Mineplex2018-withcommit/Plugins/Nautilus.Game.Arcade/src/nautilus/game/arcade/kit/perks/PerkQuickshotRobinHood.java

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package nautilus.game.arcade.kit.perks;
import org.bukkit.Material;
import org.bukkit.Sound;
import org.bukkit.entity.Arrow;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.block.Action;
import org.bukkit.event.player.PlayerInteractEvent;
import mineplex.core.common.util.C;
import mineplex.core.common.util.UtilBlock;
import mineplex.core.common.util.UtilInv;
import nautilus.game.arcade.kit.Perk;
public class PerkQuickshotRobinHood extends Perk
{
public PerkQuickshotRobinHood()
{
super("Quick Shot", new String[]
{
C.cYellow + "Left-Click" + C.cGray + " with Bow to " + C.cGreen + "Quick Shot"
});
}
@EventHandler
public void Leap(PlayerInteractEvent event)
{
if (event.isCancelled())
return;
if (event.getAction() != Action.LEFT_CLICK_AIR && event.getAction() != Action.LEFT_CLICK_BLOCK)
return;
if (UtilBlock.usable(event.getClickedBlock()))
return;
if (event.getPlayer().getItemInHand() == null)
return;
if (event.getPlayer().getItemInHand().getType() != Material.BOW)
return;
Player player = event.getPlayer();
if (!Kit.HasKit(player))
return;
if (!player.getInventory().contains(Material.ARROW))
return;
UtilInv.remove(player, Material.ARROW, (byte)1, 1);
Arrow arrow = player.launchProjectile(Arrow.class);
arrow.setVelocity(player.getLocation().getDirection().multiply(2));
player.getWorld().playSound(player.getLocation(), Sound.SHOOT_ARROW, 1f, 1f);
}
}