Commit Graph

  • 3cf6c48811 Stackable Buckets Byteflux 2015-06-01 22:27:22 -0700
  • 9ac5394f72 Re-add the teleport passenger/vehicel with player patch from 1.7.10 Zach Brown 2015-05-31 01:52:17 -0500
  • 233814297b Remove the spigot TileEntity/Entity capping feature It appears to cause visual glitching issues with certain TNT entities fired from cannons. TileEntity tick capping has already been removed for some time, Entity tick capping removal is new to this patch. Zach Brown 2015-05-30 01:39:20 -0500
  • 31fe931194 Rebuild Patches for upstream changes Zach Brown 2015-05-30 01:11:16 -0500
  • 1865d856c6 Rebuild patches for scoreboard API pull to Bukkit. md_5 2015-05-29 19:35:21 +1000
  • 32f10ee552 Bring chunkloading TNT/FallingBlocks/EnderPearls to 1.8 Forward ported from PaperSpigot 1.7.10 Zach Brown 2015-05-28 22:19:49 -0500
  • a193a0a898 Rebuild patch Zach Brown 2015-05-28 20:38:53 -0500
  • e4766ba80b Update patch so that systems without old blobs can merge. md_5 2015-05-28 20:02:04 +1000
  • 7752c5973f Configurable end credits when leaving the end DoctorDark 2015-05-28 20:29:51 -0500
  • efaef117d3 Rebuild patches for upstream changes Zach Brown 2015-05-28 00:11:18 -0500
  • 566d52f182 SPIGOT-929: Remove the hopper ticks patch Thinkofdeath 2015-05-26 21:13:14 +0100
  • 060c7ee7c0 SPIGOT-927: Only schedule ticks for blocks in loaded chunks Thinkofdeath 2015-05-26 14:44:43 +0100
  • 015e038b89 Add back hopper tick scheduling md_5 2015-05-26 19:16:27 +1000
  • f3abde1675 Fix crop growth patch md_5 2015-05-26 19:13:21 +1000
  • 48c32652a2 Added growth rate modifier to NetherWart olivervscreeper 2015-05-26 08:35:03 +0100
  • e02c239421 Allow specifying location of spigot.yml Ginger Geek 2015-05-25 20:09:58 +0100
  • 9c0b7d59cb Fixes SPIGOT-906 - issue with the grammar used in timings command. olivervscreeper 2015-05-25 22:37:22 +0100
  • dfdbaa3bd8 Update to 1.8.6 Zach Brown 2015-05-25 15:59:30 -0500
  • 2c46441a7b Update to Minecraft 1.8.6 md_5 2015-05-25 22:05:40 +1000
  • ebb90ceeae Things compile better when you update mc-dev Zach Brown 2015-05-23 13:04:28 -0500
  • d69690af14 Update PaperSpigot to 1.8.5 Zach Brown 2015-05-23 12:09:55 -0500
  • e6c909c623 Update to 1.8.5 Thinkofdeath 2015-05-22 14:52:56 +0100
  • 51360537c1 Misc. cleanup from 1.8.4 update Zach Brown 2015-05-18 19:22:48 -0500
  • 06c96d094f Fix jar being shaded multiple times Jedediah Smith 2015-05-18 19:06:10 -0500
  • 41cc0debed Re-enable Metrics so that we can better understand our userbase Zach Brown 2015-05-18 19:03:24 -0500
  • 4c8a717466 Update PaperSpigot to 1.8.4 Zach Brown 2015-05-18 18:41:57 -0500
  • 033b54d5de Update to 1.8.4 Thinkofdeath 2015-05-09 21:23:26 +0100
  • 07ff818e53 Rebuild patches Zach Brown 2015-05-10 19:24:52 -0500
  • 7b3e9e5197 Fix tile tick capping variable becoming out of sync Evan Haskell 2015-04-30 15:54:10 -0400
  • 9012499383 Add ArmorStand Marker NBT API Zach Brown 2015-05-03 17:47:28 -0500
  • d167eb42de Fix a typo in the server POM Zach Brown 2015-05-03 16:28:13 -0500
