Zach Brown
27e94ec67b
Update from upstream SpigotMC
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Fix timings SpigotMC/Spigot@7d79f6bf5e
Fix the particle api using the wrong Material class SpigotMC/Spigot@f5a1e7a96f
2014-08-05 13:44:19 -05:00
Zach Brown
557a65eb3c
Update CraftBukkit
2014-08-04 15:11:38 -05:00
Zach Brown
5ee589911c
Upsteam fix missed diff from MC 1.3.1 Update
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SpigotMC/Spigot@2e45f5d2fa
2014-08-01 03:51:48 -05:00
Zach Brown
1d84acbcff
Update from upstream SpigotMC
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Merge the max health attribute patch into the previous one SpigotMC/Spigot@8d45fe7f77
Filter attribute modifiers which cause the attribute to go out of its range SpigotMC/Spigot@463a1eb595
2014-07-31 19:16:47 -05:00
Zach Brown
7cab612cfb
Update from upstream SpigotMC
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Skip online mode UUID lookups when in offline mode and not using Bungee. SpigotMC/Spigot@25b673fd7e
2014-07-30 03:39:03 -05:00
Byteflux
aeead930a1
Better nerf for TNT Cannons ...
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Drops the item
Applies to all Falling Block Entities
2014-07-30 03:35:32 -05:00
Zach Brown
df10dcf656
Update from upstream SpigotMC
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Set the minimum max health attribute value to 0.1 SpigotMC/Spigot@d3b9fa0d1f
Add an option for a global cache for any request on Mojang's api SpigotMC/Spigot@3452c620df
Handle cases where the api fails to return a profile SpigotMC/Spigot@6a6eff3319
2014-07-29 14:59:47 -05:00
Zach Brown
03ff104849
Update from upstream SpigotMC
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Allow Attribute Capping. SpigotMC/Spigot@fb3a9d38dd
Fix unit tests (broken in the above) SpigotMC/Spigot@1e98f1161f
Update attribute maxes again once loaded SpigotMC/Spigot@2bf4481e15
2014-07-28 03:00:45 -05:00
Zach Brown
6d67f53a26
Fix CraftBukkit-Patches/0032 that got mangled in the upstream update
2014-07-27 14:26:04 -05:00
Zach Brown
398f6983bd
Update from upstream SpigotMC
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Make "moved too quickly" limit configurable SpigotMC/Spigot@99a0a640e8
Undeprecate Player#updateInventory()V SpigotMC/Spigot@5c32e1cb48
Fetch complete profile for skull items, similarly to TileEntitySkull. SpigotMC/Spigot@33d758773e
Move getDouble into the Spigot Configuration patch SpigotMC/Spigot@b5dd202af1
Add missing particle to particle API SpigotMC/Spigot@273c64bbad
Log debug levels to the log file. SpigotMC/Spigot@348eae75f4
Fix PlayerItemDamageEvent (we already had this #badupstreamrelations) SpigotMC/Spigot@e207ea23cd
Move hopper patch to top for PR180 SpigotMC/Spigot@abb775108d
Don't be so spammy on Java 6 SpigotMC/Spigot@5abb82b1ca
Apply NBTReadLimiter to more things SpigotMC/Spigot@408944e9f5
2014-07-27 14:20:28 -05:00
Zach Brown
7dd671146d
Update from upstream SpigotMC
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Don't use Bukkit.getLogger as the CraftServer isn't loaded at this point SpigotMC/Spigot@5c48793ecf
Modify the block placement limit to allow for the odd random packet or two SpigotMC/Spigot@7768676ae2
2014-07-24 22:21:57 -05:00
Zach Brown
a5c9b31256
Update from upstream SpigotMC
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No need to wait for the conversation to finish SpigotMC/Spigot@67b502b6f8
2014-07-23 10:56:36 -05:00
Zach Brown
4aef5602d5
Update from upstream SpigotMC
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Remove defensive copy in EAR SpigotMC/Spigot@f1ba1f6c07
Make "moved wrongly limit" configurable SpigotMC/Spigot@f7ab380e16
Fix null Tile Entity Worlds (we already had this) SpigotMC/Spigot@b271cdbfa0
Fix slow tab complete for some commands SpigotMC/Spigot@f3b7952c73
Only suggest ops to deop and remove whitelist add case entirely SpigotMC/Spigot@0e1fcfbe70
Allow tab complete for /whitelist add SpigotMC/Spigot@27f8aa22bd
2014-07-22 15:25:09 -05:00
Zach Brown
7b0c576798
Restructure PaperSpigot as a new set of modules
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Allows us much greater control over the Spigot portion of the code
and makes us more "proper"
Credit to @Dmck2b for originally passing the idea along a while back
2014-07-21 15:46:54 -05:00
Zach Brown
b2ec959ec7
Upstream - Classloader changes and interact limiter changes
2014-07-16 14:11:44 -05:00
Zach Brown
56df661368
Configurable delay for mob AI targetting
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Allows for interesting gameplay elements and other interesting tweaks
2014-07-14 01:24:09 -05:00
Zach Brown
489e293d69
Upstream - Don't overwrite invalid config files
2014-07-12 19:38:57 -05:00
Zach Brown
604d0e801d
Upstream - Don't crash when a skele shoots an item frame
2014-07-11 08:17:54 -05:00
Zach Brown
5c711db6f1
Restore our earlier and simpler TNT direction bias fix
2014-07-11 03:57:06 -05:00
Iceee
1ffb628a78
Don't tick chests v3 - Now with more not-ticking
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As always, thanks Ice
2014-07-11 01:57:39 -05:00
Zach Brown
2352f9cadd
Use CraftBukkit's damage API fix instead of our own
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... here's hoping theirs works
2014-07-10 21:47:05 -05:00
Dmck2b
9e2cc27fb0
Actually fix the spawn chunks persistence patch
2014-07-10 13:47:43 -05:00
Zach Brown
f23a372321
Revert "Update spawn chunk persistence patch"
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This reverts commit 27494d6d9f
.
