedit bug)
2017-07-17 23:51:01 +10:00
Jesse Boyd
6b6f285972
Closes #617
2017-07-12 20:32:07 +10:00
Jesse Boyd
30d544b57d
Some fixes for 1.7.10
2017-07-12 13:51:28 +10:00
Jesse Boyd
843fd98d4e
Fixes #642
2017-07-12 13:50:13 +10:00
Jesse Boyd
262b07fd34
Fixes #639
2017-07-12 13:49:13 +10:00
Jesse Boyd
65c6702d94
Various minor
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Fixes #620
Fixes VS pattern region restrictions
Fix some bukkit 1.7.10 issues
tweak debugpaste formatting
2017-07-11 22:37:41 +10:00
Jesse Boyd
a79003f2a3
Fixes #640
2017-07-11 20:09:52 +10:00
Jesse Boyd
f20a1002bb
Fixes language option and Fixes #633
2017-07-10 16:00:17 +10:00
Jesse Boyd
03b4aaad3c
Various
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FAVS
- Support for //gmask
- Support for //gsmask
- Support for //gtransform
- Suport for /v <pattern>
improved ingame changelog info
Increase tick limiter default item spawn limit
Fixes #632
Fixes #629
Fixes #627
Fixes #628
2017-07-09 22:54:04 +10:00
Jesse Boyd
41833188c5
Fixes #627
2017-07-08 23:36:59 +10:00
Jesse Boyd
ded70ab9e0
Various minor
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Add extra info to debugpaste
Optimize nmsrelighter
2017-07-06 15:49:56 +10:00
Jesse Boyd
e6e1a3c45f
update WE/VS auto-install jars
2017-07-05 19:14:57 +10:00
Jesse Boyd
7f01ac7790
Various minor
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Fix nukkit compile
Fix setBlocks with BlockPattern
MCAQueue filterCopy API (performs operations on a copy of the world)
Add //anvil trimallplots
2017-07-05 18:53:05 +10:00
Jesse Boyd
3c44e75139
Merge pull request #583 from Goodstuff4UonYT/master
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Real Nukkit 1.1 Fix - Try it
2017-07-02 23:18:03 +10:00
Jesse Boyd
448dd3721a
tweak tick limiter
2017-07-01 15:16:10 +10:00
Jesse Boyd
1bd44b270c
minor tweaks
2017-06-30 17:38:54 +10:00
Jesse Boyd
5d7f0b1418
save brushes globally
2017-06-29 01:01:44 +10:00
Jesse Boyd
2e84248cbc
Fixes butcher parrots + tweak brush/paste aliases
2017-06-28 21:20:00 +10:00
Jesse Boyd
3252c0464d
Fixes #612
2017-06-28 14:15:49 +10:00
Jesse Boyd
d7d897d11b
Various minor
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add debug command moveto512
main command aliases are now configurable
clean thread pools when discarded
switch to BaseBlock and deprecate BlockPattern
Add SparseBlockSet
- uncompressed, memory efficient set of arbitrary bit length numbers
- if access is sequencial, use a compressed data structure instead
change SetQueue time allocation algorithm
2017-06-26 17:56:07 +10:00