  • 4651b50153 Add PlayerLocaleChangeEvent Isaac Moore 2015-04-27 21:43:59 -0500
  • 0348f3fb5e Rebuild patch for update Zach Brown 2015-04-21 17:29:36 -0500
  • 5ce6c2914b Fix exiting due to count condition eating packets. md_5 2015-04-20 19:11:52 +1000
  • cbef2f32fe Fix a deadlock that could happen in offline mode when shutting down the server Thinkofdeath 2015-04-20 09:49:39 +0100
  • cf6a7ce46d Use CLQ for main thread tasks. md_5 2015-04-19 20:20:50 +1000
  • 6c710c1692 Rebuild a patch for an upstream merge Zach Brown 2015-04-18 16:00:40 -0500
  • 943a2a3782 Upstream merge Thinkofdeath 2015-04-16 22:34:44 +0100
  • 8022d678b3 Fix the repo's patches because I can't merge things today Zach Brown 2015-04-18 15:14:31 -0500
  • 1fba83469e Toggleable player crits Byteflux 2015-04-18 02:46:53 -0700
  • b0095e91dc Optimize draining Byteflux 2015-04-18 02:31:53 -0700
  • 80aba79938 Async Lighting Byteflux 2015-04-18 01:30:12 -0700
  • 0b6c6c3725 Configurable tickNextTickListCap bypass for redstone Byteflux 2015-04-17 03:54:46 -0700
  • 69337ef9ee Fix remove-unloaded.enderpearls option not being respected Byteflux 2015-04-17 03:25:02 -0700
  • 0b2de42a41 Better msysgit support in rebuildPatches Byteflux 2015-04-17 03:05:37 -0700
  • 8bd77dff5a Add FallingBlock source location API Byteflux 2015-04-17 02:51:46 -0700
  • 83fc0d21e7 Rebuild patches Zach Brown 2015-04-16 15:38:30 -0500
  • ee319fcbb2 Improve NBTReadLimiter Thinkofdeath 2015-04-16 17:38:35 +0100
  • fbc208645c Upstream merge Thinkofdeath 2015-04-16 11:19:45 +0100
  • e62cf21c8f Rebuild patches Zach Brown 2015-04-13 15:48:16 -0500
  • 9a77c8ec95 Always tick falling blocks - Exclude from EAR Zach Brown 2015-04-10 18:07:59 -0500
  • 232c6f8387 Patch rebuild Zach Brown 2015-04-08 22:47:58 -0500
  • 7a214c95e6 Rebuild #3 md_5 2015-04-09 13:45:13 +1000
  • 8b5be7ad8e Rebuild #2 md_5 2015-04-09 13:41:04 +1000
  • 1bd341bf82 Rebuild #2 md_5 2015-04-09 13:39:59 +1000
  • 222fd361e3 Hash rebuild md_5 2015-04-09 13:18:56 +1000
  • 335170cdb2 SPIGOT-750: Barrier blocks are transparent for xray purposes md_5 2015-04-09 10:23:32 +1000
  • 0091c86379 Rebuild patch Zach Brown 2015-04-06 17:29:04 -0500
  • aa1203137a Patch rebuild Thinkofdeath 2015-04-05 16:09:21 +0100
  • 0b9296ab07 Upstream merge Thinkofdeath 2015-03-24 20:45:15 +0000
  • 5a49816bef How about we actually make that tickNextTickList cap configurable *glances at Z* Roman Alexander 2015-03-24 18:28:19 -0500
  • 7cbda258cc Allow users to configure the tickNextTickList cap Zach Brown 2015-03-23 14:40:52 -0500
  • d22f14e933 Rebuild patches Zach Brown 2015-03-23 14:23:25 -0500
  • 3aef9e976f Upstream merge Thinkofdeath 2015-03-22 19:50:13 +0000
  • f1c39a0f62 Remove patch that kept the player on world changes Zach Brown 2015-03-20 21:39:37 -0500
  • 6be3dc0d50 Rebuild Patches Zach Brown 2015-03-19 19:41:36 -0500
  • 9fa5ccba94 Upstream merge Thinkofdeath 2015-03-19 21:31:59 +0000
  • 4c22e13cf9 Upstream merge Thinkofdeath 2015-03-17 21:22:17 +0000
