88be08f36aShould use > instead of != for consistancy. There are a few more checks I want to optimize, but for now I will avoid them in case I have broken anything today
md_5
2013-05-16 19:34:00 +1000
75c1783647The following methods already handle these cases
md_5
2013-05-16 19:24:54 +1000
89c99e9d28[CAUTION] Initial 1.5.2 update - I have NOT had time to TEST. DO NOT use on production server WITHOUT TESTING FIRST.
md_5
2013-05-01 08:33:27 +1000
84a4f0033e[Revert previous experimental commit] All write and no tick makes Jack a dull boy. All write and no tick makes Jack a dull boy. All write and no tick makes Jack a dull boy. All write and no tick makes Jack a dull boy. All write and no tick makes Jack a dull boy. All write and no tick makes Jack a dull boy. All write and no tick makes Jack a dull boy. All write and no tick makes Jack a dull boy. All write and no tick makes Jack a dull boy. All write and no tick makes Jack a dull boy. All write and no tick makes Jack a dull boy. All write and no tick makes Jack a dull boy. All write and no tick makes Jack a dull boy. All write and no tick makes Jack a dull boy. All write and no tick makes Jack a dull boy. All write and no tick makes Jack a dull boy. All write and no tick makes Jack a dull boy. All write and no tick makes Jack a dull boy. All write and no tick makes Jack a dull boy. All write and no tick makes Jack a dull boy. All write and no tick makes Jack a dull boy. All write and no tick makes Jack a dull boy. All write and no tick makes Jack a dull boy. All write and no tick makes Jack a dull boy. All write and no tick makes Jack a dull boy.
md_5
2013-04-28 19:52:35 +1000
f5a5b2bd76Increment written bytes value
md_5
2013-04-28 08:29:00 +1000
8a035561c6[EXPERIMENTAL] Take #3 at an even better / faster buffering system, use at own peril!
md_5
2013-04-27 22:13:33 +1000
fb51e3066bFixes BUKKIT-3893 - Close world save files when world is unloaded.
Antony Riley
2013-04-26 20:35:16 +1000
8cea336290Remove snapshot protocol patch as it will be near impossible to emulate under 1.5
md_5
2013-04-26 18:02:57 +1000
b56cd7fd98Reduce flush time to 10
md_5
2013-04-25 10:28:05 +1000
70436044aaEnd login process for filtered IPs
md_5
2013-04-25 09:58:55 +1000
206d24faddRemove flush time setter up
md_5
2013-04-25 09:55:05 +1000
9a8d24e247Use spoofed addresses for events
md_5
2013-04-25 09:42:40 +1000
8614adffd3Add thread naes to their own patch.
md_5
2013-04-23 11:50:42 +1000
18520d21b2Remove extra inventory close event patch, because despite being a legitimate bug fix, it will not be pulled by Bukkit, so plugins must resort to other means to catch this last event.
md_5
2013-04-23 11:37:51 +1000
ce45aa074eMove version resolve check to initial POM patch
md_5
2013-04-23 11:32:07 +1000
7f8fbc165bMove IP filter to own patch and (messily) fix merge conflicts as a result.
md_5
2013-04-23 11:27:55 +1000
e393db48e6Go back to the chunk based count caching for now to avoid mob spawning issues
Ammar Askar
2013-04-22 03:47:35 +0500
699a27f6bcFix world info showing world as always obfuscated
md_5
2013-04-21 20:02:08 +1000
83ded01371Revert "Readd previous Netty tweaks, the memory leak has been fixed"
md_5
2013-04-21 10:21:35 +1000
d7ccd34e50Readd previous Netty tweaks, the memory leak has been fixed
md_5
2013-04-21 08:53:15 +1000
160e82139dRevert "Dramatically reduce the idle network activity by collecting and framing packets for a max of 10 milliseconds. This reduces bandwidth consumption as much as possible whilst not generating network garbage and other nasties."
md_5
2013-04-21 08:39:39 +1000
ceccdbcc80Revert "20 ms works too, anything higher is a bit shifty"
md_5
2013-04-21 08:39:36 +1000
0436193bc8Take the count mapping one step further by removing chunk traversal for count seeking altogether
Ammar Askar
2013-04-21 00:25:59 +0500
2471de614720 ms works too, anything higher is a bit shifty
md_5
2013-04-20 19:50:59 +1000
95cd0996c0Dramatically reduce the idle network activity by collecting and framing packets for a max of 10 milliseconds. This reduces bandwidth consumption as much as possible whilst not generating network garbage and other nasties.
md_5
2013-04-20 19:41:41 +1000
713fe4fb2dStore creature counts to avoid repeated assignable checks and traversal of entity slices
Ammar Askar
2013-04-20 13:50:09 +0500
566e67a188Welcome back snapshot protocol patch! Now 30% more reliable than a leading brand of car cleaner! Testers welcome <3
md_5
2013-04-19 19:14:11 +1000
b9d0fab579[Experimental] Add connection multiplexer to allow many listen blocks. Secondary listen blocks are configured in bukkit.yml
md_5
2013-04-19 17:45:39 +1000
296620b306Implement a "proper" connection throttle for netty.
SuPaH sPii
2013-04-18 13:27:29 -0500