114 lines
3.1 KiB
Java
114 lines
3.1 KiB
Java
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package nautilus.game.arcade.managers;
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import java.util.HashMap;
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import mineplex.core.achievement.Achievement;
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import mineplex.core.achievement.AchievementLog;
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import mineplex.core.achievement.AchivementData;
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import mineplex.core.common.util.C;
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import mineplex.core.common.util.F;
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import mineplex.core.common.util.NautHashMap;
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import mineplex.core.common.util.UtilPlayer;
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import mineplex.core.common.util.UtilServer;
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import nautilus.game.arcade.ArcadeFormat;
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import nautilus.game.arcade.ArcadeManager;
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import nautilus.game.arcade.events.GameStateChangeEvent;
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import nautilus.game.arcade.game.Game;
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import nautilus.game.arcade.game.Game.GameState;
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import org.bukkit.ChatColor;
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import org.bukkit.Sound;
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import org.bukkit.entity.Player;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.EventPriority;
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import org.bukkit.event.Listener;
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import org.bukkit.event.player.PlayerJoinEvent;
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public class GameAchievementManager implements Listener
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{
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ArcadeManager Manager;
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public GameAchievementManager(ArcadeManager manager)
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{
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Manager = manager;
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Manager.GetPluginManager().registerEvents(this, Manager.GetPlugin());
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}
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//Ensure that past achievement progress is ignored
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@EventHandler
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public void clearAchievementLog(PlayerJoinEvent event)
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{
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Manager.GetAchievement().clearLog(event.getPlayer());
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}
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//@EventHandler(priority = EventPriority.MONITOR)
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public void processAchievementLog(final GameStateChangeEvent event)
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{
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if (Manager.IsTournamentServer())
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return;
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if (event.GetState() != GameState.Dead)
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return;
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UtilServer.getServer().getScheduler().scheduleSyncDelayedTask(Manager.GetPlugin(), new Runnable()
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{
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public void run()
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{
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for (Player player : UtilServer.getPlayers())
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{
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displayAchievementLog(player, event.GetGame(), Manager.GetAchievement().getLog(player));
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}
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}
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}, 120);
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//Delay after Gems
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}
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public void displayAchievementLog(Player player, Game game, NautHashMap<Achievement, AchievementLog> log)
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{
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if (log == null)
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return;
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player.playSound(player.getLocation(), Sound.LEVEL_UP, 2f, 1f);
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UtilPlayer.message(player, "");
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UtilPlayer.message(player, ArcadeFormat.Line);
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UtilPlayer.message(player, "§f§lAchievement Progress");
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int out = 0;
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//Display
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for (Achievement type : log.keySet())
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{
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UtilPlayer.message(player, "");
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AchivementData data = Manager.GetAchievement().get(player, type);
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if (log.get(type).LevelUp)
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{
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UtilPlayer.message(player, F.elem(type.getName() + " " + data.getLevel() + "/" + type.getMaxLevel()) +
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" " + F.elem(C.cGreen + "+" + log.get(type).Amount) +
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" " + F.elem(C.cAqua + "LEVELED UP!"));
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}
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else
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{
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UtilPlayer.message(player, F.elem(type.getName() + " " + data.getLevel() + "/" + type.getMaxLevel()) +
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" " + F.elem(C.cGreen + "+" + log.get(type).Amount) +
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" " + F.elem(ChatColor.YELLOW + "" + (data.getExpNextLevel() - data.getExpRemainder()) + " to Next Level"));
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}
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out++;
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}
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while (out < 5)
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{
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//UtilPlayer.message(player, "");
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out++;
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}
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UtilPlayer.message(player, "");
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UtilPlayer.message(player, ArcadeFormat.Line);
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}
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}
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