2014-07-09 23:46:54 -05:00
Dmck2b
27494d6d9f
Update spawn chunk persistence patch
2014-07-09 22:06:09 -05:00
Zach Brown
832f7ad2c3
Configurable nerf for TNT cannons
2014-07-09 17:40:03 -05:00
Zach Brown
56c2ba6437
Replace TNT fix with less buggy solution
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... although the last one was pretty funny
2014-07-09 17:07:26 -05:00
Iceee
b848676e2f
Don't tick chests v2
2014-07-08 22:56:08 -05:00
Zach Brown
66dd81d53a
Better EULA handling
2014-07-08 22:40:26 -05:00
Zach Brown
f125630ef1
PaperSpigot 1.7.10
2014-07-08 22:05:35 -05:00
Aikar
0e9f7b049f
Revert Bukkit damage API changes
2014-07-08 19:31:45 -05:00
Zach Brown
cfd51ccfb9
Revert updates to TNT bias patch
2014-07-08 19:28:16 -05:00
Evan A. Haskell
3a120c167c
Fix null tile entity worlds crashing the server
2014-07-08 18:26:32 -05:00
Dmck2b
74692cfcd3
Allow toggling of chunk persistance
2014-07-09 00:00:00 +01:00
Zach Brown
8d8bbf09ec
Update TNT directional bias patch
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Includes work by SportBukkit - Thanks guys
2014-07-08 16:31:38 -05:00
Zach Brown
e75a3020e5
Upstream merge
2014-07-08 16:10:12 -05:00
Zach Brown
bba86b10b2
Experimental: Don't tick chests
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This isn't used anywhere and only adds to the load. This change should be considered experiemental however as it needs testing
2014-07-07 16:29:19 -05:00
Dmck2b
42744f8853
Add configurable despawn ranges for living entities
2014-07-06 22:23:20 -05:00
gsand
64863c09c3
Player Exhaustion Multipliers
2014-07-06 19:19:11 -05:00
Zach Brown
a1c77b4f20
Upstream merge - Revert player ticking in main loop
2014-07-06 19:16:34 -05:00
Zach Brown
d9bc079038
Restore gsand's name to this patch :)
2014-07-06 02:50:09 -05:00
Zach Brown
04b7baf758
Remove patch 0012 hunger mulitplier for sprint jump
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Newer and better patch coming soon
cc @gsand
2014-07-06 02:47:46 -05:00
Zach Brown
41a98e8541
Let's not check the config value every time
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Once is enough
2014-07-06 01:50:02 -05:00
Zach Brown
0976e9a02a
Make players tick in main loop "feature" configurable
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Defaults to false, servers thant additional security and peace of mind can turn it back on but doing so may cause gameplay abnormalities
2014-07-05 22:55:30 -05:00
Dmck2b
7711f9fc8a
Make JSON errors more user friendly and less crash prone
2014-07-05 14:54:21 -05:00
Dmck2b
1c632afdd1
Add more information and instructiions to some world crashes/issues
2014-07-05 14:47:42 -05:00
Zach Brown
3709c87cb8
Upstream merge - remove movement limit
2014-07-03 23:21:36 -05:00
Zach Brown
31a917241b
Configurable movement limit restriction
2014-07-03 19:29:30 -05:00
Zach Brown
b82fe3a901
Configurable interaction limit restriction
2014-07-03 00:57:36 -05:00
Zach Brown
503d0a4dbb
Move our config options out of spigot.yml and into paper.yml
2014-07-02 22:57:47 -05:00
Zach Brown
3471a29b6e
Allow nerfed mobs to jump
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Unbreaks quite a few spawner grinders
2014-06-29 13:34:16 -05:00