  • a34dea5aed Upstream merge Thinkofdeath 2015-03-16 19:47:37 +0000
  • fdaf03d521 Upstream merge Thinkofdeath 2015-03-16 16:15:28 +0000
  • ab519bd34b Upstream merge Thinkofdeath 2015-03-16 10:19:21 +0000
  • 4b61cd6e60 Add missing mc-dev import Thinkofdeath 2015-03-15 22:18:05 +0000
  • 0969fa97c6 SPIGOT-709: Extend the block place limit to arm swings Thinkofdeath 2015-03-15 22:09:27 +0000
  • 77959421f4 Upstream merge Thinkofdeath 2015-03-15 21:45:15 +0000
  • 6602a253c2 SPIGOT-660 remove unrequired patch. md_5 2015-03-13 18:12:06 +1100
  • ad93cd940f Rebuild patches Zach Brown 2015-03-09 16:02:50 -0500
  • b994904d84 Patch rebuild Thinkofdeath 2015-03-11 10:19:32 +0000
  • 78fa2af57a Update PaperSpigot to Minecraft 1.8.3 Zach Brown 2015-03-07 19:16:09 -0600
  • d049872b83 Disable hopper check configuring, breaks various hopper machines Thinkofdeath 2015-03-08 12:42:50 +0000
  • 894b59c400 Rebuild patches Thinkofdeath 2015-03-08 11:04:41 +0000
  • b6536707d1 Fix null pointer issue with async skull converting Thinkofdeath 2015-03-07 15:48:05 +0000
  • 09e2551bc1 Fix the player's uuid being null in Bungee mode/offline mode Thinkofdeath 2015-03-07 13:34:07 +0000
  • e5290a457a Update to Minecraft 1.8.3 Thinkofdeath 2015-02-28 11:36:22 +0000
  • 9b05d00764 Check online mode before converting and renaming player data Zach Brown 2015-03-05 15:30:48 -0600
  • e9ce2f6a10 Rebuild Patches Zach Brown 2015-02-28 00:43:40 -0600
  • 89cb2c0a86 Fixed problems with World.getPlayers() Johannes Donath 2015-02-27 21:14:00 +0100
  • 78f0bacf0a Patch rebuild. md_5 2015-02-26 21:40:16 +1100
  • 9cb1661979 Manually bump the config version since git won't Zach Brown 2015-02-23 16:59:00 -0600
  • d28dd3edbd PaperSpigot TNT Changes Brought our multiple TNT change patches into a single patch and configuraiton section. You /will/ need to update your configs, sorry. Zach Brown 2015-02-23 15:03:10 -0600
  • 188acb8688 Fix a possible edge case with the ticking changes by delaying removal until next tick Thinkofdeath 2015-02-22 11:08:39 +0000
  • d871bd8d00 (Temporarily?) Disable Spigot's TE changes in favor of our own Pending proper benchmarks and a potential rewrite, this appears to be a good short-term solution Zach Brown 2015-02-22 02:38:45 -0600
  • b2f0432d2e Rebuild patches Zach Brown 2015-02-22 00:43:08 -0600
  • a8ea02ef5a Use FastMatches for ItemStack Dirty Check md_5 2015-02-22 12:27:58 +1100
  • ce48a8a139 Allow Capping (Tile)Entity Tick Time. md_5 2015-02-22 12:02:19 +1100
  • 0b3670b5a1 SPIGOT-593: Fix a mistake with the EntitySlice patch Thinkofdeath 2015-02-20 16:39:04 +0000
  • c39bee77cc Fix compile of activation range, oops md_5 2015-02-20 21:38:01 +1100
  • 0e14ff9789 Use Standard List for EntitySlices. md_5 2015-02-20 21:34:11 +1100
  • da7c9b23b0 Upstream merge Thinkofdeath 2015-02-18 10:24:40 +0000
  • a1b0dffb19 Remove upstream-pulled patch Zach Brown 2015-02-14 20:16:45 -0600
  • 3ea2235dbd More conflict resolution. md_5 2015-02-15 12:55:54 +1100